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* Change import go github.com/dexon-foundation/dexonWei-Ning Huang2019-03-121-2/+2
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* trie: rename TrieSync to Sync and improve hexToKeybytes (#16804)Wenbiao Zheng2018-05-291-18/+18
| | | | | | | This removes a golint warning: type name will be used as trie.TrieSync by other packages, and that stutters; consider calling this Sync. In hexToKeybytes len(hex) is even and (even+1)/2 == even/2, remove the +1.
* all: get rid of error when creating memory database (#16716)gary rong2018-05-091-18/+12
| | | | | | | | * all: get rid of error when create mdb * core: clean up variables definition * all: inline mdb definition
* core, trie: intermediate mempool between trie and database (#15857)Péter Szilágyi2018-02-061-45/+58
| | | This commit reduces database I/O by not writing every state trie to disk.
* eth/downloader: separate state sync from queue (#14460)Felix Lange2017-06-221-6/+24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * eth/downloader: separate state sync from queue Scheduling of state node downloads hogged the downloader queue lock when new requests were scheduled. This caused timeouts for other requests. With this change, state sync is fully independent of all other downloads and doesn't involve the queue at all. State sync is started and checked on in processContent. This is slightly awkward because processContent doesn't have a select loop. Instead, the queue is closed by an auxiliary goroutine when state sync fails. We tried several alternatives to this but settled on the current approach because it's the least amount of change overall. Handling of the pivot block has changed slightly: the queue previously prevented import of pivot block receipts before the state of the pivot block was available. In this commit, the receipt will be imported before the state. This causes an annoyance where the pivot block is committed as fast block head even when state downloads fail. Stay tuned for more updates in this area ;) * eth/downloader: remove cancelTimeout channel * eth/downloader: retry state requests on timeout * eth/downloader: improve comment * eth/downloader: mark peers idle when state sync is done * eth/downloader: move pivot block splitting to processContent This change also ensures that pivot block receipts aren't imported before the pivot block itself. * eth/downloader: limit state node retries * eth/downloader: improve state node error handling and retry check * eth/downloader: remove maxStateNodeRetries It fails the sync too much. * eth/downloader: remove last use of cancelCh in statesync.go Fixes TestDeliverHeadersHang*Fast and (hopefully) the weird cancellation behaviour at the end of fast sync. * eth/downloader: fix leak in runStateSync * eth/downloader: don't run processFullSyncContent in LightSync mode * eth/downloader: improve comments * eth/downloader: fix vet, megacheck * eth/downloader: remove unrequested tasks anyway * eth/downloader, trie: various polishes around duplicate items This commit explicitly tracks duplicate and unexpected state delieveries done against a trie Sync structure, also adding there to import info logs. The commit moves the db batch used to commit trie changes one level deeper so its flushed after every node insertion. This is needed to avoid a lot of duplicate retrievals caused by inconsistencies between Sync internals and database. A better approach is to track not-yet-written states in trie.Sync and flush on commit, but I'm focuing on correctness first now. The commit fixes a regression around pivot block fail count. The counter previously was reset to 1 if and only if a sync cycle progressed (inserted at least 1 entry to the database). The current code reset it already if a node was delivered, which is not stong enough, because unless it ends up written to disk, an attacker can just loop and attack ad infinitum. The commit also fixes a regression around state deliveries and timeouts. The old downloader tracked if a delivery is stale (none of the deliveries were requestedt), in which case it didn't mark the node idle and did not send further requests, since it signals a past timeout. The current code did mark it idle even on stale deliveries, which eventually caused two requests to be in flight at the same time, making the deliveries always stale and mass duplicating retrievals between multiple peers. * eth/downloader: fix state request leak This commit fixes the hang seen sometimes while doing the state sync. The cause of the hang was a rare combination of events: request state data from peer, peer drops and reconnects almost immediately. This caused a new download task to be assigned to the peer, overwriting the old one still waiting for a timeout, which in turned leaked the requests out, never to be retried. The fix is to ensure that a task assignment moves any pending one back into the retry queue. The commit also fixes a regression with peer dropping due to stalls. The current code considered a peer stalling if they timed out delivering 1 item. However, the downloader never requests only one, the minimum is 2 (attempt to fine tune estimated latency/bandwidth). The fix is simply to drop if a timeout is detected at 2 items. Apart from the above bugfixes, the commit contains some code polishes I made while debugging the hang. * core, eth, trie: support batched trie sync db writes * trie: rename SyncMemCache to syncMemBatch
* rlp, trie, contracts, compression, consensus: improve comments (#14580)S. Matthew English2017-06-121-3/+3
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* trie: add start key to NodeIterator constructorsFelix Lange2017-04-251-1/+1
| | | | | | | | | The 'step' method is split into two parts, 'peek' and 'push'. peek returns the next state but doesn't make it current. The end of iteration was previously tracked by setting 'trie' to nil. End of iteration is now tracked using the 'iteratorEnd' error, which is slightly cleaner and requires less code.
* trie: clean up iterator constructorsFelix Lange2017-04-251-1/+1
| | | | | | | Make it so each iterator has exactly one public constructor: - NodeIterators can be created through a method. - Iterators can be created through NewIterator on any NodeIterator.
* trie: add difference iterator (#3637)Nick Johnson2017-02-231-2/+2
| | | | | This PR implements a differenceIterator, which allows iterating over trie nodes that exist in one trie but not in another. This is a prerequisite for most GC strategies, in order to find obsolete nodes.
* all: fix issues reported by honnef.co/go/simple/cmd/gosimpleFelix Lange2017-01-071-1/+1
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* all: gofmt -w -sFelix Lange2017-01-061-2/+2
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* trie: remove dependency on ethdbFelix Lange2017-01-061-6/+6
| | | | This removes the core/types -> leveldb dependency.
* core/state, eth/downloader, trie: reset fast-failure on progressPéter Szilágyi2016-10-311-6/+6
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* core, trie: replace state caches with trie journalFelix Lange2016-09-281-9/+0
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* core/state, trie: switch iterator panics to error fieldsPéter Szilágyi2016-02-161-12/+6
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* core/state, trie: surface iterator entry hashesPéter Szilágyi2016-02-161-2/+1
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* core/state, trie: add node iterator, test state/trie sync consistencyPéter Szilágyi2016-02-161-5/+97
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* core, eth, trie: direct state trie synchronizationPéter Szilágyi2015-10-191-0/+257