diff options
Diffstat (limited to 'core/state')
-rw-r--r-- | core/state/iterator.go | 2 | ||||
-rw-r--r-- | core/state/state_object.go | 13 | ||||
-rw-r--r-- | core/state/statedb.go | 108 | ||||
-rw-r--r-- | core/state/sync_test.go | 9 |
4 files changed, 69 insertions, 63 deletions
diff --git a/core/state/iterator.go b/core/state/iterator.go index 9d8a69b7c..14265b277 100644 --- a/core/state/iterator.go +++ b/core/state/iterator.go @@ -76,7 +76,7 @@ func (it *NodeIterator) step() error { } // Initialize the iterator if we've just started if it.stateIt == nil { - it.stateIt = trie.NewNodeIterator(it.state.trie.Trie) + it.stateIt = it.state.trie.NodeIterator() } // If we had data nodes previously, we surely have at least state nodes if it.dataIt != nil { diff --git a/core/state/state_object.go b/core/state/state_object.go index 3496008a6..a54620d55 100644 --- a/core/state/state_object.go +++ b/core/state/state_object.go @@ -95,8 +95,6 @@ type Account struct { Balance *big.Int Root common.Hash // merkle root of the storage trie CodeHash []byte - - codeSize *int } // NewObject creates a state object. @@ -275,20 +273,9 @@ func (self *StateObject) Code(db trie.Database) []byte { return code } -// CodeSize returns the size of the contract code associated with this object. -func (self *StateObject) CodeSize(db trie.Database) int { - if self.data.codeSize == nil { - self.data.codeSize = new(int) - *self.data.codeSize = len(self.Code(db)) - } - return *self.data.codeSize -} - func (self *StateObject) SetCode(code []byte) { self.code = code self.data.CodeHash = crypto.Keccak256(code) - self.data.codeSize = new(int) - *self.data.codeSize = len(code) self.dirtyCode = true if self.onDirty != nil { self.onDirty(self.Address()) diff --git a/core/state/statedb.go b/core/state/statedb.go index 10f3f4652..802f37ba0 100644 --- a/core/state/statedb.go +++ b/core/state/statedb.go @@ -28,23 +28,32 @@ import ( "github.com/ethereum/go-ethereum/logger/glog" "github.com/ethereum/go-ethereum/rlp" "github.com/ethereum/go-ethereum/trie" + lru "github.com/hashicorp/golang-lru" ) // The starting nonce determines the default nonce when new accounts are being // created. var StartingNonce uint64 +const ( + // Number of past tries to keep. The arbitrarily chosen value here + // is max uncle depth + 1. + maxJournalLength = 8 + + // Number of codehash->size associations to keep. + codeSizeCacheSize = 100000 +) + // StateDBs within the ethereum protocol are used to store anything // within the merkle trie. StateDBs take care of caching and storing // nested states. It's the general query interface to retrieve: // * Contracts // * Accounts type StateDB struct { - db ethdb.Database - trie *trie.SecureTrie - - // This map caches canon state accounts. - all map[common.Address]Account + db ethdb.Database + trie *trie.SecureTrie + pastTries []*trie.SecureTrie + codeSizeCache *lru.Cache // This map holds 'live' objects, which will get modified while processing a state transition. stateObjects map[common.Address]*StateObject @@ -65,10 +74,11 @@ func New(root common.Hash, db ethdb.Database) (*StateDB, error) { if err != nil { return nil, err } + csc, _ := lru.New(codeSizeCacheSize) return &StateDB{ db: db, trie: tr, - all: make(map[common.Address]Account), + codeSizeCache: csc, stateObjects: make(map[common.Address]*StateObject), stateObjectsDirty: make(map[common.Address]struct{}), refund: new(big.Int), @@ -79,19 +89,15 @@ func New(root common.Hash, db ethdb.Database) (*StateDB, error) { // Reset clears out all emphemeral state objects from the state db, but keeps // the underlying state trie to avoid reloading data for the next operations. func (self *StateDB) Reset(root common.Hash) error { - tr, err := trie.NewSecure(root, self.db) + tr, err := self.openTrie(root) if err != nil { return err } - all := self.all - if self.trie.Hash() != root { - // The root has changed, invalidate canon state. - all = make(map[common.Address]Account) - } *self = StateDB{ db: self.db, trie: tr, - all: all, + pastTries: self.pastTries, + codeSizeCache: self.codeSizeCache, stateObjects: make(map[common.Address]*StateObject), stateObjectsDirty: make(map[common.Address]struct{}), refund: new(big.Int), @@ -100,6 +106,30 @@ func (self *StateDB) Reset(root common.Hash) error { return nil } +// openTrie creates a trie. It uses an existing trie if one is available +// from the journal if available. +func (self *StateDB) openTrie(root common.Hash) (*trie.SecureTrie, error) { + if self.trie != nil && self.trie.Hash() == root { + return self.trie, nil + } + for i := len(self.pastTries) - 1; i >= 0; i-- { + if self.pastTries[i].Hash() == root { + tr := *self.pastTries[i] + return &tr, nil + } + } + return trie.NewSecure(root, self.db) +} + +func (self *StateDB) pushTrie(t *trie.SecureTrie) { + if len(self.pastTries) >= maxJournalLength { + copy(self.pastTries, self.pastTries[1:]) + self.pastTries[len(self.pastTries)-1] = t + } else { + self.pastTries = append(self.pastTries, t) + } +} + func (self *StateDB) StartRecord(thash, bhash common.Hash, ti int) { self.thash = thash self.bhash = bhash @@ -165,17 +195,28 @@ func (self *StateDB) GetNonce(addr common.Address) uint64 { func (self *StateDB) GetCode(addr common.Address) []byte { stateObject := self.GetStateObject(addr) if stateObject != nil { - return stateObject.Code(self.db) + code := stateObject.Code(self.db) + key := common.BytesToHash(stateObject.CodeHash()) + self.codeSizeCache.Add(key, len(code)) + return code } return nil } func (self *StateDB) GetCodeSize(addr common.Address) int { stateObject := self.GetStateObject(addr) - if stateObject != nil { - return stateObject.CodeSize(self.db) + if stateObject == nil { + return 0 } - return 0 + key := common.BytesToHash(stateObject.CodeHash()) + if cached, ok := self.codeSizeCache.Get(key); ok { + return cached.(int) + } + size := len(stateObject.Code(self.db)) + if stateObject.dbErr == nil { + self.codeSizeCache.Add(key, size) + } + return size } func (self *StateDB) GetState(a common.Address, b common.Hash) common.Hash { @@ -269,13 +310,6 @@ func (self *StateDB) GetStateObject(addr common.Address) (stateObject *StateObje return obj } - // Use cached account data from the canon state if possible. - if data, ok := self.all[addr]; ok { - obj := NewObject(addr, data, self.MarkStateObjectDirty) - self.SetStateObject(obj) - return obj - } - // Load the object from the database. enc := self.trie.Get(addr[:]) if len(enc) == 0 { @@ -286,10 +320,6 @@ func (self *StateDB) GetStateObject(addr common.Address) (stateObject *StateObje glog.Errorf("can't decode object at %x: %v", addr[:], err) return nil } - // Update the all cache. Content in DB always corresponds - // to the current head state so this is ok to do here. - // The object we just loaded has no storage trie and code yet. - self.all[addr] = data // Insert into the live set. obj := NewObject(addr, data, self.MarkStateObjectDirty) self.SetStateObject(obj) @@ -355,7 +385,8 @@ func (self *StateDB) Copy() *StateDB { state := &StateDB{ db: self.db, trie: self.trie, - all: self.all, + pastTries: self.pastTries, + codeSizeCache: self.codeSizeCache, stateObjects: make(map[common.Address]*StateObject, len(self.stateObjectsDirty)), stateObjectsDirty: make(map[common.Address]struct{}, len(self.stateObjectsDirty)), refund: new(big.Int).Set(self.refund), @@ -375,11 +406,12 @@ func (self *StateDB) Copy() *StateDB { } func (self *StateDB) Set(state *StateDB) { + self.db = state.db self.trie = state.trie + self.pastTries = state.pastTries self.stateObjects = state.stateObjects self.stateObjectsDirty = state.stateObjectsDirty - self.all = state.all - + self.codeSizeCache = state.codeSizeCache self.refund = state.refund self.logs = state.logs self.logSize = state.logSize @@ -444,12 +476,6 @@ func (s *StateDB) CommitBatch() (root common.Hash, batch ethdb.Batch) { func (s *StateDB) commit(dbw trie.DatabaseWriter) (root common.Hash, err error) { s.refund = new(big.Int) - defer func() { - if err != nil { - // Committing failed, any updates to the canon state are invalid. - s.all = make(map[common.Address]Account) - } - }() // Commit objects to the trie. for addr, stateObject := range s.stateObjects { @@ -457,7 +483,6 @@ func (s *StateDB) commit(dbw trie.DatabaseWriter) (root common.Hash, err error) // If the object has been removed, don't bother syncing it // and just mark it for deletion in the trie. s.DeleteStateObject(stateObject) - delete(s.all, addr) } else if _, ok := s.stateObjectsDirty[addr]; ok { // Write any contract code associated with the state object if stateObject.code != nil && stateObject.dirtyCode { @@ -472,12 +497,15 @@ func (s *StateDB) commit(dbw trie.DatabaseWriter) (root common.Hash, err error) } // Update the object in the main account trie. s.UpdateStateObject(stateObject) - s.all[addr] = stateObject.data } delete(s.stateObjectsDirty, addr) } // Write trie changes. - return s.trie.CommitTo(dbw) + root, err = s.trie.CommitTo(dbw) + if err == nil { + s.pushTrie(s.trie) + } + return root, err } func (self *StateDB) Refunds() *big.Int { diff --git a/core/state/sync_test.go b/core/state/sync_test.go index 715645c6c..c768781a4 100644 --- a/core/state/sync_test.go +++ b/core/state/sync_test.go @@ -62,9 +62,6 @@ func makeTestState() (ethdb.Database, common.Hash, []*testAccount) { } root, _ := state.Commit() - // Remove any potentially cached data from the test state creation - trie.ClearGlobalCache() - // Return the generated state return db, root, accounts } @@ -72,9 +69,6 @@ func makeTestState() (ethdb.Database, common.Hash, []*testAccount) { // checkStateAccounts cross references a reconstructed state with an expected // account array. func checkStateAccounts(t *testing.T, db ethdb.Database, root common.Hash, accounts []*testAccount) { - // Remove any potentially cached data from the state synchronisation - trie.ClearGlobalCache() - // Check root availability and state contents state, err := New(root, db) if err != nil { @@ -98,9 +92,6 @@ func checkStateAccounts(t *testing.T, db ethdb.Database, root common.Hash, accou // checkStateConsistency checks that all nodes in a state trie are indeed present. func checkStateConsistency(db ethdb.Database, root common.Hash) error { - // Remove any potentially cached data from the test state creation or previous checks - trie.ClearGlobalCache() - // Create and iterate a state trie rooted in a sub-node if _, err := db.Get(root.Bytes()); err != nil { return nil // Consider a non existent state consistent |