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-rw-r--r--common/common.go62
1 files changed, 0 insertions, 62 deletions
diff --git a/common/common.go b/common/common.go
index 9045151f5..b5eacfdb7 100644
--- a/common/common.go
+++ b/common/common.go
@@ -3,14 +3,8 @@ package common
import (
"fmt"
"math/big"
- "os"
- "os/user"
- "path"
- "path/filepath"
"runtime"
"time"
-
- "github.com/kardianos/osext"
)
// MakeName creates a node name that follows the ethereum convention
@@ -20,62 +14,6 @@ func MakeName(name, version string) string {
return fmt.Sprintf("%s/v%s/%s/%s", name, version, runtime.GOOS, runtime.Version())
}
-func DefaultAssetPath() string {
- var assetPath string
- pwd, _ := os.Getwd()
- srcdir := path.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "cmd", "mist")
-
- // If the current working directory is the go-ethereum dir
- // assume a debug build and use the source directory as
- // asset directory.
- if pwd == srcdir {
- assetPath = path.Join(pwd, "assets")
- } else {
- switch runtime.GOOS {
- case "darwin":
- // Get Binary Directory
- exedir, _ := osext.ExecutableFolder()
- assetPath = filepath.Join(exedir, "../Resources")
- case "linux":
- assetPath = "/usr/share/mist"
- case "windows":
- assetPath = "./assets"
- default:
- assetPath = "."
- }
- }
-
- // Check if the assetPath exists. If not, try the source directory
- // This happens when binary is run from outside cmd/mist directory
- if _, err := os.Stat(assetPath); os.IsNotExist(err) {
- assetPath = path.Join(srcdir, "assets")
- }
-
- return assetPath
-}
-
-func DefaultDataDir() string {
- usr, _ := user.Current()
- if runtime.GOOS == "darwin" {
- return path.Join(usr.HomeDir, "Library/Ethereum")
- } else if runtime.GOOS == "windows" {
- return path.Join(usr.HomeDir, "AppData/Roaming/Ethereum")
- } else {
- return path.Join(usr.HomeDir, ".ethereum")
- }
-}
-
-func IsWindows() bool {
- return runtime.GOOS == "windows"
-}
-
-func WindonizePath(path string) string {
- if string(path[0]) == "/" && IsWindows() {
- path = path[1:]
- }
- return path
-}
-
// Common big integers often used
var (
Big1 = big.NewInt(1)