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-rw-r--r--cmd/faucet/faucet.go1
-rw-r--r--cmd/faucet/website.go25
2 files changed, 11 insertions, 15 deletions
diff --git a/cmd/faucet/faucet.go b/cmd/faucet/faucet.go
index 051f9254c..e92924fc9 100644
--- a/cmd/faucet/faucet.go
+++ b/cmd/faucet/faucet.go
@@ -18,6 +18,7 @@
package main
//go:generate go-bindata -nometadata -o website.go faucet.html
+//go:generate gofmt -w -s website.go
import (
"bytes"
diff --git a/cmd/faucet/website.go b/cmd/faucet/website.go
index 7936b158e..fab1d4346 100644
--- a/cmd/faucet/website.go
+++ b/cmd/faucet/website.go
@@ -1,7 +1,6 @@
-// Code generated by go-bindata.
+// Code generated by go-bindata. DO NOT EDIT.
// sources:
// faucet.html
-// DO NOT EDIT!
package main
@@ -92,8 +91,8 @@ func faucetHtml() (*asset, error) {
// It returns an error if the asset could not be found or
// could not be loaded.
func Asset(name string) ([]byte, error) {
- cannonicalName := strings.Replace(name, "\\", "/", -1)
- if f, ok := _bindata[cannonicalName]; ok {
+ canonicalName := strings.Replace(name, "\\", "/", -1)
+ if f, ok := _bindata[canonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
@@ -118,8 +117,8 @@ func MustAsset(name string) []byte {
// It returns an error if the asset could not be found or
// could not be loaded.
func AssetInfo(name string) (os.FileInfo, error) {
- cannonicalName := strings.Replace(name, "\\", "/", -1)
- if f, ok := _bindata[cannonicalName]; ok {
+ canonicalName := strings.Replace(name, "\\", "/", -1)
+ if f, ok := _bindata[canonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
@@ -159,8 +158,8 @@ var _bindata = map[string]func() (*asset, error){
func AssetDir(name string) ([]string, error) {
node := _bintree
if len(name) != 0 {
- cannonicalName := strings.Replace(name, "\\", "/", -1)
- pathList := strings.Split(cannonicalName, "/")
+ canonicalName := strings.Replace(name, "\\", "/", -1)
+ pathList := strings.Split(canonicalName, "/")
for _, p := range pathList {
node = node.Children[p]
if node == nil {
@@ -205,11 +204,7 @@ func RestoreAsset(dir, name string) error {
if err != nil {
return err
}
- err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
- if err != nil {
- return err
- }
- return nil
+ return os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
}
// RestoreAssets restores an asset under the given directory recursively
@@ -230,6 +225,6 @@ func RestoreAssets(dir, name string) error {
}
func _filePath(dir, name string) string {
- cannonicalName := strings.Replace(name, "\\", "/", -1)
- return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
+ canonicalName := strings.Replace(name, "\\", "/", -1)
+ return filepath.Join(append([]string{dir}, strings.Split(canonicalName, "/")...)...)
}