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authorLewis Marshall <lewis@lmars.net>2017-09-25 16:08:07 +0800
committerFelix Lange <fjl@users.noreply.github.com>2017-09-25 16:08:07 +0800
commit9feec51e2dd754819e5c730ac5985d28d57adb48 (patch)
tree32b07b659cf7d0b4c1a7da67b5c49daf7a10a9d3 /vendor/github.com/julienschmidt/httprouter/tree.go
parent673007d7aed1d2678ea3277eceb7b55dc29cf092 (diff)
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p2p: add network simulation framework (#14982)
This commit introduces a network simulation framework which can be used to run simulated networks of devp2p nodes. The intention is to use this for testing protocols, performing benchmarks and visualising emergent network behaviour.
Diffstat (limited to 'vendor/github.com/julienschmidt/httprouter/tree.go')
-rw-r--r--vendor/github.com/julienschmidt/httprouter/tree.go656
1 files changed, 656 insertions, 0 deletions
diff --git a/vendor/github.com/julienschmidt/httprouter/tree.go b/vendor/github.com/julienschmidt/httprouter/tree.go
new file mode 100644
index 000000000..a8fa98b04
--- /dev/null
+++ b/vendor/github.com/julienschmidt/httprouter/tree.go
@@ -0,0 +1,656 @@
+// Copyright 2013 Julien Schmidt. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be found
+// in the LICENSE file.
+
+package httprouter
+
+import (
+ "strings"
+ "unicode"
+ "unicode/utf8"
+)
+
+func min(a, b int) int {
+ if a <= b {
+ return a
+ }
+ return b
+}
+
+func countParams(path string) uint8 {
+ var n uint
+ for i := 0; i < len(path); i++ {
+ if path[i] != ':' && path[i] != '*' {
+ continue
+ }
+ n++
+ }
+ if n >= 255 {
+ return 255
+ }
+ return uint8(n)
+}
+
+type nodeType uint8
+
+const (
+ static nodeType = iota // default
+ root
+ param
+ catchAll
+)
+
+type node struct {
+ path string
+ wildChild bool
+ nType nodeType
+ maxParams uint8
+ indices string
+ children []*node
+ handle Handle
+ priority uint32
+}
+
+// increments priority of the given child and reorders if necessary
+func (n *node) incrementChildPrio(pos int) int {
+ n.children[pos].priority++
+ prio := n.children[pos].priority
+
+ // adjust position (move to front)
+ newPos := pos
+ for newPos > 0 && n.children[newPos-1].priority < prio {
+ // swap node positions
+ n.children[newPos-1], n.children[newPos] = n.children[newPos], n.children[newPos-1]
+
+ newPos--
+ }
+
+ // build new index char string
+ if newPos != pos {
+ n.indices = n.indices[:newPos] + // unchanged prefix, might be empty
+ n.indices[pos:pos+1] + // the index char we move
+ n.indices[newPos:pos] + n.indices[pos+1:] // rest without char at 'pos'
+ }
+
+ return newPos
+}
+
+// addRoute adds a node with the given handle to the path.
+// Not concurrency-safe!
+func (n *node) addRoute(path string, handle Handle) {
+ fullPath := path
+ n.priority++
+ numParams := countParams(path)
+
+ // non-empty tree
+ if len(n.path) > 0 || len(n.children) > 0 {
+ walk:
+ for {
+ // Update maxParams of the current node
+ if numParams > n.maxParams {
+ n.maxParams = numParams
+ }
+
+ // Find the longest common prefix.
+ // This also implies that the common prefix contains no ':' or '*'
+ // since the existing key can't contain those chars.
+ i := 0
+ max := min(len(path), len(n.path))
+ for i < max && path[i] == n.path[i] {
+ i++
+ }
+
+ // Split edge
+ if i < len(n.path) {
+ child := node{
+ path: n.path[i:],
+ wildChild: n.wildChild,
+ nType: static,
+ indices: n.indices,
+ children: n.children,
+ handle: n.handle,
+ priority: n.priority - 1,
+ }
+
+ // Update maxParams (max of all children)
+ for i := range child.children {
+ if child.children[i].maxParams > child.maxParams {
+ child.maxParams = child.children[i].maxParams
+ }
+ }
+
+ n.children = []*node{&child}
+ // []byte for proper unicode char conversion, see #65
+ n.indices = string([]byte{n.path[i]})
+ n.path = path[:i]
+ n.handle = nil
+ n.wildChild = false
+ }
+
+ // Make new node a child of this node
+ if i < len(path) {
+ path = path[i:]
+
+ if n.wildChild {
+ n = n.children[0]
+ n.priority++
+
+ // Update maxParams of the child node
+ if numParams > n.maxParams {
+ n.maxParams = numParams
+ }
+ numParams--
+
+ // Check if the wildcard matches
+ if len(path) >= len(n.path) && n.path == path[:len(n.path)] &&
+ // Check for longer wildcard, e.g. :name and :names
+ (len(n.path) >= len(path) || path[len(n.path)] == '/') {
+ continue walk
+ } else {
+ // Wildcard conflict
+ var pathSeg string
+ if n.nType == catchAll {
+ pathSeg = path
+ } else {
+ pathSeg = strings.SplitN(path, "/", 2)[0]
+ }
+ prefix := fullPath[:strings.Index(fullPath, pathSeg)] + n.path
+ panic("'" + pathSeg +
+ "' in new path '" + fullPath +
+ "' conflicts with existing wildcard '" + n.path +
+ "' in existing prefix '" + prefix +
+ "'")
+ }
+ }
+
+ c := path[0]
+
+ // slash after param
+ if n.nType == param && c == '/' && len(n.children) == 1 {
+ n = n.children[0]
+ n.priority++
+ continue walk
+ }
+
+ // Check if a child with the next path byte exists
+ for i := 0; i < len(n.indices); i++ {
+ if c == n.indices[i] {
+ i = n.incrementChildPrio(i)
+ n = n.children[i]
+ continue walk
+ }
+ }
+
+ // Otherwise insert it
+ if c != ':' && c != '*' {
+ // []byte for proper unicode char conversion, see #65
+ n.indices += string([]byte{c})
+ child := &node{
+ maxParams: numParams,
+ }
+ n.children = append(n.children, child)
+ n.incrementChildPrio(len(n.indices) - 1)
+ n = child
+ }
+ n.insertChild(numParams, path, fullPath, handle)
+ return
+
+ } else if i == len(path) { // Make node a (in-path) leaf
+ if n.handle != nil {
+ panic("a handle is already registered for path '" + fullPath + "'")
+ }
+ n.handle = handle
+ }
+ return
+ }
+ } else { // Empty tree
+ n.insertChild(numParams, path, fullPath, handle)
+ n.nType = root
+ }
+}
+
+func (n *node) insertChild(numParams uint8, path, fullPath string, handle Handle) {
+ var offset int // already handled bytes of the path
+
+ // find prefix until first wildcard (beginning with ':'' or '*'')
+ for i, max := 0, len(path); numParams > 0; i++ {
+ c := path[i]
+ if c != ':' && c != '*' {
+ continue
+ }
+
+ // find wildcard end (either '/' or path end)
+ end := i + 1
+ for end < max && path[end] != '/' {
+ switch path[end] {
+ // the wildcard name must not contain ':' and '*'
+ case ':', '*':
+ panic("only one wildcard per path segment is allowed, has: '" +
+ path[i:] + "' in path '" + fullPath + "'")
+ default:
+ end++
+ }
+ }
+
+ // check if this Node existing children which would be
+ // unreachable if we insert the wildcard here
+ if len(n.children) > 0 {
+ panic("wildcard route '" + path[i:end] +
+ "' conflicts with existing children in path '" + fullPath + "'")
+ }
+
+ // check if the wildcard has a name
+ if end-i < 2 {
+ panic("wildcards must be named with a non-empty name in path '" + fullPath + "'")
+ }
+
+ if c == ':' { // param
+ // split path at the beginning of the wildcard
+ if i > 0 {
+ n.path = path[offset:i]
+ offset = i
+ }
+
+ child := &node{
+ nType: param,
+ maxParams: numParams,
+ }
+ n.children = []*node{child}
+ n.wildChild = true
+ n = child
+ n.priority++
+ numParams--
+
+ // if the path doesn't end with the wildcard, then there
+ // will be another non-wildcard subpath starting with '/'
+ if end < max {
+ n.path = path[offset:end]
+ offset = end
+
+ child := &node{
+ maxParams: numParams,
+ priority: 1,
+ }
+ n.children = []*node{child}
+ n = child
+ }
+
+ } else { // catchAll
+ if end != max || numParams > 1 {
+ panic("catch-all routes are only allowed at the end of the path in path '" + fullPath + "'")
+ }
+
+ if len(n.path) > 0 && n.path[len(n.path)-1] == '/' {
+ panic("catch-all conflicts with existing handle for the path segment root in path '" + fullPath + "'")
+ }
+
+ // currently fixed width 1 for '/'
+ i--
+ if path[i] != '/' {
+ panic("no / before catch-all in path '" + fullPath + "'")
+ }
+
+ n.path = path[offset:i]
+
+ // first node: catchAll node with empty path
+ child := &node{
+ wildChild: true,
+ nType: catchAll,
+ maxParams: 1,
+ }
+ n.children = []*node{child}
+ n.indices = string(path[i])
+ n = child
+ n.priority++
+
+ // second node: node holding the variable
+ child = &node{
+ path: path[i:],
+ nType: catchAll,
+ maxParams: 1,
+ handle: handle,
+ priority: 1,
+ }
+ n.children = []*node{child}
+
+ return
+ }
+ }
+
+ // insert remaining path part and handle to the leaf
+ n.path = path[offset:]
+ n.handle = handle
+}
+
+// Returns the handle registered with the given path (key). The values of
+// wildcards are saved to a map.
+// If no handle can be found, a TSR (trailing slash redirect) recommendation is
+// made if a handle exists with an extra (without the) trailing slash for the
+// given path.
+func (n *node) getValue(path string) (handle Handle, p Params, tsr bool) {
+walk: // outer loop for walking the tree
+ for {
+ if len(path) > len(n.path) {
+ if path[:len(n.path)] == n.path {
+ path = path[len(n.path):]
+ // If this node does not have a wildcard (param or catchAll)
+ // child, we can just look up the next child node and continue
+ // to walk down the tree
+ if !n.wildChild {
+ c := path[0]
+ for i := 0; i < len(n.indices); i++ {
+ if c == n.indices[i] {
+ n = n.children[i]
+ continue walk
+ }
+ }
+
+ // Nothing found.
+ // We can recommend to redirect to the same URL without a
+ // trailing slash if a leaf exists for that path.
+ tsr = (path == "/" && n.handle != nil)
+ return
+
+ }
+
+ // handle wildcard child
+ n = n.children[0]
+ switch n.nType {
+ case param:
+ // find param end (either '/' or path end)
+ end := 0
+ for end < len(path) && path[end] != '/' {
+ end++
+ }
+
+ // save param value
+ if p == nil {
+ // lazy allocation
+ p = make(Params, 0, n.maxParams)
+ }
+ i := len(p)
+ p = p[:i+1] // expand slice within preallocated capacity
+ p[i].Key = n.path[1:]
+ p[i].Value = path[:end]
+
+ // we need to go deeper!
+ if end < len(path) {
+ if len(n.children) > 0 {
+ path = path[end:]
+ n = n.children[0]
+ continue walk
+ }
+
+ // ... but we can't
+ tsr = (len(path) == end+1)
+ return
+ }
+
+ if handle = n.handle; handle != nil {
+ return
+ } else if len(n.children) == 1 {
+ // No handle found. Check if a handle for this path + a
+ // trailing slash exists for TSR recommendation
+ n = n.children[0]
+ tsr = (n.path == "/" && n.handle != nil)
+ }
+
+ return
+
+ case catchAll:
+ // save param value
+ if p == nil {
+ // lazy allocation
+ p = make(Params, 0, n.maxParams)
+ }
+ i := len(p)
+ p = p[:i+1] // expand slice within preallocated capacity
+ p[i].Key = n.path[2:]
+ p[i].Value = path
+
+ handle = n.handle
+ return
+
+ default:
+ panic("invalid node type")
+ }
+ }
+ } else if path == n.path {
+ // We should have reached the node containing the handle.
+ // Check if this node has a handle registered.
+ if handle = n.handle; handle != nil {
+ return
+ }
+
+ if path == "/" && n.wildChild && n.nType != root {
+ tsr = true
+ return
+ }
+
+ // No handle found. Check if a handle for this path + a
+ // trailing slash exists for trailing slash recommendation
+ for i := 0; i < len(n.indices); i++ {
+ if n.indices[i] == '/' {
+ n = n.children[i]
+ tsr = (len(n.path) == 1 && n.handle != nil) ||
+ (n.nType == catchAll && n.children[0].handle != nil)
+ return
+ }
+ }
+
+ return
+ }
+
+ // Nothing found. We can recommend to redirect to the same URL with an
+ // extra trailing slash if a leaf exists for that path
+ tsr = (path == "/") ||
+ (len(n.path) == len(path)+1 && n.path[len(path)] == '/' &&
+ path == n.path[:len(n.path)-1] && n.handle != nil)
+ return
+ }
+}
+
+// Makes a case-insensitive lookup of the given path and tries to find a handler.
+// It can optionally also fix trailing slashes.
+// It returns the case-corrected path and a bool indicating whether the lookup
+// was successful.
+func (n *node) findCaseInsensitivePath(path string, fixTrailingSlash bool) (ciPath []byte, found bool) {
+ return n.findCaseInsensitivePathRec(
+ path,
+ strings.ToLower(path),
+ make([]byte, 0, len(path)+1), // preallocate enough memory for new path
+ [4]byte{}, // empty rune buffer
+ fixTrailingSlash,
+ )
+}
+
+// shift bytes in array by n bytes left
+func shiftNRuneBytes(rb [4]byte, n int) [4]byte {
+ switch n {
+ case 0:
+ return rb
+ case 1:
+ return [4]byte{rb[1], rb[2], rb[3], 0}
+ case 2:
+ return [4]byte{rb[2], rb[3]}
+ case 3:
+ return [4]byte{rb[3]}
+ default:
+ return [4]byte{}
+ }
+}
+
+// recursive case-insensitive lookup function used by n.findCaseInsensitivePath
+func (n *node) findCaseInsensitivePathRec(path, loPath string, ciPath []byte, rb [4]byte, fixTrailingSlash bool) ([]byte, bool) {
+ loNPath := strings.ToLower(n.path)
+
+walk: // outer loop for walking the tree
+ for len(loPath) >= len(loNPath) && (len(loNPath) == 0 || loPath[1:len(loNPath)] == loNPath[1:]) {
+ // add common path to result
+ ciPath = append(ciPath, n.path...)
+
+ if path = path[len(n.path):]; len(path) > 0 {
+ loOld := loPath
+ loPath = loPath[len(loNPath):]
+
+ // If this node does not have a wildcard (param or catchAll) child,
+ // we can just look up the next child node and continue to walk down
+ // the tree
+ if !n.wildChild {
+ // skip rune bytes already processed
+ rb = shiftNRuneBytes(rb, len(loNPath))
+
+ if rb[0] != 0 {
+ // old rune not finished
+ for i := 0; i < len(n.indices); i++ {
+ if n.indices[i] == rb[0] {
+ // continue with child node
+ n = n.children[i]
+ loNPath = strings.ToLower(n.path)
+ continue walk
+ }
+ }
+ } else {
+ // process a new rune
+ var rv rune
+
+ // find rune start
+ // runes are up to 4 byte long,
+ // -4 would definitely be another rune
+ var off int
+ for max := min(len(loNPath), 3); off < max; off++ {
+ if i := len(loNPath) - off; utf8.RuneStart(loOld[i]) {
+ // read rune from cached lowercase path
+ rv, _ = utf8.DecodeRuneInString(loOld[i:])
+ break
+ }
+ }
+
+ // calculate lowercase bytes of current rune
+ utf8.EncodeRune(rb[:], rv)
+ // skipp already processed bytes
+ rb = shiftNRuneBytes(rb, off)
+
+ for i := 0; i < len(n.indices); i++ {
+ // lowercase matches
+ if n.indices[i] == rb[0] {
+ // must use a recursive approach since both the
+ // uppercase byte and the lowercase byte might exist
+ // as an index
+ if out, found := n.children[i].findCaseInsensitivePathRec(
+ path, loPath, ciPath, rb, fixTrailingSlash,
+ ); found {
+ return out, true
+ }
+ break
+ }
+ }
+
+ // same for uppercase rune, if it differs
+ if up := unicode.ToUpper(rv); up != rv {
+ utf8.EncodeRune(rb[:], up)
+ rb = shiftNRuneBytes(rb, off)
+
+ for i := 0; i < len(n.indices); i++ {
+ // uppercase matches
+ if n.indices[i] == rb[0] {
+ // continue with child node
+ n = n.children[i]
+ loNPath = strings.ToLower(n.path)
+ continue walk
+ }
+ }
+ }
+ }
+
+ // Nothing found. We can recommend to redirect to the same URL
+ // without a trailing slash if a leaf exists for that path
+ return ciPath, (fixTrailingSlash && path == "/" && n.handle != nil)
+ }
+
+ n = n.children[0]
+ switch n.nType {
+ case param:
+ // find param end (either '/' or path end)
+ k := 0
+ for k < len(path) && path[k] != '/' {
+ k++
+ }
+
+ // add param value to case insensitive path
+ ciPath = append(ciPath, path[:k]...)
+
+ // we need to go deeper!
+ if k < len(path) {
+ if len(n.children) > 0 {
+ // continue with child node
+ n = n.children[0]
+ loNPath = strings.ToLower(n.path)
+ loPath = loPath[k:]
+ path = path[k:]
+ continue
+ }
+
+ // ... but we can't
+ if fixTrailingSlash && len(path) == k+1 {
+ return ciPath, true
+ }
+ return ciPath, false
+ }
+
+ if n.handle != nil {
+ return ciPath, true
+ } else if fixTrailingSlash && len(n.children) == 1 {
+ // No handle found. Check if a handle for this path + a
+ // trailing slash exists
+ n = n.children[0]
+ if n.path == "/" && n.handle != nil {
+ return append(ciPath, '/'), true
+ }
+ }
+ return ciPath, false
+
+ case catchAll:
+ return append(ciPath, path...), true
+
+ default:
+ panic("invalid node type")
+ }
+ } else {
+ // We should have reached the node containing the handle.
+ // Check if this node has a handle registered.
+ if n.handle != nil {
+ return ciPath, true
+ }
+
+ // No handle found.
+ // Try to fix the path by adding a trailing slash
+ if fixTrailingSlash {
+ for i := 0; i < len(n.indices); i++ {
+ if n.indices[i] == '/' {
+ n = n.children[i]
+ if (len(n.path) == 1 && n.handle != nil) ||
+ (n.nType == catchAll && n.children[0].handle != nil) {
+ return append(ciPath, '/'), true
+ }
+ return ciPath, false
+ }
+ }
+ }
+ return ciPath, false
+ }
+ }
+
+ // Nothing found.
+ // Try to fix the path by adding / removing a trailing slash
+ if fixTrailingSlash {
+ if path == "/" {
+ return ciPath, true
+ }
+ if len(loPath)+1 == len(loNPath) && loNPath[len(loPath)] == '/' &&
+ loPath[1:] == loNPath[1:len(loPath)] && n.handle != nil {
+ return append(ciPath, n.path...), true
+ }
+ }
+ return ciPath, false
+}