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author | Janoš Guljaš <janos@users.noreply.github.com> | 2018-07-17 13:08:34 +0800 |
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committer | Anton Evangelatov <anton.evangelatov@gmail.com> | 2018-07-23 21:33:25 +0800 |
commit | dcaaa3c804c302126fb0b9c9ded7c23f21995f4b (patch) | |
tree | 87e7c2a11fec11c541e7a53326475e486b6a4e78 /swarm/network/simulation/connect.go | |
parent | f5b128a5b3e2105fbaffa19e27031bda29686e0b (diff) | |
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swarm: network simulation for swarm tests (#769)
* cmd/swarm: minor cli flag text adjustments
* cmd/swarm, swarm/storage, swarm: fix mingw on windows test issues
* cmd/swarm: support for smoke tests on the production swarm cluster
* cmd/swarm/swarm-smoke: simplify cluster logic as per suggestion
* changed colour of landing page
* landing page reacts to enter keypress
* swarm/api/http: sticky footer for swarm landing page using flex
* swarm/api/http: sticky footer for error pages and fix for multiple choices
* swarm: propagate ctx to internal apis (#754)
* swarm/simnet: add basic node/service functions
* swarm/netsim: add buckets for global state and kademlia health check
* swarm/netsim: Use sync.Map as bucket and provide cleanup function for...
* swarm, swarm/netsim: adjust SwarmNetworkTest
* swarm/netsim: fix tests
* swarm: added visualization option to sim net redesign
* swarm/netsim: support multiple services per node
* swarm/netsim: remove redundant return statement
* swarm/netsim: add comments
* swarm: shutdown HTTP in Simulation.Close
* swarm: sim HTTP server timeout
* swarm/netsim: add more simulation methods and peer events examples
* swarm/netsim: add WaitKademlia example
* swarm/netsim: fix comments
* swarm/netsim: terminate peer events goroutines on simulation done
* swarm, swarm/netsim: naming updates
* swarm/netsim: return not healthy kademlias on WaitTillHealthy
* swarm: fix WaitTillHealthy call in testSwarmNetwork
* swarm/netsim: allow bucket to have any type for a key
* swarm: Added snapshots to new netsim
* swarm/netsim: add more tests for bucket
* swarm/netsim: move http related things into separate files
* swarm/netsim: add AddNodeWithService option
* swarm/netsim: add more tests and Start* methods
* swarm/netsim: add peer events and kademlia tests
* swarm/netsim: fix some tests flakiness
* swarm/netsim: improve random nodes selection, fix TestStartStop* tests
* swarm/netsim: remove time measurement from TestClose to avoid flakiness
* swarm/netsim: builder pattern for netsim HTTP server (#773)
* swarm/netsim: add connect related tests
* swarm/netsim: add comment for TestPeerEvents
* swarm: rename netsim package to network/simulation
Diffstat (limited to 'swarm/network/simulation/connect.go')
-rw-r--r-- | swarm/network/simulation/connect.go | 159 |
1 files changed, 159 insertions, 0 deletions
diff --git a/swarm/network/simulation/connect.go b/swarm/network/simulation/connect.go new file mode 100644 index 000000000..3fe82052b --- /dev/null +++ b/swarm/network/simulation/connect.go @@ -0,0 +1,159 @@ +// Copyright 2018 The go-ethereum Authors +// This file is part of the go-ethereum library. +// +// The go-ethereum library is free software: you can redistribute it and/or modify +// it under the terms of the GNU Lesser General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// The go-ethereum library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. + +package simulation + +import ( + "strings" + + "github.com/ethereum/go-ethereum/p2p/discover" +) + +// ConnectToPivotNode connects the node with provided NodeID +// to the pivot node, already set by Simulation.SetPivotNode method. +// It is useful when constructing a star network topology +// when simulation adds and removes nodes dynamically. +func (s *Simulation) ConnectToPivotNode(id discover.NodeID) (err error) { + pid := s.PivotNodeID() + if pid == nil { + return ErrNoPivotNode + } + return s.connect(*pid, id) +} + +// ConnectToLastNode connects the node with provided NodeID +// to the last node that is up, and avoiding connection to self. +// It is useful when constructing a chain network topology +// when simulation adds and removes nodes dynamically. +func (s *Simulation) ConnectToLastNode(id discover.NodeID) (err error) { + ids := s.UpNodeIDs() + l := len(ids) + if l < 2 { + return nil + } + lid := ids[l-1] + if lid == id { + lid = ids[l-2] + } + return s.connect(lid, id) +} + +// ConnectToRandomNode connects the node with provieded NodeID +// to a random node that is up. +func (s *Simulation) ConnectToRandomNode(id discover.NodeID) (err error) { + n := s.randomUpNode(id) + if n == nil { + return ErrNodeNotFound + } + return s.connect(n.ID, id) +} + +// ConnectNodesFull connects all nodes one to another. +// It provides a complete connectivity in the network +// which should be rarely needed. +func (s *Simulation) ConnectNodesFull(ids []discover.NodeID) (err error) { + if ids == nil { + ids = s.UpNodeIDs() + } + l := len(ids) + for i := 0; i < l; i++ { + for j := i + 1; j < l; j++ { + err = s.connect(ids[i], ids[j]) + if err != nil { + return err + } + } + } + return nil +} + +// ConnectNodesChain connects all nodes in a chain topology. +// If ids argument is nil, all nodes that are up will be connected. +func (s *Simulation) ConnectNodesChain(ids []discover.NodeID) (err error) { + if ids == nil { + ids = s.UpNodeIDs() + } + l := len(ids) + for i := 0; i < l-1; i++ { + err = s.connect(ids[i], ids[i+1]) + if err != nil { + return err + } + } + return nil +} + +// ConnectNodesRing connects all nodes in a ring topology. +// If ids argument is nil, all nodes that are up will be connected. +func (s *Simulation) ConnectNodesRing(ids []discover.NodeID) (err error) { + if ids == nil { + ids = s.UpNodeIDs() + } + l := len(ids) + if l < 2 { + return nil + } + for i := 0; i < l-1; i++ { + err = s.connect(ids[i], ids[i+1]) + if err != nil { + return err + } + } + return s.connect(ids[l-1], ids[0]) +} + +// ConnectNodesStar connects all nodes in a star topology +// with the center at provided NodeID. +// If ids argument is nil, all nodes that are up will be connected. +func (s *Simulation) ConnectNodesStar(id discover.NodeID, ids []discover.NodeID) (err error) { + if ids == nil { + ids = s.UpNodeIDs() + } + l := len(ids) + for i := 0; i < l; i++ { + if id == ids[i] { + continue + } + err = s.connect(id, ids[i]) + if err != nil { + return err + } + } + return nil +} + +// ConnectNodesStar connects all nodes in a star topology +// with the center at already set pivot node. +// If ids argument is nil, all nodes that are up will be connected. +func (s *Simulation) ConnectNodesStarPivot(ids []discover.NodeID) (err error) { + id := s.PivotNodeID() + if id == nil { + return ErrNoPivotNode + } + return s.ConnectNodesStar(*id, ids) +} + +// connect connects two nodes but ignores already connected error. +func (s *Simulation) connect(oneID, otherID discover.NodeID) error { + return ignoreAlreadyConnectedErr(s.Net.Connect(oneID, otherID)) +} + +func ignoreAlreadyConnectedErr(err error) error { + if err == nil || strings.Contains(err.Error(), "already connected") { + return nil + } + return err +} |