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authorFerenc Szabo <frncmx@gmail.com>2019-01-06 18:58:57 +0800
committerViktor TrĂ³n <viktor.tron@gmail.com>2019-01-06 18:58:57 +0800
commitfe03b76ffe9f9d48b09f4d93f18fae1e5ad4c1f4 (patch)
treea23d6d5014d1b81d60e741b15e4616d4f18116a7 /p2p/simulations/network.go
parent072c95fb74ac108e93207a8052e641cfaf863105 (diff)
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A few minor code inspection fixes (#18393)
* swarm/network: fix code inspection problems - typos - redundant import alias * p2p/simulations: fix code inspection problems - typos - unused function parameters - redundant import alias - code style issue: snake case * swarm/network: fix unused method parameters inspections
Diffstat (limited to 'p2p/simulations/network.go')
-rw-r--r--p2p/simulations/network.go6
1 files changed, 3 insertions, 3 deletions
diff --git a/p2p/simulations/network.go b/p2p/simulations/network.go
index a6fac2c2a..a711fd78e 100644
--- a/p2p/simulations/network.go
+++ b/p2p/simulations/network.go
@@ -518,7 +518,7 @@ func (net *Network) getConn(oneID, otherID enode.ID) *Conn {
return net.Conns[i]
}
-// InitConn(one, other) retrieves the connectiton model for the connection between
+// InitConn(one, other) retrieves the connection model for the connection between
// peers one and other, or creates a new one if it does not exist
// the order of nodes does not matter, i.e., Conn(i,j) == Conn(j, i)
// it checks if the connection is already up, and if the nodes are running
@@ -564,8 +564,8 @@ func (net *Network) Shutdown() {
close(net.quitc)
}
-//Reset resets all network properties:
-//emtpies the nodes and the connection list
+// Reset resets all network properties:
+// empties the nodes and the connection list
func (net *Network) Reset() {
net.lock.Lock()
defer net.lock.Unlock()