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author | Zsolt Felfoldi <zsfelfoldi@gmail.com> | 2016-10-19 19:04:55 +0800 |
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committer | Felix Lange <fjl@twurst.com> | 2016-11-09 09:12:53 +0800 |
commit | 49da42983af7a775695166689e5bf701bcec4f81 (patch) | |
tree | 2c325a4852695697cc9616a3eac99a432711abdb /p2p/discv5/table_test.go | |
parent | 7db7109a5b53c339f00e9c05ac826b3dbd1f98e1 (diff) | |
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p2p/discv5: added new topic discovery package
Diffstat (limited to 'p2p/discv5/table_test.go')
-rw-r--r-- | p2p/discv5/table_test.go | 337 |
1 files changed, 337 insertions, 0 deletions
diff --git a/p2p/discv5/table_test.go b/p2p/discv5/table_test.go new file mode 100644 index 000000000..b7335540a --- /dev/null +++ b/p2p/discv5/table_test.go @@ -0,0 +1,337 @@ +// Copyright 2015 The go-ethereum Authors +// This file is part of the go-ethereum library. +// +// The go-ethereum library is free software: you can redistribute it and/or modify +// it under the terms of the GNU Lesser General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// The go-ethereum library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. + +package discv5 + +import ( + "crypto/ecdsa" + "fmt" + "math/rand" + + "net" + "reflect" + "testing" + "testing/quick" + "time" + + "github.com/ethereum/go-ethereum/common" + "github.com/ethereum/go-ethereum/crypto" +) + +type nullTransport struct{} + +func (nullTransport) sendPing(remote *Node, remoteAddr *net.UDPAddr) []byte { return []byte{1} } +func (nullTransport) sendPong(remote *Node, pingHash []byte) {} +func (nullTransport) sendFindnode(remote *Node, target NodeID) {} +func (nullTransport) sendNeighbours(remote *Node, nodes []*Node) {} +func (nullTransport) localAddr() *net.UDPAddr { return new(net.UDPAddr) } +func (nullTransport) Close() {} + +// func TestTable_pingReplace(t *testing.T) { +// doit := func(newNodeIsResponding, lastInBucketIsResponding bool) { +// transport := newPingRecorder() +// tab, _ := newTable(transport, NodeID{}, &net.UDPAddr{}) +// defer tab.Close() +// pingSender := NewNode(MustHexID("a502af0f59b2aab7746995408c79e9ca312d2793cc997e44fc55eda62f0150bbb8c59a6f9269ba3a081518b62699ee807c7c19c20125ddfccca872608af9e370"), net.IP{}, 99, 99) +// +// // fill up the sender's bucket. +// last := fillBucket(tab, 253) +// +// // this call to bond should replace the last node +// // in its bucket if the node is not responding. +// transport.responding[last.ID] = lastInBucketIsResponding +// transport.responding[pingSender.ID] = newNodeIsResponding +// tab.bond(true, pingSender.ID, &net.UDPAddr{}, 0) +// +// // first ping goes to sender (bonding pingback) +// if !transport.pinged[pingSender.ID] { +// t.Error("table did not ping back sender") +// } +// if newNodeIsResponding { +// // second ping goes to oldest node in bucket +// // to see whether it is still alive. +// if !transport.pinged[last.ID] { +// t.Error("table did not ping last node in bucket") +// } +// } +// +// tab.mutex.Lock() +// defer tab.mutex.Unlock() +// if l := len(tab.buckets[253].entries); l != bucketSize { +// t.Errorf("wrong bucket size after bond: got %d, want %d", l, bucketSize) +// } +// +// if lastInBucketIsResponding || !newNodeIsResponding { +// if !contains(tab.buckets[253].entries, last.ID) { +// t.Error("last entry was removed") +// } +// if contains(tab.buckets[253].entries, pingSender.ID) { +// t.Error("new entry was added") +// } +// } else { +// if contains(tab.buckets[253].entries, last.ID) { +// t.Error("last entry was not removed") +// } +// if !contains(tab.buckets[253].entries, pingSender.ID) { +// t.Error("new entry was not added") +// } +// } +// } +// +// doit(true, true) +// doit(false, true) +// doit(true, false) +// doit(false, false) +// } + +func TestBucket_bumpNoDuplicates(t *testing.T) { + t.Parallel() + cfg := &quick.Config{ + MaxCount: 1000, + Rand: rand.New(rand.NewSource(time.Now().Unix())), + Values: func(args []reflect.Value, rand *rand.Rand) { + // generate a random list of nodes. this will be the content of the bucket. + n := rand.Intn(bucketSize-1) + 1 + nodes := make([]*Node, n) + for i := range nodes { + nodes[i] = nodeAtDistance(common.Hash{}, 200) + } + args[0] = reflect.ValueOf(nodes) + // generate random bump positions. + bumps := make([]int, rand.Intn(100)) + for i := range bumps { + bumps[i] = rand.Intn(len(nodes)) + } + args[1] = reflect.ValueOf(bumps) + }, + } + + prop := func(nodes []*Node, bumps []int) (ok bool) { + b := &bucket{entries: make([]*Node, len(nodes))} + copy(b.entries, nodes) + for i, pos := range bumps { + b.bump(b.entries[pos]) + if hasDuplicates(b.entries) { + t.Logf("bucket has duplicates after %d/%d bumps:", i+1, len(bumps)) + for _, n := range b.entries { + t.Logf(" %p", n) + } + return false + } + } + return true + } + if err := quick.Check(prop, cfg); err != nil { + t.Error(err) + } +} + +// fillBucket inserts nodes into the given bucket until +// it is full. The node's IDs dont correspond to their +// hashes. +func fillBucket(tab *Table, ld int) (last *Node) { + b := tab.buckets[ld] + for len(b.entries) < bucketSize { + b.entries = append(b.entries, nodeAtDistance(tab.self.sha, ld)) + } + return b.entries[bucketSize-1] +} + +// nodeAtDistance creates a node for which logdist(base, n.sha) == ld. +// The node's ID does not correspond to n.sha. +func nodeAtDistance(base common.Hash, ld int) (n *Node) { + n = new(Node) + n.sha = hashAtDistance(base, ld) + copy(n.ID[:], n.sha[:]) // ensure the node still has a unique ID + return n +} + +type pingRecorder struct{ responding, pinged map[NodeID]bool } + +func newPingRecorder() *pingRecorder { + return &pingRecorder{make(map[NodeID]bool), make(map[NodeID]bool)} +} + +func (t *pingRecorder) findnode(toid NodeID, toaddr *net.UDPAddr, target NodeID) ([]*Node, error) { + panic("findnode called on pingRecorder") +} +func (t *pingRecorder) close() {} +func (t *pingRecorder) waitping(from NodeID) error { + return nil // remote always pings +} +func (t *pingRecorder) ping(toid NodeID, toaddr *net.UDPAddr) error { + t.pinged[toid] = true + if t.responding[toid] { + return nil + } else { + return errTimeout + } +} + +func TestTable_closest(t *testing.T) { + t.Parallel() + + test := func(test *closeTest) bool { + // for any node table, Target and N + tab := newTable(test.Self, &net.UDPAddr{}) + tab.stuff(test.All) + + // check that doClosest(Target, N) returns nodes + result := tab.closest(test.Target, test.N).entries + if hasDuplicates(result) { + t.Errorf("result contains duplicates") + return false + } + if !sortedByDistanceTo(test.Target, result) { + t.Errorf("result is not sorted by distance to target") + return false + } + + // check that the number of results is min(N, tablen) + wantN := test.N + if tab.count < test.N { + wantN = tab.count + } + if len(result) != wantN { + t.Errorf("wrong number of nodes: got %d, want %d", len(result), wantN) + return false + } else if len(result) == 0 { + return true // no need to check distance + } + + // check that the result nodes have minimum distance to target. + for _, b := range tab.buckets { + for _, n := range b.entries { + if contains(result, n.ID) { + continue // don't run the check below for nodes in result + } + farthestResult := result[len(result)-1].sha + if distcmp(test.Target, n.sha, farthestResult) < 0 { + t.Errorf("table contains node that is closer to target but it's not in result") + t.Logf(" Target: %v", test.Target) + t.Logf(" Farthest Result: %v", farthestResult) + t.Logf(" ID: %v", n.ID) + return false + } + } + } + return true + } + if err := quick.Check(test, quickcfg()); err != nil { + t.Error(err) + } +} + +func TestTable_ReadRandomNodesGetAll(t *testing.T) { + cfg := &quick.Config{ + MaxCount: 200, + Rand: rand.New(rand.NewSource(time.Now().Unix())), + Values: func(args []reflect.Value, rand *rand.Rand) { + args[0] = reflect.ValueOf(make([]*Node, rand.Intn(1000))) + }, + } + test := func(buf []*Node) bool { + tab := newTable(NodeID{}, &net.UDPAddr{}) + for i := 0; i < len(buf); i++ { + ld := cfg.Rand.Intn(len(tab.buckets)) + tab.stuff([]*Node{nodeAtDistance(tab.self.sha, ld)}) + } + gotN := tab.readRandomNodes(buf) + if gotN != tab.count { + t.Errorf("wrong number of nodes, got %d, want %d", gotN, tab.count) + return false + } + if hasDuplicates(buf[:gotN]) { + t.Errorf("result contains duplicates") + return false + } + return true + } + if err := quick.Check(test, cfg); err != nil { + t.Error(err) + } +} + +type closeTest struct { + Self NodeID + Target common.Hash + All []*Node + N int +} + +func (*closeTest) Generate(rand *rand.Rand, size int) reflect.Value { + t := &closeTest{ + Self: gen(NodeID{}, rand).(NodeID), + Target: gen(common.Hash{}, rand).(common.Hash), + N: rand.Intn(bucketSize), + } + for _, id := range gen([]NodeID{}, rand).([]NodeID) { + t.All = append(t.All, &Node{ID: id}) + } + return reflect.ValueOf(t) +} + +func hasDuplicates(slice []*Node) bool { + seen := make(map[NodeID]bool) + for i, e := range slice { + if e == nil { + panic(fmt.Sprintf("nil *Node at %d", i)) + } + if seen[e.ID] { + return true + } + seen[e.ID] = true + } + return false +} + +func sortedByDistanceTo(distbase common.Hash, slice []*Node) bool { + var last common.Hash + for i, e := range slice { + if i > 0 && distcmp(distbase, e.sha, last) < 0 { + return false + } + last = e.sha + } + return true +} + +func contains(ns []*Node, id NodeID) bool { + for _, n := range ns { + if n.ID == id { + return true + } + } + return false +} + +// gen wraps quick.Value so it's easier to use. +// it generates a random value of the given value's type. +func gen(typ interface{}, rand *rand.Rand) interface{} { + v, ok := quick.Value(reflect.TypeOf(typ), rand) + if !ok { + panic(fmt.Sprintf("couldn't generate random value of type %T", typ)) + } + return v.Interface() +} + +func newkey() *ecdsa.PrivateKey { + key, err := crypto.GenerateKey() + if err != nil { + panic("couldn't generate key: " + err.Error()) + } + return key +} |