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author | Felix Lange <fjl@users.noreply.github.com> | 2018-02-12 20:36:09 +0800 |
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committer | Péter Szilágyi <peterke@gmail.com> | 2018-02-12 20:36:09 +0800 |
commit | 9123eceb0f78f69e88d909a56ad7fadb75570198 (patch) | |
tree | f3f02d178a7b8452e29e8902490bc308ebae0bde /p2p/discover/table_test.go | |
parent | 1d39912a9b9ec710460c82c403cc8f72ab7d30d9 (diff) | |
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p2p, p2p/discover: misc connectivity improvements (#16069)
* p2p: add DialRatio for configuration of inbound vs. dialed connections
* p2p: add connection flags to PeerInfo
* p2p/netutil: add SameNet, DistinctNetSet
* p2p/discover: improve revalidation and seeding
This changes node revalidation to be periodic instead of on-demand. This
should prevent issues where dead nodes get stuck in closer buckets
because no other node will ever come along to replace them.
Every 5 seconds (on average), the last node in a random bucket is
checked and moved to the front of the bucket if it is still responding.
If revalidation fails, the last node is replaced by an entry of the
'replacement list' containing recently-seen nodes.
Most close buckets are removed because it's very unlikely we'll ever
encounter a node that would fall into any of those buckets.
Table seeding is also improved: we now require a few minutes of table
membership before considering a node as a potential seed node. This
should make it less likely to store short-lived nodes as potential
seeds.
* p2p/discover: fix nits in UDP transport
We would skip sending neighbors replies if there were fewer than
maxNeighbors results and CheckRelayIP returned an error for the last
one. While here, also resolve a TODO about pong reply tokens.
Diffstat (limited to 'p2p/discover/table_test.go')
-rw-r--r-- | p2p/discover/table_test.go | 171 |
1 files changed, 112 insertions, 59 deletions
diff --git a/p2p/discover/table_test.go b/p2p/discover/table_test.go index 1037cc609..3ce48d299 100644 --- a/p2p/discover/table_test.go +++ b/p2p/discover/table_test.go @@ -20,6 +20,7 @@ import ( "crypto/ecdsa" "fmt" "math/rand" + "sync" "net" "reflect" @@ -32,60 +33,65 @@ import ( ) func TestTable_pingReplace(t *testing.T) { - doit := func(newNodeIsResponding, lastInBucketIsResponding bool) { - transport := newPingRecorder() - tab, _ := newTable(transport, NodeID{}, &net.UDPAddr{}, "") - defer tab.Close() - pingSender := NewNode(MustHexID("a502af0f59b2aab7746995408c79e9ca312d2793cc997e44fc55eda62f0150bbb8c59a6f9269ba3a081518b62699ee807c7c19c20125ddfccca872608af9e370"), net.IP{}, 99, 99) + run := func(newNodeResponding, lastInBucketResponding bool) { + name := fmt.Sprintf("newNodeResponding=%t/lastInBucketResponding=%t", newNodeResponding, lastInBucketResponding) + t.Run(name, func(t *testing.T) { + t.Parallel() + testPingReplace(t, newNodeResponding, lastInBucketResponding) + }) + } - // fill up the sender's bucket. - last := fillBucket(tab, 253) + run(true, true) + run(false, true) + run(true, false) + run(false, false) +} - // this call to bond should replace the last node - // in its bucket if the node is not responding. - transport.responding[last.ID] = lastInBucketIsResponding - transport.responding[pingSender.ID] = newNodeIsResponding - tab.bond(true, pingSender.ID, &net.UDPAddr{}, 0) +func testPingReplace(t *testing.T, newNodeIsResponding, lastInBucketIsResponding bool) { + transport := newPingRecorder() + tab, _ := newTable(transport, NodeID{}, &net.UDPAddr{}, "", nil) + defer tab.Close() - // first ping goes to sender (bonding pingback) - if !transport.pinged[pingSender.ID] { - t.Error("table did not ping back sender") - } - if newNodeIsResponding { - // second ping goes to oldest node in bucket - // to see whether it is still alive. - if !transport.pinged[last.ID] { - t.Error("table did not ping last node in bucket") - } - } + // Wait for init so bond is accepted. + <-tab.initDone - tab.mutex.Lock() - defer tab.mutex.Unlock() - if l := len(tab.buckets[253].entries); l != bucketSize { - t.Errorf("wrong bucket size after bond: got %d, want %d", l, bucketSize) - } + // fill up the sender's bucket. + pingSender := NewNode(MustHexID("a502af0f59b2aab7746995408c79e9ca312d2793cc997e44fc55eda62f0150bbb8c59a6f9269ba3a081518b62699ee807c7c19c20125ddfccca872608af9e370"), net.IP{}, 99, 99) + last := fillBucket(tab, pingSender) - if lastInBucketIsResponding || !newNodeIsResponding { - if !contains(tab.buckets[253].entries, last.ID) { - t.Error("last entry was removed") - } - if contains(tab.buckets[253].entries, pingSender.ID) { - t.Error("new entry was added") - } - } else { - if contains(tab.buckets[253].entries, last.ID) { - t.Error("last entry was not removed") - } - if !contains(tab.buckets[253].entries, pingSender.ID) { - t.Error("new entry was not added") - } - } + // this call to bond should replace the last node + // in its bucket if the node is not responding. + transport.dead[last.ID] = !lastInBucketIsResponding + transport.dead[pingSender.ID] = !newNodeIsResponding + tab.bond(true, pingSender.ID, &net.UDPAddr{}, 0) + tab.doRevalidate(make(chan struct{}, 1)) + + // first ping goes to sender (bonding pingback) + if !transport.pinged[pingSender.ID] { + t.Error("table did not ping back sender") + } + if !transport.pinged[last.ID] { + // second ping goes to oldest node in bucket + // to see whether it is still alive. + t.Error("table did not ping last node in bucket") } - doit(true, true) - doit(false, true) - doit(true, false) - doit(false, false) + tab.mutex.Lock() + defer tab.mutex.Unlock() + wantSize := bucketSize + if !lastInBucketIsResponding && !newNodeIsResponding { + wantSize-- + } + if l := len(tab.bucket(pingSender.sha).entries); l != wantSize { + t.Errorf("wrong bucket size after bond: got %d, want %d", l, wantSize) + } + if found := contains(tab.bucket(pingSender.sha).entries, last.ID); found != lastInBucketIsResponding { + t.Errorf("last entry found: %t, want: %t", found, lastInBucketIsResponding) + } + wantNewEntry := newNodeIsResponding && !lastInBucketIsResponding + if found := contains(tab.bucket(pingSender.sha).entries, pingSender.ID); found != wantNewEntry { + t.Errorf("new entry found: %t, want: %t", found, wantNewEntry) + } } func TestBucket_bumpNoDuplicates(t *testing.T) { @@ -130,11 +136,45 @@ func TestBucket_bumpNoDuplicates(t *testing.T) { } } +// This checks that the table-wide IP limit is applied correctly. +func TestTable_IPLimit(t *testing.T) { + transport := newPingRecorder() + tab, _ := newTable(transport, NodeID{}, &net.UDPAddr{}, "", nil) + defer tab.Close() + + for i := 0; i < tableIPLimit+1; i++ { + n := nodeAtDistance(tab.self.sha, i) + n.IP = net.IP{172, 0, 1, byte(i)} + tab.add(n) + } + if tab.len() > tableIPLimit { + t.Errorf("too many nodes in table") + } +} + +// This checks that the table-wide IP limit is applied correctly. +func TestTable_BucketIPLimit(t *testing.T) { + transport := newPingRecorder() + tab, _ := newTable(transport, NodeID{}, &net.UDPAddr{}, "", nil) + defer tab.Close() + + d := 3 + for i := 0; i < bucketIPLimit+1; i++ { + n := nodeAtDistance(tab.self.sha, d) + n.IP = net.IP{172, 0, 1, byte(i)} + tab.add(n) + } + if tab.len() > bucketIPLimit { + t.Errorf("too many nodes in table") + } +} + // fillBucket inserts nodes into the given bucket until // it is full. The node's IDs dont correspond to their // hashes. -func fillBucket(tab *Table, ld int) (last *Node) { - b := tab.buckets[ld] +func fillBucket(tab *Table, n *Node) (last *Node) { + ld := logdist(tab.self.sha, n.sha) + b := tab.bucket(n.sha) for len(b.entries) < bucketSize { b.entries = append(b.entries, nodeAtDistance(tab.self.sha, ld)) } @@ -146,30 +186,39 @@ func fillBucket(tab *Table, ld int) (last *Node) { func nodeAtDistance(base common.Hash, ld int) (n *Node) { n = new(Node) n.sha = hashAtDistance(base, ld) - n.IP = net.IP{10, 0, 2, byte(ld)} + n.IP = net.IP{byte(ld), 0, 2, byte(ld)} copy(n.ID[:], n.sha[:]) // ensure the node still has a unique ID return n } -type pingRecorder struct{ responding, pinged map[NodeID]bool } +type pingRecorder struct { + mu sync.Mutex + dead, pinged map[NodeID]bool +} func newPingRecorder() *pingRecorder { - return &pingRecorder{make(map[NodeID]bool), make(map[NodeID]bool)} + return &pingRecorder{ + dead: make(map[NodeID]bool), + pinged: make(map[NodeID]bool), + } } func (t *pingRecorder) findnode(toid NodeID, toaddr *net.UDPAddr, target NodeID) ([]*Node, error) { - panic("findnode called on pingRecorder") + return nil, nil } func (t *pingRecorder) close() {} func (t *pingRecorder) waitping(from NodeID) error { return nil // remote always pings } func (t *pingRecorder) ping(toid NodeID, toaddr *net.UDPAddr) error { + t.mu.Lock() + defer t.mu.Unlock() + t.pinged[toid] = true - if t.responding[toid] { - return nil - } else { + if t.dead[toid] { return errTimeout + } else { + return nil } } @@ -178,7 +227,8 @@ func TestTable_closest(t *testing.T) { test := func(test *closeTest) bool { // for any node table, Target and N - tab, _ := newTable(nil, test.Self, &net.UDPAddr{}, "") + transport := newPingRecorder() + tab, _ := newTable(transport, test.Self, &net.UDPAddr{}, "", nil) defer tab.Close() tab.stuff(test.All) @@ -237,8 +287,11 @@ func TestTable_ReadRandomNodesGetAll(t *testing.T) { }, } test := func(buf []*Node) bool { - tab, _ := newTable(nil, NodeID{}, &net.UDPAddr{}, "") + transport := newPingRecorder() + tab, _ := newTable(transport, NodeID{}, &net.UDPAddr{}, "", nil) defer tab.Close() + <-tab.initDone + for i := 0; i < len(buf); i++ { ld := cfg.Rand.Intn(len(tab.buckets)) tab.stuff([]*Node{nodeAtDistance(tab.self.sha, ld)}) @@ -280,7 +333,7 @@ func (*closeTest) Generate(rand *rand.Rand, size int) reflect.Value { func TestTable_Lookup(t *testing.T) { self := nodeAtDistance(common.Hash{}, 0) - tab, _ := newTable(lookupTestnet, self.ID, &net.UDPAddr{}, "") + tab, _ := newTable(lookupTestnet, self.ID, &net.UDPAddr{}, "", nil) defer tab.Close() // lookup on empty table returns no nodes |