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author | Péter Szilágyi <peterke@gmail.com> | 2015-04-24 16:19:33 +0800 |
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committer | Péter Szilágyi <peterke@gmail.com> | 2015-04-24 16:33:55 +0800 |
commit | 6def110c37d4d43402c4b658ce6b291400f840e5 (patch) | |
tree | fc1dbd81120ba8a51599bfb3dbc41f0eed9a2005 /p2p/discover/node.go | |
parent | 971702e7a1a5e698721fa6147c444abad9c20141 (diff) | |
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cmd/bootnode, eth, p2p, p2p/discover: clean up the seeder and mesh into eth.
Diffstat (limited to 'p2p/discover/node.go')
-rw-r--r-- | p2p/discover/node.go | 114 |
1 files changed, 0 insertions, 114 deletions
diff --git a/p2p/discover/node.go b/p2p/discover/node.go index 0ec9630d3..e66ca37a4 100644 --- a/p2p/discover/node.go +++ b/p2p/discover/node.go @@ -1,10 +1,8 @@ package discover import ( - "bytes" "crypto/ecdsa" "crypto/elliptic" - "encoding/binary" "encoding/hex" "errors" "fmt" @@ -13,16 +11,12 @@ import ( "math/rand" "net" "net/url" - "os" "strconv" "strings" "github.com/ethereum/go-ethereum/crypto" "github.com/ethereum/go-ethereum/crypto/secp256k1" "github.com/ethereum/go-ethereum/rlp" - "github.com/syndtr/goleveldb/leveldb" - "github.com/syndtr/goleveldb/leveldb/opt" - "github.com/syndtr/goleveldb/leveldb/storage" ) const nodeIDBits = 512 @@ -310,111 +304,3 @@ func randomID(a NodeID, n int) (b NodeID) { } return b } - -// nodeDB stores all nodes we know about. -type nodeDB struct { - ldb *leveldb.DB -} - -var dbVersionKey = []byte("pv") - -// Opens the backing LevelDB. If path is "", we use an in-memory database. -func newNodeDB(path string, version int64) (db *nodeDB, err error) { - db = new(nodeDB) - opts := new(opt.Options) - if path == "" { - db.ldb, err = leveldb.Open(storage.NewMemStorage(), opts) - } else { - db.ldb, err = openNodeDB(path, opts, version) - } - return db, err -} - -// openNodeDB opens a persistent seed cache, flushing old versions. -func openNodeDB(path string, opts *opt.Options, version int64) (*leveldb.DB, error) { - ldb, err := leveldb.OpenFile(path, opts) - if _, iscorrupted := err.(leveldb.ErrCorrupted); iscorrupted { - ldb, err = leveldb.RecoverFile(path, opts) - } - if err != nil { - return nil, err - } - // The nodes contained in the database correspond to a certain - // protocol version. Flush all nodes if the DB version doesn't match. - // There is no need to do this for memory databases because they - // won't ever be used with a different protocol version. - shouldVal := make([]byte, binary.MaxVarintLen64) - shouldVal = shouldVal[:binary.PutVarint(shouldVal, version)] - val, err := ldb.Get(dbVersionKey, nil) - if err == leveldb.ErrNotFound { - err = ldb.Put(dbVersionKey, shouldVal, nil) - } else if err == nil && !bytes.Equal(val, shouldVal) { - // Delete and start over. - ldb.Close() - if err = os.RemoveAll(path); err != nil { - return nil, err - } - return openNodeDB(path, opts, version) - } - if err != nil { - ldb.Close() - ldb = nil - } - return ldb, err -} - -// get retrieves a node with a given id from the seed da -func (db *nodeDB) get(id NodeID) *Node { - v, err := db.ldb.Get(id[:], nil) - if err != nil { - return nil - } - n := new(Node) - if err := rlp.DecodeBytes(v, n); err != nil { - return nil - } - return n -} - -// list retrieves a batch of nodes from the database. -func (db *nodeDB) list(n int) []*Node { - it := db.ldb.NewIterator(nil, nil) - defer it.Release() - - nodes := make([]*Node, 0, n) - for i := 0; i < n && it.Next(); i++ { - var id NodeID - copy(id[:], it.Key()) - - if node := db.get(id); node != nil { - nodes = append(nodes, node) - } - } - return nodes -} - -// update inserts - potentially overwriting - a node in the seed database. -func (db *nodeDB) update(n *Node) error { - v, err := rlp.EncodeToBytes(n) - if err != nil { - return err - } - return db.ldb.Put(n.ID[:], v, nil) -} - -// add inserts a new node into the seed database. -func (db *nodeDB) add(id NodeID, addr *net.UDPAddr, tcpPort uint16) *Node { - n := &Node{ID: id, IP: addr.IP, DiscPort: addr.Port, TCPPort: int(tcpPort)} - db.update(n) - return n -} - -// delete removes a node from the database. -func (db *nodeDB) delete(id NodeID) error { - return db.ldb.Delete(id[:], nil) -} - -// close flushes and closes the database files. -func (db *nodeDB) close() { - db.ldb.Close() -} |