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authorobscuren <geffobscura@gmail.com>2014-10-16 19:38:21 +0800
committerobscuren <geffobscura@gmail.com>2014-10-16 19:38:21 +0800
commit70f7a0be1187cc0e487e7b95cad238c6530d29ae (patch)
treef7b2787bf598db75ae6750e0d7c3fbf1fdfb4ede /ethereum.go
parent311c6f8a3fed5ac03ee4b442fd0f420072bc41b4 (diff)
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Use the state instead of the state object directly.
If a state gets reset and you still hold a pointer to the previous, incorrect, state object you'll operate on the wrong object. Using the state to set/get objects and attributes you won't have this problem since the state will always have the correct object.
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