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authorFelix Lange <fjl@users.noreply.github.com>2017-09-10 00:03:07 +0800
committerPéter Szilágyi <peterke@gmail.com>2017-09-10 00:03:07 +0800
commit10181b57a9fb648f5fd424ca611820a3cf42c42b (patch)
tree8508c139bb867a6d2126fcbe6500cb08025ddbc1 /core/state
parentac193e36ce4bce752717124433a8ce84c347dbf7 (diff)
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core, eth/downloader: commit block data using batches (#15115)
* ethdb: add Putter interface and Has method * ethdb: improve docs and add IdealBatchSize * ethdb: remove memory batch lock Batches are not safe for concurrent use. * core: use ethdb.Putter for Write* functions This covers the easy cases. * core/state: simplify StateSync * trie: optimize local node check * ethdb: add ValueSize to Batch * core: optimize HasHeader check This avoids one random database read get the block number. For many uses of HasHeader, the expectation is that it's actually there. Using Has avoids a load + decode of the value. * core: write fast sync block data in batches Collect writes into batches up to the ideal size instead of issuing many small, concurrent writes. * eth/downloader: commit larger state batches Collect nodes into a batch up to the ideal size instead of committing whenever a node is received. * core: optimize HasBlock check This avoids a random database read to get the number. * core: use numberCache in HasHeader numberCache has higher capacity, increasing the odds of finding the header without a database lookup. * core: write imported block data using a batch Restore batch writes of state and add blocks, tx entries, receipts to the same batch. The change also simplifies the miner. This commit also removes posting of logs when a forked block is imported. * core: fix DB write error handling * ethdb: use RLock for Has * core: fix HasBlock comment
Diffstat (limited to 'core/state')
-rw-r--r--core/state/sync.go42
1 files changed, 3 insertions, 39 deletions
diff --git a/core/state/sync.go b/core/state/sync.go
index 2c29d706a..28fcf6ae0 100644
--- a/core/state/sync.go
+++ b/core/state/sync.go
@@ -18,60 +18,24 @@ package state
import (
"bytes"
- "math/big"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/rlp"
"github.com/ethereum/go-ethereum/trie"
)
-// StateSync is the main state synchronisation scheduler, which provides yet the
-// unknown state hashes to retrieve, accepts node data associated with said hashes
-// and reconstructs the state database step by step until all is done.
-type StateSync trie.TrieSync
-
// NewStateSync create a new state trie download scheduler.
-func NewStateSync(root common.Hash, database trie.DatabaseReader) *StateSync {
+func NewStateSync(root common.Hash, database trie.DatabaseReader) *trie.TrieSync {
var syncer *trie.TrieSync
-
callback := func(leaf []byte, parent common.Hash) error {
- var obj struct {
- Nonce uint64
- Balance *big.Int
- Root common.Hash
- CodeHash []byte
- }
+ var obj Account
if err := rlp.Decode(bytes.NewReader(leaf), &obj); err != nil {
return err
}
syncer.AddSubTrie(obj.Root, 64, parent, nil)
syncer.AddRawEntry(common.BytesToHash(obj.CodeHash), 64, parent)
-
return nil
}
syncer = trie.NewTrieSync(root, database, callback)
- return (*StateSync)(syncer)
-}
-
-// Missing retrieves the known missing nodes from the state trie for retrieval.
-func (s *StateSync) Missing(max int) []common.Hash {
- return (*trie.TrieSync)(s).Missing(max)
-}
-
-// Process injects a batch of retrieved trie nodes data, returning if something
-// was committed to the memcache and also the index of an entry if processing of
-// it failed.
-func (s *StateSync) Process(list []trie.SyncResult) (bool, int, error) {
- return (*trie.TrieSync)(s).Process(list)
-}
-
-// Commit flushes the data stored in the internal memcache out to persistent
-// storage, returning th enumber of items written and any occurred error.
-func (s *StateSync) Commit(dbw trie.DatabaseWriter) (int, error) {
- return (*trie.TrieSync)(s).Commit(dbw)
-}
-
-// Pending returns the number of state entries currently pending for download.
-func (s *StateSync) Pending() int {
- return (*trie.TrieSync)(s).Pending()
+ return syncer
}