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// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.

package discv5

import (
    "bytes"
    "crypto/ecdsa"
    "errors"
    "fmt"
    "net"
    "time"

    "github.com/ethereum/go-ethereum/common"
    "github.com/ethereum/go-ethereum/crypto"
    "github.com/ethereum/go-ethereum/logger"
    "github.com/ethereum/go-ethereum/logger/glog"
    "github.com/ethereum/go-ethereum/p2p/nat"
    "github.com/ethereum/go-ethereum/rlp"
)

const Version = 4

// Errors
var (
    errPacketTooSmall   = errors.New("too small")
    errBadHash          = errors.New("bad hash")
    errExpired          = errors.New("expired")
    errUnsolicitedReply = errors.New("unsolicited reply")
    errUnknownNode      = errors.New("unknown node")
    errTimeout          = errors.New("RPC timeout")
    errClockWarp        = errors.New("reply deadline too far in the future")
    errClosed           = errors.New("socket closed")
)

// Timeouts
const (
    respTimeout = 500 * time.Millisecond
    sendTimeout = 500 * time.Millisecond
    expiration  = 20 * time.Second

    ntpFailureThreshold = 32               // Continuous timeouts after which to check NTP
    ntpWarningCooldown  = 10 * time.Minute // Minimum amount of time to pass before repeating NTP warning
    driftThreshold      = 10 * time.Second // Allowed clock drift before warning user
)

// RPC request structures
type (
    ping struct {
        Version    uint
        From, To   rpcEndpoint
        Expiration uint64

        // v5
        Topics []Topic

        // Ignore additional fields (for forward compatibility).
        Rest []rlp.RawValue `rlp:"tail"`
    }

    // pong is the reply to ping.
    pong struct {
        // This field should mirror the UDP envelope address
        // of the ping packet, which provides a way to discover the
        // the external address (after NAT).
        To rpcEndpoint

        ReplyTok   []byte // This contains the hash of the ping packet.
        Expiration uint64 // Absolute timestamp at which the packet becomes invalid.

        // v5
        TopicHash    common.Hash
        TicketSerial uint32
        WaitPeriods  []uint32

        // Ignore additional fields (for forward compatibility).
        Rest []rlp.RawValue `rlp:"tail"`
    }

    // findnode is a query for nodes close to the given target.
    findnode struct {
        Target     NodeID // doesn't need to be an actual public key
        Expiration uint64
        // Ignore additional fields (for forward compatibility).
        Rest []rlp.RawValue `rlp:"tail"`
    }

    // findnode is a query for nodes close to the given target.
    findnodeHash struct {
        Target     common.Hash
        Expiration uint64
        // Ignore additional fields (for forward compatibility).
        Rest []rlp.RawValue `rlp:"tail"`
    }

    // reply to findnode
    neighbors struct {
        Nodes      []rpcNode
        Expiration uint64
        // Ignore additional fields (for forward compatibility).
        Rest []rlp.RawValue `rlp:"tail"`
    }

    topicRegister struct {
        Topics []Topic
        Idx    uint
        Pong   []byte
    }

    topicQuery struct {
        Topic      Topic
        Expiration uint64
    }

    // reply to topicQuery
    topicNodes struct {
        Echo  common.Hash
        Nodes []rpcNode
    }

    rpcNode struct {
        IP  net.IP // len 4 for IPv4 or 16 for IPv6
        UDP uint16 // for discovery protocol
        TCP uint16 // for RLPx protocol
        ID  NodeID
    }

    rpcEndpoint struct {
        IP  net.IP // len 4 for IPv4 or 16 for IPv6
        UDP uint16 // for discovery protocol
        TCP uint16 // for RLPx protocol
    }
)

const (
    macSize  = 256 / 8
    sigSize  = 520 / 8
    headSize = macSize + sigSize // space of packet frame data
)

// Neighbors replies are sent across multiple packets to
// stay below the 1280 byte limit. We compute the maximum number
// of entries by stuffing a packet until it grows too large.
var maxNeighbors = func() int {
    p := neighbors{Expiration: ^uint64(0)}
    maxSizeNode := rpcNode{IP: make(net.IP, 16), UDP: ^uint16(0), TCP: ^uint16(0)}
    for n := 0; ; n++ {
        p.Nodes = append(p.Nodes, maxSizeNode)
        size, _, err := rlp.EncodeToReader(p)
        if err != nil {
            // If this ever happens, it will be caught by the unit tests.
            panic("cannot encode: " + err.Error())
        }
        if headSize+size+1 >= 1280 {
            return n
        }
    }
}()

var maxTopicNodes = func() int {
    p := topicNodes{}
    maxSizeNode := rpcNode{IP: make(net.IP, 16), UDP: ^uint16(0), TCP: ^uint16(0)}
    for n := 0; ; n++ {
        p.Nodes = append(p.Nodes, maxSizeNode)
        size, _, err := rlp.EncodeToReader(p)
        if err != nil {
            // If this ever happens, it will be caught by the unit tests.
            panic("cannot encode: " + err.Error())
        }
        if headSize+size+1 >= 1280 {
            return n
        }
    }
}()

func makeEndpoint(addr *net.UDPAddr, tcpPort uint16) rpcEndpoint {
    ip := addr.IP.To4()
    if ip == nil {
        ip = addr.IP.To16()
    }
    return rpcEndpoint{IP: ip, UDP: uint16(addr.Port), TCP: tcpPort}
}

func (e1 rpcEndpoint) equal(e2 rpcEndpoint) bool {
    return e1.UDP == e2.UDP && e1.TCP == e2.TCP && bytes.Equal(e1.IP, e2.IP)
}

func nodeFromRPC(rn rpcNode) (*Node, error) {
    // TODO: don't accept localhost, LAN addresses from internet hosts
    n := NewNode(rn.ID, rn.IP, rn.UDP, rn.TCP)
    err := n.validateComplete()
    return n, err
}

func nodeToRPC(n *Node) rpcNode {
    return rpcNode{ID: n.ID, IP: n.IP, UDP: n.UDP, TCP: n.TCP}
}

type ingressPacket struct {
    remoteID   NodeID
    remoteAddr *net.UDPAddr
    ev         nodeEvent
    hash       []byte
    data       interface{} // one of the RPC structs
    rawData    []byte
}

type conn interface {
    ReadFromUDP(b []byte) (n int, addr *net.UDPAddr, err error)
    WriteToUDP(b []byte, addr *net.UDPAddr) (n int, err error)
    Close() error
    LocalAddr() net.Addr
}

// udp implements the RPC protocol.
type udp struct {
    conn        conn
    priv        *ecdsa.PrivateKey
    ourEndpoint rpcEndpoint
    nat         nat.Interface
    net         *Network
}

// ListenUDP returns a new table that listens for UDP packets on laddr.
func ListenUDP(priv *ecdsa.PrivateKey, laddr string, natm nat.Interface, nodeDBPath string) (*Network, error) {
    transport, err := listenUDP(priv, laddr)
    if err != nil {
        return nil, err
    }
    net, err := newNetwork(transport, priv.PublicKey, natm, nodeDBPath)
    if err != nil {
        return nil, err
    }
    transport.net = net
    go transport.readLoop()
    return net, nil
}

func listenUDP(priv *ecdsa.PrivateKey, laddr string) (*udp, error) {
    addr, err := net.ResolveUDPAddr("udp", laddr)
    if err != nil {
        return nil, err
    }
    conn, err := net.ListenUDP("udp", addr)
    if err != nil {
        return nil, err
    }
    return &udp{conn: conn, priv: priv, ourEndpoint: makeEndpoint(addr, uint16(addr.Port))}, nil
}

func (t *udp) localAddr() *net.UDPAddr {
    return t.conn.LocalAddr().(*net.UDPAddr)
}

func (t *udp) Close() {
    t.conn.Close()
}

func (t *udp) send(remote *Node, ptype nodeEvent, data interface{}) (hash []byte) {
    hash, _ = t.sendPacket(remote.ID, remote.addr(), byte(ptype), data)
    return hash
}

func (t *udp) sendPing(remote *Node, toaddr *net.UDPAddr, topics []Topic) (hash []byte) {
    hash, _ = t.sendPacket(remote.ID, toaddr, byte(pingPacket), ping{
        Version:    Version,
        From:       t.ourEndpoint,
        To:         makeEndpoint(toaddr, uint16(toaddr.Port)), // TODO: maybe use known TCP port from DB
        Expiration: uint64(time.Now().Add(expiration).Unix()),
        Topics:     topics,
    })
    return hash
}

func (t *udp) sendFindnode(remote *Node, target NodeID) {
    t.sendPacket(remote.ID, remote.addr(), byte(findnodePacket), findnode{
        Target:     target,
        Expiration: uint64(time.Now().Add(expiration).Unix()),
    })
}

func (t *udp) sendNeighbours(remote *Node, results []*Node) {
    // Send neighbors in chunks with at most maxNeighbors per packet
    // to stay below the 1280 byte limit.
    p := neighbors{Expiration: uint64(time.Now().Add(expiration).Unix())}
    for i, result := range results {
        p.Nodes = append(p.Nodes, nodeToRPC(result))
        if len(p.Nodes) == maxNeighbors || i == len(results)-1 {
            t.sendPacket(remote.ID, remote.addr(), byte(neighborsPacket), p)
            p.Nodes = p.Nodes[:0]
        }
    }
}

func (t *udp) sendFindnodeHash(remote *Node, target common.Hash) {
    t.sendPacket(remote.ID, remote.addr(), byte(findnodeHashPacket), findnodeHash{
        Target:     target,
        Expiration: uint64(time.Now().Add(expiration).Unix()),
    })
}

func (t *udp) sendTopicRegister(remote *Node, topics []Topic, idx int, pong []byte) {
    t.sendPacket(remote.ID, remote.addr(), byte(topicRegisterPacket), topicRegister{
        Topics: topics,
        Idx:    uint(idx),
        Pong:   pong,
    })
}

func (t *udp) sendTopicNodes(remote *Node, queryHash common.Hash, nodes []*Node) {
    p := topicNodes{Echo: queryHash}
    if len(nodes) == 0 {
        t.sendPacket(remote.ID, remote.addr(), byte(topicNodesPacket), p)
        return
    }
    for i, result := range nodes {
        p.Nodes = append(p.Nodes, nodeToRPC(result))
        if len(p.Nodes) == maxTopicNodes || i == len(nodes)-1 {
            t.sendPacket(remote.ID, remote.addr(), byte(topicNodesPacket), p)
            p.Nodes = p.Nodes[:0]
        }
    }
}

func (t *udp) sendPacket(toid NodeID, toaddr *net.UDPAddr, ptype byte, req interface{}) (hash []byte, err error) {
    packet, hash, err := encodePacket(t.priv, ptype, req)
    if err != nil {
        return hash, err
    }
    glog.V(logger.Detail).Infof(">>> %v to %x@%v\n", nodeEvent(ptype), toid[:8], toaddr)
    if _, err = t.conn.WriteToUDP(packet, toaddr); err != nil {
        glog.V(logger.Detail).Infoln("UDP send failed:", err)
    }
    return hash, err
}

// zeroed padding space for encodePacket.
var headSpace = make([]byte, headSize)

func encodePacket(priv *ecdsa.PrivateKey, ptype byte, req interface{}) (p, hash []byte, err error) {
    b := new(bytes.Buffer)
    b.Write(headSpace)
    b.WriteByte(ptype)
    if err := rlp.Encode(b, req); err != nil {
        glog.V(logger.Error).Infoln("error encoding packet:", err)
        return nil, nil, err
    }
    packet := b.Bytes()
    sig, err := crypto.Sign(crypto.Keccak256(packet[headSize:]), priv)
    if err != nil {
        glog.V(logger.Error).Infoln("could not sign packet:", err)
        return nil, nil, err
    }
    copy(packet[macSize:], sig)
    // add the hash to the front. Note: this doesn't protect the
    // packet in any way.
    hash = crypto.Keccak256(packet[macSize:])
    copy(packet, hash)
    return packet, hash, nil
}

// readLoop runs in its own goroutine. it injects ingress UDP packets
// into the network loop.
func (t *udp) readLoop() {
    defer t.conn.Close()
    // Discovery packets are defined to be no larger than 1280 bytes.
    // Packets larger than this size will be cut at the end and treated
    // as invalid because their hash won't match.
    buf := make([]byte, 1280)
    for {
        nbytes, from, err := t.conn.ReadFromUDP(buf)
        if isTemporaryError(err) {
            // Ignore temporary read errors.
            glog.V(logger.Debug).Infof("Temporary read error: %v", err)
            continue
        } else if err != nil {
            // Shut down the loop for permament errors.
            glog.V(logger.Debug).Infof("Read error: %v", err)
            return
        }
        t.handlePacket(from, buf[:nbytes])
    }
}

func isTemporaryError(err error) bool {
    tempErr, ok := err.(interface {
        Temporary() bool
    })
    return ok && tempErr.Temporary() || isPacketTooBig(err)
}

func (t *udp) handlePacket(from *net.UDPAddr, buf []byte) error {
    pkt := ingressPacket{remoteAddr: from}
    if err := decodePacket(buf, &pkt); err != nil {
        glog.V(logger.Debug).Infof("Bad packet from %v: %v\n", from, err)
        return err
    }
    t.net.reqReadPacket(pkt)
    return nil
}

func decodePacket(buffer []byte, pkt *ingressPacket) error {
    if len(buffer) < headSize+1 {
        return errPacketTooSmall
    }
    buf := make([]byte, len(buffer))
    copy(buf, buffer)
    hash, sig, sigdata := buf[:macSize], buf[macSize:headSize], buf[headSize:]
    shouldhash := crypto.Keccak256(buf[macSize:])
    if !bytes.Equal(hash, shouldhash) {
        return errBadHash
    }
    fromID, err := recoverNodeID(crypto.Keccak256(buf[headSize:]), sig)
    if err != nil {
        return err
    }
    pkt.rawData = buf
    pkt.hash = hash
    pkt.remoteID = fromID
    switch pkt.ev = nodeEvent(sigdata[0]); pkt.ev {
    case pingPacket:
        pkt.data = new(ping)
    case pongPacket:
        pkt.data = new(pong)
    case findnodePacket:
        pkt.data = new(findnode)
    case neighborsPacket:
        pkt.data = new(neighbors)
    case findnodeHashPacket:
        pkt.data = new(findnodeHash)
    case topicRegisterPacket:
        pkt.data = new(topicRegister)
    case topicQueryPacket:
        pkt.data = new(topicQuery)
    case topicNodesPacket:
        pkt.data = new(topicNodes)
    default:
        return fmt.Errorf("unknown packet type: %d", sigdata[0])
    }
    s := rlp.NewStream(bytes.NewReader(sigdata[1:]), 0)
    err = s.Decode(pkt.data)
    return err
}