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path: root/p2p/discv5/net.go
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// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.

package discv5

import (
    "bytes"
    "crypto/ecdsa"
    "errors"
    "fmt"
    "net"
    "time"

    "github.com/ethereum/go-ethereum/common"
    "github.com/ethereum/go-ethereum/common/mclock"
    "github.com/ethereum/go-ethereum/crypto"
    "github.com/ethereum/go-ethereum/crypto/sha3"
    "github.com/ethereum/go-ethereum/log"
    "github.com/ethereum/go-ethereum/p2p/nat"
    "github.com/ethereum/go-ethereum/p2p/netutil"
    "github.com/ethereum/go-ethereum/rlp"
)

var (
    errInvalidEvent = errors.New("invalid in current state")
    errNoQuery      = errors.New("no pending query")
    errWrongAddress = errors.New("unknown sender address")
)

const (
    autoRefreshInterval   = 1 * time.Hour
    bucketRefreshInterval = 1 * time.Minute
    seedCount             = 30
    seedMaxAge            = 5 * 24 * time.Hour
    lowPort               = 1024
)

const testTopic = "foo"

const (
    printTestImgLogs = false
)

// Network manages the table and all protocol interaction.
type Network struct {
    db          *nodeDB // database of known nodes
    conn        transport
    netrestrict *netutil.Netlist

    closed           chan struct{}          // closed when loop is done
    closeReq         chan struct{}          // 'request to close'
    refreshReq       chan []*Node           // lookups ask for refresh on this channel
    refreshResp      chan (<-chan struct{}) // ...and get the channel to block on from this one
    read             chan ingressPacket     // ingress packets arrive here
    timeout          chan timeoutEvent
    queryReq         chan *findnodeQuery // lookups submit findnode queries on this channel
    tableOpReq       chan func()
    tableOpResp      chan struct{}
    topicRegisterReq chan topicRegisterReq
    topicSearchReq   chan topicSearchReq

    // State of the main loop.
    tab           *Table
    topictab      *topicTable
    ticketStore   *ticketStore
    nursery       []*Node
    nodes         map[NodeID]*Node // tracks active nodes with state != known
    timeoutTimers map[timeoutEvent]*time.Timer

    // Revalidation queues.
    // Nodes put on these queues will be pinged eventually.
    slowRevalidateQueue []*Node
    fastRevalidateQueue []*Node

    // Buffers for state transition.
    sendBuf []*ingressPacket
}

// transport is implemented by the UDP transport.
// it is an interface so we can test without opening lots of UDP
// sockets and without generating a private key.
type transport interface {
    sendPing(remote *Node, remoteAddr *net.UDPAddr, topics []Topic) (hash []byte)
    sendNeighbours(remote *Node, nodes []*Node)
    sendFindnodeHash(remote *Node, target common.Hash)
    sendTopicRegister(remote *Node, topics []Topic, topicIdx int, pong []byte)
    sendTopicNodes(remote *Node, queryHash common.Hash, nodes []*Node)

    send(remote *Node, ptype nodeEvent, p interface{}) (hash []byte)

    localAddr() *net.UDPAddr
    Close()
}

type findnodeQuery struct {
    remote   *Node
    target   common.Hash
    reply    chan<- []*Node
    nresults int // counter for received nodes
}

type topicRegisterReq struct {
    add   bool
    topic Topic
}

type topicSearchReq struct {
    topic  Topic
    found  chan<- *Node
    lookup chan<- bool
    delay  time.Duration
}

type topicSearchResult struct {
    target lookupInfo
    nodes  []*Node
}

type timeoutEvent struct {
    ev   nodeEvent
    node *Node
}

func newNetwork(conn transport, ourPubkey ecdsa.PublicKey, natm nat.Interface, dbPath string, netrestrict *netutil.Netlist) (*Network, error) {
    ourID := PubkeyID(&ourPubkey)

    var db *nodeDB
    if dbPath != "<no database>" {
        var err error
        if db, err = newNodeDB(dbPath, Version, ourID); err != nil {
            return nil, err
        }
    }

    tab := newTable(ourID, conn.localAddr())
    net := &Network{
        db:               db,
        conn:             conn,
        netrestrict:      netrestrict,
        tab:              tab,
        topictab:         newTopicTable(db, tab.self),
        ticketStore:      newTicketStore(),
        refreshReq:       make(chan []*Node),
        refreshResp:      make(chan (<-chan struct{})),
        closed:           make(chan struct{}),
        closeReq:         make(chan struct{}),
        read:             make(chan ingressPacket, 100),
        timeout:          make(chan timeoutEvent),
        timeoutTimers:    make(map[timeoutEvent]*time.Timer),
        tableOpReq:       make(chan func()),
        tableOpResp:      make(chan struct{}),
        queryReq:         make(chan *findnodeQuery),
        topicRegisterReq: make(chan topicRegisterReq),
        topicSearchReq:   make(chan topicSearchReq),
        nodes:            make(map[NodeID]*Node),
    }
    go net.loop()
    return net, nil
}

// Close terminates the network listener and flushes the node database.
func (net *Network) Close() {
    net.conn.Close()
    select {
    case <-net.closed:
    case net.closeReq <- struct{}{}:
        <-net.closed
    }
}

// Self returns the local node.
// The returned node should not be modified by the caller.
func (net *Network) Self() *Node {
    return net.tab.self
}

// ReadRandomNodes fills the given slice with random nodes from the
// table. It will not write the same node more than once. The nodes in
// the slice are copies and can be modified by the caller.
func (net *Network) ReadRandomNodes(buf []*Node) (n int) {
    net.reqTableOp(func() { n = net.tab.readRandomNodes(buf) })
    return n
}

// SetFallbackNodes sets the initial points of contact. These nodes
// are used to connect to the network if the table is empty and there
// are no known nodes in the database.
func (net *Network) SetFallbackNodes(nodes []*Node) error {
    nursery := make([]*Node, 0, len(nodes))
    for _, n := range nodes {
        if err := n.validateComplete(); err != nil {
            return fmt.Errorf("bad bootstrap/fallback node %q (%v)", n, err)
        }
        // Recompute cpy.sha because the node might not have been
        // created by NewNode or ParseNode.
        cpy := *n
        cpy.sha = crypto.Keccak256Hash(n.ID[:])
        nursery = append(nursery, &cpy)
    }
    net.reqRefresh(nursery)
    return nil
}

// Resolve searches for a specific node with the given ID.
// It returns nil if the node could not be found.
func (net *Network) Resolve(targetID NodeID) *Node {
    result := net.lookup(crypto.Keccak256Hash(targetID[:]), true)
    for _, n := range result {
        if n.ID == targetID {
            return n
        }
    }
    return nil
}

// Lookup performs a network search for nodes close
// to the given target. It approaches the target by querying
// nodes that are closer to it on each iteration.
// The given target does not need to be an actual node
// identifier.
//
// The local node may be included in the result.
func (net *Network) Lookup(targetID NodeID) []*Node {
    return net.lookup(crypto.Keccak256Hash(targetID[:]), false)
}

func (net *Network) lookup(target common.Hash, stopOnMatch bool) []*Node {
    var (
        asked          = make(map[NodeID]bool)
        seen           = make(map[NodeID]bool)
        reply          = make(chan []*Node, alpha)
        result         = nodesByDistance{target: target}
        pendingQueries = 0
    )
    // Get initial answers from the local node.
    result.push(net.tab.self, bucketSize)
    for {
        // Ask the α closest nodes that we haven't asked yet.
        for i := 0; i < len(result.entries) && pendingQueries < alpha; i++ {
            n := result.entries[i]
            if !asked[n.ID] {
                asked[n.ID] = true
                pendingQueries++
                net.reqQueryFindnode(n, target, reply)
            }
        }
        if pendingQueries == 0 {
            // We have asked all closest nodes, stop the search.
            break
        }
        // Wait for the next reply.
        select {
        case nodes := <-reply:
            for _, n := range nodes {
                if n != nil && !seen[n.ID] {
                    seen[n.ID] = true
                    result.push(n, bucketSize)
                    if stopOnMatch && n.sha == target {
                        return result.entries
                    }
                }
            }
            pendingQueries--
        case <-time.After(respTimeout):
            // forget all pending requests, start new ones
            pendingQueries = 0
            reply = make(chan []*Node, alpha)
        }
    }
    return result.entries
}

func (net *Network) RegisterTopic(topic Topic, stop <-chan struct{}) {
    select {
    case net.topicRegisterReq <- topicRegisterReq{true, topic}:
    case <-net.closed:
        return
    }
    select {
    case <-net.closed:
    case <-stop:
        select {
        case net.topicRegisterReq <- topicRegisterReq{false, topic}:
        case <-net.closed:
        }
    }
}

func (net *Network) SearchTopic(topic Topic, setPeriod <-chan time.Duration, found chan<- *Node, lookup chan<- bool) {
    for {
        select {
        case <-net.closed:
            return
        case delay, ok := <-setPeriod:
            select {
            case net.topicSearchReq <- topicSearchReq{topic: topic, found: found, lookup: lookup, delay: delay}:
            case <-net.closed:
                return
            }
            if !ok {
                return
            }
        }
    }
}

func (net *Network) reqRefresh(nursery []*Node) <-chan struct{} {
    select {
    case net.refreshReq <- nursery:
        return <-net.refreshResp
    case <-net.closed:
        return net.closed
    }
}

func (net *Network) reqQueryFindnode(n *Node, target common.Hash, reply chan []*Node) bool {
    q := &findnodeQuery{remote: n, target: target, reply: reply}
    select {
    case net.queryReq <- q:
        return true
    case <-net.closed:
        return false
    }
}

func (net *Network) reqReadPacket(pkt ingressPacket) {
    select {
    case net.read <- pkt:
    case <-net.closed:
    }
}

func (net *Network) reqTableOp(f func()) (called bool) {
    select {
    case net.tableOpReq <- f:
        <-net.tableOpResp
        return true
    case <-net.closed:
        return false
    }
}

// TODO: external address handling.

type topicSearchInfo struct {
    lookupChn chan<- bool
    period    time.Duration
}

const maxSearchCount = 5

func (net *Network) loop() {
    var (
        refreshTimer       = time.NewTicker(autoRefreshInterval)
        bucketRefreshTimer = time.NewTimer(bucketRefreshInterval)
        refreshDone        chan struct{} // closed when the 'refresh' lookup has ended
    )

    // Tracking the next ticket to register.
    var (
        nextTicket        *ticketRef
        nextRegisterTimer *time.Timer
        nextRegisterTime  <-chan time.Time
    )
    defer func() {
        if nextRegisterTimer != nil {
            nextRegisterTimer.Stop()
        }
    }()
    resetNextTicket := func() {
        ticket, timeout := net.ticketStore.nextFilteredTicket()
        if nextTicket != ticket {
            nextTicket = ticket
            if nextRegisterTimer != nil {
                nextRegisterTimer.Stop()
                nextRegisterTime = nil
            }
            if ticket != nil {
                nextRegisterTimer = time.NewTimer(timeout)
                nextRegisterTime = nextRegisterTimer.C
            }
        }
    }

    // Tracking registration and search lookups.
    var (
        topicRegisterLookupTarget lookupInfo
        topicRegisterLookupDone   chan []*Node
        topicRegisterLookupTick   = time.NewTimer(0)
        searchReqWhenRefreshDone  []topicSearchReq
        searchInfo                = make(map[Topic]topicSearchInfo)
        activeSearchCount         int
    )
    topicSearchLookupDone := make(chan topicSearchResult, 100)
    topicSearch := make(chan Topic, 100)
    <-topicRegisterLookupTick.C

    statsDump := time.NewTicker(10 * time.Second)

loop:
    for {
        resetNextTicket()

        select {
        case <-net.closeReq:
            log.Trace("<-net.closeReq")
            break loop

        // Ingress packet handling.
        case pkt := <-net.read:
            //fmt.Println("read", pkt.ev)
            log.Trace("<-net.read")
            n := net.internNode(&pkt)
            prestate := n.state
            status := "ok"
            if err := net.handle(n, pkt.ev, &pkt); err != nil {
                status = err.Error()
            }
            log.Trace("", "msg", log.Lazy{Fn: func() string {
                return fmt.Sprintf("<<< (%d) %v from %x@%v: %v -> %v (%v)",
                    net.tab.count, pkt.ev, pkt.remoteID[:8], pkt.remoteAddr, prestate, n.state, status)
            }})
            // TODO: persist state if n.state goes >= known, delete if it goes <= known

        // State transition timeouts.
        case timeout := <-net.timeout:
            log.Trace("<-net.timeout")
            if net.timeoutTimers[timeout] == nil {
                // Stale timer (was aborted).
                continue
            }
            delete(net.timeoutTimers, timeout)
            prestate := timeout.node.state
            status := "ok"
            if err := net.handle(timeout.node, timeout.ev, nil); err != nil {
                status = err.Error()
            }
            log.Trace("", "msg", log.Lazy{Fn: func() string {
                return fmt.Sprintf("--- (%d) %v for %x@%v: %v -> %v (%v)",
                    net.tab.count, timeout.ev, timeout.node.ID[:8], timeout.node.addr(), prestate, timeout.node.state, status)
            }})

        // Querying.
        case q := <-net.queryReq:
            log.Trace("<-net.queryReq")
            if !q.start(net) {
                q.remote.deferQuery(q)
            }

        // Interacting with the table.
        case f := <-net.tableOpReq:
            log.Trace("<-net.tableOpReq")
            f()
            net.tableOpResp <- struct{}{}

        // Topic registration stuff.
        case req := <-net.topicRegisterReq:
            log.Trace("<-net.topicRegisterReq")
            if !req.add {
                net.ticketStore.removeRegisterTopic(req.topic)
                continue
            }
            net.ticketStore.addTopic(req.topic, true)
            // If we're currently waiting idle (nothing to look up), give the ticket store a
            // chance to start it sooner. This should speed up convergence of the radius
            // determination for new topics.
            // if topicRegisterLookupDone == nil {
            if topicRegisterLookupTarget.target == (common.Hash{}) {
                log.Trace("topicRegisterLookupTarget == null")
                if topicRegisterLookupTick.Stop() {
                    <-topicRegisterLookupTick.C
                }
                target, delay := net.ticketStore.nextRegisterLookup()
                topicRegisterLookupTarget = target
                topicRegisterLookupTick.Reset(delay)
            }

        case nodes := <-topicRegisterLookupDone:
            log.Trace("<-topicRegisterLookupDone")
            net.ticketStore.registerLookupDone(topicRegisterLookupTarget, nodes, func(n *Node) []byte {
                net.ping(n, n.addr())
                return n.pingEcho
            })
            target, delay := net.ticketStore.nextRegisterLookup()
            topicRegisterLookupTarget = target
            topicRegisterLookupTick.Reset(delay)
            topicRegisterLookupDone = nil

        case <-topicRegisterLookupTick.C:
            log.Trace("<-topicRegisterLookupTick")
            if (topicRegisterLookupTarget.target == common.Hash{}) {
                target, delay := net.ticketStore.nextRegisterLookup()
                topicRegisterLookupTarget = target
                topicRegisterLookupTick.Reset(delay)
                topicRegisterLookupDone = nil
            } else {
                topicRegisterLookupDone = make(chan []*Node)
                target := topicRegisterLookupTarget.target
                go func() { topicRegisterLookupDone <- net.lookup(target, false) }()
            }

        case <-nextRegisterTime:
            log.Trace("<-nextRegisterTime")
            net.ticketStore.ticketRegistered(*nextTicket)
            //fmt.Println("sendTopicRegister", nextTicket.t.node.addr().String(), nextTicket.t.topics, nextTicket.idx, nextTicket.t.pong)
            net.conn.sendTopicRegister(nextTicket.t.node, nextTicket.t.topics, nextTicket.idx, nextTicket.t.pong)

        case req := <-net.topicSearchReq:
            if refreshDone == nil {
                log.Trace("<-net.topicSearchReq")
                info, ok := searchInfo[req.topic]
                if ok {
                    if req.delay == time.Duration(0) {
                        delete(searchInfo, req.topic)
                        net.ticketStore.removeSearchTopic(req.topic)
                    } else {
                        info.period = req.delay
                        searchInfo[req.topic] = info
                    }
                    continue
                }
                if req.delay != time.Duration(0) {
                    var info topicSearchInfo
                    info.period = req.delay
                    info.lookupChn = req.lookup
                    searchInfo[req.topic] = info
                    net.ticketStore.addSearchTopic(req.topic, req.found)
                    topicSearch <- req.topic
                }
            } else {
                searchReqWhenRefreshDone = append(searchReqWhenRefreshDone, req)
            }

        case topic := <-topicSearch:
            if activeSearchCount < maxSearchCount {
                activeSearchCount++
                target := net.ticketStore.nextSearchLookup(topic)
                go func() {
                    nodes := net.lookup(target.target, false)
                    topicSearchLookupDone <- topicSearchResult{target: target, nodes: nodes}
                }()
            }
            period := searchInfo[topic].period
            if period != time.Duration(0) {
                go func() {
                    time.Sleep(period)
                    topicSearch <- topic
                }()
            }

        case res := <-topicSearchLookupDone:
            activeSearchCount--
            if lookupChn := searchInfo[res.target.topic].lookupChn; lookupChn != nil {
                lookupChn <- net.ticketStore.radius[res.target.topic].converged
            }
            net.ticketStore.searchLookupDone(res.target, res.nodes, func(n *Node) []byte {
                net.ping(n, n.addr())
                return n.pingEcho
            }, func(n *Node, topic Topic) []byte {
                if n.state == known {
                    return net.conn.send(n, topicQueryPacket, topicQuery{Topic: topic}) // TODO: set expiration
                } else {
                    if n.state == unknown {
                        net.ping(n, n.addr())
                    }
                    return nil
                }
            })

        case <-statsDump.C:
            log.Trace("<-statsDump.C")
            /*r, ok := net.ticketStore.radius[testTopic]
            if !ok {
                fmt.Printf("(%x) no radius @ %v\n", net.tab.self.ID[:8], time.Now())
            } else {
                topics := len(net.ticketStore.tickets)
                tickets := len(net.ticketStore.nodes)
                rad := r.radius / (maxRadius/10000+1)
                fmt.Printf("(%x) topics:%d radius:%d tickets:%d @ %v\n", net.tab.self.ID[:8], topics, rad, tickets, time.Now())
            }*/

            tm := mclock.Now()
            for topic, r := range net.ticketStore.radius {
                if printTestImgLogs {
                    rad := r.radius / (maxRadius/1000000 + 1)
                    minrad := r.minRadius / (maxRadius/1000000 + 1)
                    fmt.Printf("*R %d %v %016x %v\n", tm/1000000, topic, net.tab.self.sha[:8], rad)
                    fmt.Printf("*MR %d %v %016x %v\n", tm/1000000, topic, net.tab.self.sha[:8], minrad)
                }
            }
            for topic, t := range net.topictab.topics {
                wp := t.wcl.nextWaitPeriod(tm)
                if printTestImgLogs {
                    fmt.Printf("*W %d %v %016x %d\n", tm/1000000, topic, net.tab.self.sha[:8], wp/1000000)
                }
            }

        // Periodic / lookup-initiated bucket refresh.
        case <-refreshTimer.C:
            log.Trace("<-refreshTimer.C")
            // TODO: ideally we would start the refresh timer after
            // fallback nodes have been set for the first time.
            if refreshDone == nil {
                refreshDone = make(chan struct{})
                net.refresh(refreshDone)
            }
        case <-bucketRefreshTimer.C:
            target := net.tab.chooseBucketRefreshTarget()
            go func() {
                net.lookup(target, false)
                bucketRefreshTimer.Reset(bucketRefreshInterval)
            }()
        case newNursery := <-net.refreshReq:
            log.Trace("<-net.refreshReq")
            if newNursery != nil {
                net.nursery = newNursery
            }
            if refreshDone == nil {
                refreshDone = make(chan struct{})
                net.refresh(refreshDone)
            }
            net.refreshResp <- refreshDone
        case <-refreshDone:
            log.Trace("<-net.refreshDone")
            refreshDone = nil
            list := searchReqWhenRefreshDone
            searchReqWhenRefreshDone = nil
            go func() {
                for _, req := range list {
                    net.topicSearchReq <- req
                }
            }()
        }
    }
    log.Trace("loop stopped")

    log.Debug(fmt.Sprintf("shutting down"))
    if net.conn != nil {
        net.conn.Close()
    }
    if refreshDone != nil {
        // TODO: wait for pending refresh.
        //<-refreshResults
    }
    // Cancel all pending timeouts.
    for _, timer := range net.timeoutTimers {
        timer.Stop()
    }
    if net.db != nil {
        net.db.close()
    }
    close(net.closed)
}

// Everything below runs on the Network.loop goroutine
// and can modify Node, Table and Network at any time without locking.

func (net *Network) refresh(done chan<- struct{}) {
    var seeds []*Node
    if net.db != nil {
        seeds = net.db.querySeeds(seedCount, seedMaxAge)
    }
    if len(seeds) == 0 {
        seeds = net.nursery
    }
    if len(seeds) == 0 {
        log.Trace("no seed nodes found")
        close(done)
        return
    }
    for _, n := range seeds {
        log.Debug("", "msg", log.Lazy{Fn: func() string {
            var age string
            if net.db != nil {
                age = time.Since(net.db.lastPong(n.ID)).String()
            } else {
                age = "unknown"
            }
            return fmt.Sprintf("seed node (age %s): %v", age, n)
        }})
        n = net.internNodeFromDB(n)
        if n.state == unknown {
            net.transition(n, verifyinit)
        }
        // Force-add the seed node so Lookup does something.
        // It will be deleted again if verification fails.
        net.tab.add(n)
    }
    // Start self lookup to fill up the buckets.
    go func() {
        net.Lookup(net.tab.self.ID)
        close(done)
    }()
}

// Node Interning.

func (net *Network) internNode(pkt *ingressPacket) *Node {
    if n := net.nodes[pkt.remoteID]; n != nil {
        n.IP = pkt.remoteAddr.IP
        n.UDP = uint16(pkt.remoteAddr.Port)
        n.TCP = uint16(pkt.remoteAddr.Port)
        return n
    }
    n := NewNode(pkt.remoteID, pkt.remoteAddr.IP, uint16(pkt.remoteAddr.Port), uint16(pkt.remoteAddr.Port))
    n.state = unknown
    net.nodes[pkt.remoteID] = n
    return n
}

func (net *Network) internNodeFromDB(dbn *Node) *Node {
    if n := net.nodes[dbn.ID]; n != nil {
        return n
    }
    n := NewNode(dbn.ID, dbn.IP, dbn.UDP, dbn.TCP)
    n.state = unknown
    net.nodes[n.ID] = n
    return n
}

func (net *Network) internNodeFromNeighbours(sender *net.UDPAddr, rn rpcNode) (n *Node, err error) {
    if rn.ID == net.tab.self.ID {
        return nil, errors.New("is self")
    }
    if rn.UDP <= lowPort {
        return nil, errors.New("low port")
    }
    n = net.nodes[rn.ID]
    if n == nil {
        // We haven't seen this node before.
        n, err = nodeFromRPC(sender, rn)
        if net.netrestrict != nil && !net.netrestrict.Contains(n.IP) {
            return n, errors.New("not contained in netrestrict whitelist")
        }
        if err == nil {
            n.state = unknown
            net.nodes[n.ID] = n
        }
        return n, err
    }
    if !n.IP.Equal(rn.IP) || n.UDP != rn.UDP || n.TCP != rn.TCP {
        err = fmt.Errorf("metadata mismatch: got %v, want %v", rn, n)
    }
    return n, err
}

// nodeNetGuts is embedded in Node and contains fields.
type nodeNetGuts struct {
    // This is a cached copy of sha3(ID) which is used for node
    // distance calculations. This is part of Node in order to make it
    // possible to write tests that need a node at a certain distance.
    // In those tests, the content of sha will not actually correspond
    // with ID.
    sha common.Hash

    // State machine fields. Access to these fields
    // is restricted to the Network.loop goroutine.
    state             *nodeState
    pingEcho          []byte           // hash of last ping sent by us
    pingTopics        []Topic          // topic set sent by us in last ping
    deferredQueries   []*findnodeQuery // queries that can't be sent yet
    pendingNeighbours *findnodeQuery   // current query, waiting for reply
    queryTimeouts     int
}

func (n *nodeNetGuts) deferQuery(q *findnodeQuery) {
    n.deferredQueries = append(n.deferredQueries, q)
}

func (n *nodeNetGuts) startNextQuery(net *Network) {
    if len(n.deferredQueries) == 0 {
        return
    }
    nextq := n.deferredQueries[0]
    if nextq.start(net) {
        n.deferredQueries = append(n.deferredQueries[:0], n.deferredQueries[1:]...)
    }
}

func (q *findnodeQuery) start(net *Network) bool {
    // Satisfy queries against the local node directly.
    if q.remote == net.tab.self {
        closest := net.tab.closest(crypto.Keccak256Hash(q.target[:]), bucketSize)
        q.reply <- closest.entries
        return true
    }
    if q.remote.state.canQuery && q.remote.pendingNeighbours == nil {
        net.conn.sendFindnodeHash(q.remote, q.target)
        net.timedEvent(respTimeout, q.remote, neighboursTimeout)
        q.remote.pendingNeighbours = q
        return true
    }
    // If the node is not known yet, it won't accept queries.
    // Initiate the transition to known.
    // The request will be sent later when the node reaches known state.
    if q.remote.state == unknown {
        net.transition(q.remote, verifyinit)
    }
    return false
}

// Node Events (the input to the state machine).

type nodeEvent uint

//go:generate stringer -type=nodeEvent

const (
    invalidEvent nodeEvent = iota // zero is reserved

    // Packet type events.
    // These correspond to packet types in the UDP protocol.
    pingPacket
    pongPacket
    findnodePacket
    neighborsPacket
    findnodeHashPacket
    topicRegisterPacket
    topicQueryPacket
    topicNodesPacket

    // Non-packet events.
    // Event values in this category are allocated outside
    // the packet type range (packet types are encoded as a single byte).
    pongTimeout nodeEvent = iota + 256
    pingTimeout
    neighboursTimeout
)

// Node State Machine.

type nodeState struct {
    name     string
    handle   func(*Network, *Node, nodeEvent, *ingressPacket) (next *nodeState, err error)
    enter    func(*Network, *Node)
    canQuery bool
}

func (s *nodeState) String() string {
    return s.name
}

var (
    unknown          *nodeState
    verifyinit       *nodeState
    verifywait       *nodeState
    remoteverifywait *nodeState
    known            *nodeState
    contested        *nodeState
    unresponsive     *nodeState
)

func init() {
    unknown = &nodeState{
        name: "unknown",
        enter: func(net *Network, n *Node) {
            net.tab.delete(n)
            n.pingEcho = nil
            // Abort active queries.
            for _, q := range n.deferredQueries {
                q.reply <- nil
            }
            n.deferredQueries = nil
            if n.pendingNeighbours != nil {
                n.pendingNeighbours.reply <- nil
                n.pendingNeighbours = nil
            }
            n.queryTimeouts = 0
        },
        handle: func(net *Network, n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
            switch ev {
            case pingPacket:
                net.handlePing(n, pkt)
                net.ping(n, pkt.remoteAddr)
                return verifywait, nil
            default:
                return unknown, errInvalidEvent
            }
        },
    }

    verifyinit = &nodeState{
        name: "verifyinit",
        enter: func(net *Network, n *Node) {
            net.ping(n, n.addr())
        },
        handle: func(net *Network, n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
            switch ev {
            case pingPacket:
                net.handlePing(n, pkt)
                return verifywait, nil
            case pongPacket:
                err := net.handleKnownPong(n, pkt)
                return remoteverifywait, err
            case pongTimeout:
                return unknown, nil
            default:
                return verifyinit, errInvalidEvent
            }
        },
    }

    verifywait = &nodeState{
        name: "verifywait",
        handle: func(net *Network, n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
            switch ev {
            case pingPacket:
                net.handlePing(n, pkt)
                return verifywait, nil
            case pongPacket:
                err := net.handleKnownPong(n, pkt)
                return known, err
            case pongTimeout:
                return unknown, nil
            default:
                return verifywait, errInvalidEvent
            }
        },
    }

    remoteverifywait = &nodeState{
        name: "remoteverifywait",
        enter: func(net *Network, n *Node) {
            net.timedEvent(respTimeout, n, pingTimeout)
        },
        handle: func(net *Network, n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
            switch ev {
            case pingPacket:
                net.handlePing(n, pkt)
                return remoteverifywait, nil
            case pingTimeout:
                return known, nil
            default:
                return remoteverifywait, errInvalidEvent
            }
        },
    }

    known = &nodeState{
        name:     "known",
        canQuery: true,
        enter: func(net *Network, n *Node) {
            n.queryTimeouts = 0
            n.startNextQuery(net)
            // Insert into the table and start revalidation of the last node
            // in the bucket if it is full.
            last := net.tab.add(n)
            if last != nil && last.state == known {
                // TODO: do this asynchronously
                net.transition(last, contested)
            }
        },
        handle: func(net *Network, n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
            switch ev {
            case pingPacket:
                net.handlePing(n, pkt)
                return known, nil
            case pongPacket:
                err := net.handleKnownPong(n, pkt)
                return known, err
            default:
                return net.handleQueryEvent(n, ev, pkt)
            }
        },
    }

    contested = &nodeState{
        name:     "contested",
        canQuery: true,
        enter: func(net *Network, n *Node) {
            net.ping(n, n.addr())
        },
        handle: func(net *Network, n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
            switch ev {
            case pongPacket:
                // Node is still alive.
                err := net.handleKnownPong(n, pkt)
                return known, err
            case pongTimeout:
                net.tab.deleteReplace(n)
                return unresponsive, nil
            case pingPacket:
                net.handlePing(n, pkt)
                return contested, nil
            default:
                return net.handleQueryEvent(n, ev, pkt)
            }
        },
    }

    unresponsive = &nodeState{
        name:     "unresponsive",
        canQuery: true,
        handle: func(net *Network, n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
            switch ev {
            case pingPacket:
                net.handlePing(n, pkt)
                return known, nil
            case pongPacket:
                err := net.handleKnownPong(n, pkt)
                return known, err
            default:
                return net.handleQueryEvent(n, ev, pkt)
            }
        },
    }
}

// handle processes packets sent by n and events related to n.
func (net *Network) handle(n *Node, ev nodeEvent, pkt *ingressPacket) error {
    //fmt.Println("handle", n.addr().String(), n.state, ev)
    if pkt != nil {
        if err := net.checkPacket(n, ev, pkt); err != nil {
            //fmt.Println("check err:", err)
            return err
        }
        // Start the background expiration goroutine after the first
        // successful communication. Subsequent calls have no effect if it
        // is already running. We do this here instead of somewhere else
        // so that the search for seed nodes also considers older nodes
        // that would otherwise be removed by the expirer.
        if net.db != nil {
            net.db.ensureExpirer()
        }
    }
    if n.state == nil {
        n.state = unknown //???
    }
    next, err := n.state.handle(net, n, ev, pkt)
    net.transition(n, next)
    //fmt.Println("new state:", n.state)
    return err
}

func (net *Network) checkPacket(n *Node, ev nodeEvent, pkt *ingressPacket) error {
    // Replay prevention checks.
    switch ev {
    case pingPacket, findnodeHashPacket, neighborsPacket:
        // TODO: check date is > last date seen
        // TODO: check ping version
    case pongPacket:
        if !bytes.Equal(pkt.data.(*pong).ReplyTok, n.pingEcho) {
            // fmt.Println("pong reply token mismatch")
            return fmt.Errorf("pong reply token mismatch")
        }
        n.pingEcho = nil
    }
    // Address validation.
    // TODO: Ideally we would do the following:
    //  - reject all packets with wrong address except ping.
    //  - for ping with new address, transition to verifywait but keep the
    //    previous node (with old address) around. if the new one reaches known,
    //    swap it out.
    return nil
}

func (net *Network) transition(n *Node, next *nodeState) {
    if n.state != next {
        n.state = next
        if next.enter != nil {
            next.enter(net, n)
        }
    }

    // TODO: persist/unpersist node
}

func (net *Network) timedEvent(d time.Duration, n *Node, ev nodeEvent) {
    timeout := timeoutEvent{ev, n}
    net.timeoutTimers[timeout] = time.AfterFunc(d, func() {
        select {
        case net.timeout <- timeout:
        case <-net.closed:
        }
    })
}

func (net *Network) abortTimedEvent(n *Node, ev nodeEvent) {
    timer := net.timeoutTimers[timeoutEvent{ev, n}]
    if timer != nil {
        timer.Stop()
        delete(net.timeoutTimers, timeoutEvent{ev, n})
    }
}

func (net *Network) ping(n *Node, addr *net.UDPAddr) {
    //fmt.Println("ping", n.addr().String(), n.ID.String(), n.sha.Hex())
    if n.pingEcho != nil || n.ID == net.tab.self.ID {
        //fmt.Println(" not sent")
        return
    }
    log.Trace("Pinging remote node", "node", n.ID)
    n.pingTopics = net.ticketStore.regTopicSet()
    n.pingEcho = net.conn.sendPing(n, addr, n.pingTopics)
    net.timedEvent(respTimeout, n, pongTimeout)
}

func (net *Network) handlePing(n *Node, pkt *ingressPacket) {
    log.Trace("Handling remote ping", "node", n.ID)
    ping := pkt.data.(*ping)
    n.TCP = ping.From.TCP
    t := net.topictab.getTicket(n, ping.Topics)

    pong := &pong{
        To:         makeEndpoint(n.addr(), n.TCP), // TODO: maybe use known TCP port from DB
        ReplyTok:   pkt.hash,
        Expiration: uint64(time.Now().Add(expiration).Unix()),
    }
    ticketToPong(t, pong)
    net.conn.send(n, pongPacket, pong)
}

func (net *Network) handleKnownPong(n *Node, pkt *ingressPacket) error {
    log.Trace("Handling known pong", "node", n.ID)
    net.abortTimedEvent(n, pongTimeout)
    now := mclock.Now()
    ticket, err := pongToTicket(now, n.pingTopics, n, pkt)
    if err == nil {
        // fmt.Printf("(%x) ticket: %+v\n", net.tab.self.ID[:8], pkt.data)
        net.ticketStore.addTicket(now, pkt.data.(*pong).ReplyTok, ticket)
    } else {
        log.Trace("Failed to convert pong to ticket", "err", err)
    }
    n.pingEcho = nil
    n.pingTopics = nil
    return err
}

func (net *Network) handleQueryEvent(n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
    switch ev {
    case findnodePacket:
        target := crypto.Keccak256Hash(pkt.data.(*findnode).Target[:])
        results := net.tab.closest(target, bucketSize).entries
        net.conn.sendNeighbours(n, results)
        return n.state, nil
    case neighborsPacket:
        err := net.handleNeighboursPacket(n, pkt)
        return n.state, err
    case neighboursTimeout:
        if n.pendingNeighbours != nil {
            n.pendingNeighbours.reply <- nil
            n.pendingNeighbours = nil
        }
        n.queryTimeouts++
        if n.queryTimeouts > maxFindnodeFailures && n.state == known {
            return contested, errors.New("too many timeouts")
        }
        return n.state, nil

    // v5

    case findnodeHashPacket:
        results := net.tab.closest(pkt.data.(*findnodeHash).Target, bucketSize).entries
        net.conn.sendNeighbours(n, results)
        return n.state, nil
    case topicRegisterPacket:
        //fmt.Println("got topicRegisterPacket")
        regdata := pkt.data.(*topicRegister)
        pong, err := net.checkTopicRegister(regdata)
        if err != nil {
            //fmt.Println(err)
            return n.state, fmt.Errorf("bad waiting ticket: %v", err)
        }
        net.topictab.useTicket(n, pong.TicketSerial, regdata.Topics, int(regdata.Idx), pong.Expiration, pong.WaitPeriods)
        return n.state, nil
    case topicQueryPacket:
        // TODO: handle expiration
        topic := pkt.data.(*topicQuery).Topic
        results := net.topictab.getEntries(topic)
        if _, ok := net.ticketStore.tickets[topic]; ok {
            results = append(results, net.tab.self) // we're not registering in our own table but if we're advertising, return ourselves too
        }
        if len(results) > 10 {
            results = results[:10]
        }
        var hash common.Hash
        copy(hash[:], pkt.hash)
        net.conn.sendTopicNodes(n, hash, results)
        return n.state, nil
    case topicNodesPacket:
        p := pkt.data.(*topicNodes)
        if net.ticketStore.gotTopicNodes(n, p.Echo, p.Nodes) {
            n.queryTimeouts++
            if n.queryTimeouts > maxFindnodeFailures && n.state == known {
                return contested, errors.New("too many timeouts")
            }
        }
        return n.state, nil

    default:
        return n.state, errInvalidEvent
    }
}

func (net *Network) checkTopicRegister(data *topicRegister) (*pong, error) {
    var pongpkt ingressPacket
    if err := decodePacket(data.Pong, &pongpkt); err != nil {
        return nil, err
    }
    if pongpkt.ev != pongPacket {
        return nil, errors.New("is not pong packet")
    }
    if pongpkt.remoteID != net.tab.self.ID {
        return nil, errors.New("not signed by us")
    }
    // check that we previously authorised all topics
    // that the other side is trying to register.
    if rlpHash(data.Topics) != pongpkt.data.(*pong).TopicHash {
        return nil, errors.New("topic hash mismatch")
    }
    if data.Idx < 0 || int(data.Idx) >= len(data.Topics) {
        return nil, errors.New("topic index out of range")
    }
    return pongpkt.data.(*pong), nil
}

func rlpHash(x interface{}) (h common.Hash) {
    hw := sha3.NewKeccak256()
    rlp.Encode(hw, x)
    hw.Sum(h[:0])
    return h
}

func (net *Network) handleNeighboursPacket(n *Node, pkt *ingressPacket) error {
    if n.pendingNeighbours == nil {
        return errNoQuery
    }
    net.abortTimedEvent(n, neighboursTimeout)

    req := pkt.data.(*neighbors)
    nodes := make([]*Node, len(req.Nodes))
    for i, rn := range req.Nodes {
        nn, err := net.internNodeFromNeighbours(pkt.remoteAddr, rn)
        if err != nil {
            log.Debug(fmt.Sprintf("invalid neighbour (%v) from %x@%v: %v", rn.IP, n.ID[:8], pkt.remoteAddr, err))
            continue
        }
        nodes[i] = nn
        // Start validation of query results immediately.
        // This fills the table quickly.
        // TODO: generates way too many packets, maybe do it via queue.
        if nn.state == unknown {
            net.transition(nn, verifyinit)
        }
    }
    // TODO: don't ignore second packet
    n.pendingNeighbours.reply <- nodes
    n.pendingNeighbours = nil
    // Now that this query is done, start the next one.
    n.startNextQuery(net)
    return nil
}