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// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.

package light

import (
    "context"
    "errors"
    "math/big"
    "sync"
    "sync/atomic"
    "time"

    "github.com/dexon-foundation/dexon/common"
    "github.com/dexon-foundation/dexon/consensus"
    "github.com/dexon-foundation/dexon/core"
    "github.com/dexon-foundation/dexon/core/rawdb"
    "github.com/dexon-foundation/dexon/core/state"
    "github.com/dexon-foundation/dexon/core/types"
    "github.com/dexon-foundation/dexon/ethdb"
    "github.com/dexon-foundation/dexon/event"
    "github.com/dexon-foundation/dexon/log"
    "github.com/dexon-foundation/dexon/params"
    "github.com/dexon-foundation/dexon/rlp"
    "github.com/hashicorp/golang-lru"
)

var (
    bodyCacheLimit  = 256
    blockCacheLimit = 256
)

// LightChain represents a canonical chain that by default only handles block
// headers, downloading block bodies and receipts on demand through an ODR
// interface. It only does header validation during chain insertion.
type LightChain struct {
    hc            *core.HeaderChain
    indexerConfig *IndexerConfig
    chainDb       ethdb.Database
    odr           OdrBackend
    chainFeed     event.Feed
    chainSideFeed event.Feed
    chainHeadFeed event.Feed
    scope         event.SubscriptionScope
    genesisBlock  *types.Block

    mu      sync.RWMutex
    chainmu sync.RWMutex

    bodyCache    *lru.Cache // Cache for the most recent block bodies
    bodyRLPCache *lru.Cache // Cache for the most recent block bodies in RLP encoded format
    blockCache   *lru.Cache // Cache for the most recent entire blocks

    quit    chan struct{}
    running int32 // running must be called automically
    // procInterrupt must be atomically called
    procInterrupt int32 // interrupt signaler for block processing
    wg            sync.WaitGroup

    engine consensus.Engine
}

// NewLightChain returns a fully initialised light chain using information
// available in the database. It initialises the default Ethereum header
// validator.
func NewLightChain(odr OdrBackend, config *params.ChainConfig, engine consensus.Engine) (*LightChain, error) {
    bodyCache, _ := lru.New(bodyCacheLimit)
    bodyRLPCache, _ := lru.New(bodyCacheLimit)
    blockCache, _ := lru.New(blockCacheLimit)

    bc := &LightChain{
        chainDb:       odr.Database(),
        indexerConfig: odr.IndexerConfig(),
        odr:           odr,
        quit:          make(chan struct{}),
        bodyCache:     bodyCache,
        bodyRLPCache:  bodyRLPCache,
        blockCache:    blockCache,
        engine:        engine,
    }
    var err error
    bc.hc, err = core.NewHeaderChain(odr.Database(), config, bc.engine, bc.getProcInterrupt)
    if err != nil {
        return nil, err
    }
    bc.genesisBlock, _ = bc.GetBlockByNumber(NoOdr, 0)
    if bc.genesisBlock == nil {
        return nil, core.ErrNoGenesis
    }
    if cp, ok := trustedCheckpoints[bc.genesisBlock.Hash()]; ok {
        bc.addTrustedCheckpoint(cp)
    }
    if err := bc.loadLastState(); err != nil {
        return nil, err
    }
    // Check the current state of the block hashes and make sure that we do not have any of the bad blocks in our chain
    for hash := range core.BadHashes {
        if header := bc.GetHeaderByHash(hash); header != nil {
            log.Error("Found bad hash, rewinding chain", "number", header.Number, "hash", header.ParentHash)
            bc.SetHead(header.Number.Uint64() - 1)
            log.Error("Chain rewind was successful, resuming normal operation")
        }
    }
    return bc, nil
}

// addTrustedCheckpoint adds a trusted checkpoint to the blockchain
func (self *LightChain) addTrustedCheckpoint(cp *params.TrustedCheckpoint) {
    if self.odr.ChtIndexer() != nil {
        StoreChtRoot(self.chainDb, cp.SectionIndex, cp.SectionHead, cp.CHTRoot)
        self.odr.ChtIndexer().AddCheckpoint(cp.SectionIndex, cp.SectionHead)
    }
    if self.odr.BloomTrieIndexer() != nil {
        StoreBloomTrieRoot(self.chainDb, cp.SectionIndex, cp.SectionHead, cp.BloomRoot)
        self.odr.BloomTrieIndexer().AddCheckpoint(cp.SectionIndex, cp.SectionHead)
    }
    if self.odr.BloomIndexer() != nil {
        self.odr.BloomIndexer().AddCheckpoint(cp.SectionIndex, cp.SectionHead)
    }
    log.Info("Added trusted checkpoint", "chain", cp.Name, "block", (cp.SectionIndex+1)*self.indexerConfig.ChtSize-1, "hash", cp.SectionHead)
}

func (self *LightChain) getProcInterrupt() bool {
    return atomic.LoadInt32(&self.procInterrupt) == 1
}

// Odr returns the ODR backend of the chain
func (self *LightChain) Odr() OdrBackend {
    return self.odr
}

// loadLastState loads the last known chain state from the database. This method
// assumes that the chain manager mutex is held.
func (self *LightChain) loadLastState() error {
    if head := rawdb.ReadHeadHeaderHash(self.chainDb); head == (common.Hash{}) {
        // Corrupt or empty database, init from scratch
        self.Reset()
    } else {
        if header := self.GetHeaderByHash(head); header != nil {
            self.hc.SetCurrentHeader(header)
        }
    }

    // Issue a status log and return
    header := self.hc.CurrentHeader()
    headerTd := self.GetTd(header.Hash(), header.Number.Uint64())
    log.Info("Loaded most recent local header", "number", header.Number, "hash", header.Hash(), "td", headerTd, "age", common.PrettyAge(time.Unix(int64(header.Time), 0)))

    return nil
}

// SetHead rewinds the local chain to a new head. Everything above the new
// head will be deleted and the new one set.
func (bc *LightChain) SetHead(head uint64) {
    bc.mu.Lock()
    defer bc.mu.Unlock()

    bc.hc.SetHead(head, nil)
    bc.loadLastState()
}

// GasLimit returns the gas limit of the current HEAD block.
func (self *LightChain) GasLimit() uint64 {
    return self.hc.CurrentHeader().GasLimit
}

// Reset purges the entire blockchain, restoring it to its genesis state.
func (bc *LightChain) Reset() {
    bc.ResetWithGenesisBlock(bc.genesisBlock)
}

// ResetWithGenesisBlock purges the entire blockchain, restoring it to the
// specified genesis state.
func (bc *LightChain) ResetWithGenesisBlock(genesis *types.Block) {
    // Dump the entire block chain and purge the caches
    bc.SetHead(0)

    bc.mu.Lock()
    defer bc.mu.Unlock()

    // Prepare the genesis block and reinitialise the chain
    rawdb.WriteTd(bc.chainDb, genesis.Hash(), genesis.NumberU64(), genesis.Difficulty())
    rawdb.WriteBlock(bc.chainDb, genesis)

    bc.genesisBlock = genesis
    bc.hc.SetGenesis(bc.genesisBlock.Header())
    bc.hc.SetCurrentHeader(bc.genesisBlock.Header())
}

// Accessors

// Engine retrieves the light chain's consensus engine.
func (bc *LightChain) Engine() consensus.Engine { return bc.engine }

// Genesis returns the genesis block
func (bc *LightChain) Genesis() *types.Block {
    return bc.genesisBlock
}

// State returns a new mutable state based on the current HEAD block.
func (bc *LightChain) State() (*state.StateDB, error) {
    return nil, errors.New("not implemented, needs client/server interface split")
}

// GetBody retrieves a block body (transactions and uncles) from the database
// or ODR service by hash, caching it if found.
func (self *LightChain) GetBody(ctx context.Context, hash common.Hash) (*types.Body, error) {
    // Short circuit if the body's already in the cache, retrieve otherwise
    if cached, ok := self.bodyCache.Get(hash); ok {
        body := cached.(*types.Body)
        return body, nil
    }
    number := self.hc.GetBlockNumber(hash)
    if number == nil {
        return nil, errors.New("unknown block")
    }
    body, err := GetBody(ctx, self.odr, hash, *number)
    if err != nil {
        return nil, err
    }
    // Cache the found body for next time and return
    self.bodyCache.Add(hash, body)
    return body, nil
}

// GetBodyRLP retrieves a block body in RLP encoding from the database or
// ODR service by hash, caching it if found.
func (self *LightChain) GetBodyRLP(ctx context.Context, hash common.Hash) (rlp.RawValue, error) {
    // Short circuit if the body's already in the cache, retrieve otherwise
    if cached, ok := self.bodyRLPCache.Get(hash); ok {
        return cached.(rlp.RawValue), nil
    }
    number := self.hc.GetBlockNumber(hash)
    if number == nil {
        return nil, errors.New("unknown block")
    }
    body, err := GetBodyRLP(ctx, self.odr, hash, *number)
    if err != nil {
        return nil, err
    }
    // Cache the found body for next time and return
    self.bodyRLPCache.Add(hash, body)
    return body, nil
}

// HasBlock checks if a block is fully present in the database or not, caching
// it if present.
func (bc *LightChain) HasBlock(hash common.Hash, number uint64) bool {
    blk, _ := bc.GetBlock(NoOdr, hash, number)
    return blk != nil
}

// GetBlock retrieves a block from the database or ODR service by hash and number,
// caching it if found.
func (self *LightChain) GetBlock(ctx context.Context, hash common.Hash, number uint64) (*types.Block, error) {
    // Short circuit if the block's already in the cache, retrieve otherwise
    if block, ok := self.blockCache.Get(hash); ok {
        return block.(*types.Block), nil
    }
    block, err := GetBlock(ctx, self.odr, hash, number)
    if err != nil {
        return nil, err
    }
    // Cache the found block for next time and return
    self.blockCache.Add(block.Hash(), block)
    return block, nil
}

// GetBlockByHash retrieves a block from the database or ODR service by hash,
// caching it if found.
func (self *LightChain) GetBlockByHash(ctx context.Context, hash common.Hash) (*types.Block, error) {
    number := self.hc.GetBlockNumber(hash)
    if number == nil {
        return nil, errors.New("unknown block")
    }
    return self.GetBlock(ctx, hash, *number)
}

// GetBlockByNumber retrieves a block from the database or ODR service by
// number, caching it (associated with its hash) if found.
func (self *LightChain) GetBlockByNumber(ctx context.Context, number uint64) (*types.Block, error) {
    hash, err := GetCanonicalHash(ctx, self.odr, number)
    if hash == (common.Hash{}) || err != nil {
        return nil, err
    }
    return self.GetBlock(ctx, hash, number)
}

// Stop stops the blockchain service. If any imports are currently in progress
// it will abort them using the procInterrupt.
func (bc *LightChain) Stop() {
    if !atomic.CompareAndSwapInt32(&bc.running, 0, 1) {
        return
    }
    close(bc.quit)
    atomic.StoreInt32(&bc.procInterrupt, 1)

    bc.wg.Wait()
    log.Info("Blockchain manager stopped")
}

// Rollback is designed to remove a chain of links from the database that aren't
// certain enough to be valid.
func (self *LightChain) Rollback(chain []common.Hash) {
    self.mu.Lock()
    defer self.mu.Unlock()

    for i := len(chain) - 1; i >= 0; i-- {
        hash := chain[i]

        if head := self.hc.CurrentHeader(); head.Hash() == hash {
            self.hc.SetCurrentHeader(self.GetHeader(head.ParentHash, head.Number.Uint64()-1))
        }
    }
}

// postChainEvents iterates over the events generated by a chain insertion and
// posts them into the event feed.
func (self *LightChain) postChainEvents(events []interface{}) {
    for _, event := range events {
        switch ev := event.(type) {
        case core.ChainEvent:
            if self.CurrentHeader().Hash() == ev.Hash {
                self.chainHeadFeed.Send(core.ChainHeadEvent{Block: ev.Block})
            }
            self.chainFeed.Send(ev)
        case core.ChainSideEvent:
            self.chainSideFeed.Send(ev)
        }
    }
}

// InsertHeaderChain attempts to insert the given header chain in to the local
// chain, possibly creating a reorg. If an error is returned, it will return the
// index number of the failing header as well an error describing what went wrong.
//
// The verify parameter can be used to fine tune whether nonce verification
// should be done or not. The reason behind the optional check is because some
// of the header retrieval mechanisms already need to verfy nonces, as well as
// because nonces can be verified sparsely, not needing to check each.
//
// In the case of a light chain, InsertHeaderChain also creates and posts light
// chain events when necessary.
func (self *LightChain) InsertHeaderChain(chain []*types.Header, checkFreq int) (int, error) {
    start := time.Now()
    if i, err := self.hc.ValidateHeaderChain(chain, checkFreq); err != nil {
        return i, err
    }

    // Make sure only one thread manipulates the chain at once
    self.chainmu.Lock()
    defer func() {
        self.chainmu.Unlock()
        time.Sleep(time.Millisecond * 10) // ugly hack; do not hog chain lock in case syncing is CPU-limited by validation
    }()

    self.wg.Add(1)
    defer self.wg.Done()

    var events []interface{}
    whFunc := func(header *types.Header) error {
        self.mu.Lock()
        defer self.mu.Unlock()

        status, err := self.hc.WriteHeader(header)

        switch status {
        case core.CanonStatTy:
            log.Debug("Inserted new header", "number", header.Number, "hash", header.Hash())
            events = append(events, core.ChainEvent{Block: types.NewBlockWithHeader(header), Hash: header.Hash()})

        case core.SideStatTy:
            log.Debug("Inserted forked header", "number", header.Number, "hash", header.Hash())
            events = append(events, core.ChainSideEvent{Block: types.NewBlockWithHeader(header)})
        }
        return err
    }
    i, err := self.hc.InsertHeaderChain(chain, whFunc, start)
    self.postChainEvents(events)
    return i, err
}

// CurrentHeader retrieves the current head header of the canonical chain. The
// header is retrieved from the HeaderChain's internal cache.
func (self *LightChain) CurrentHeader() *types.Header {
    return self.hc.CurrentHeader()
}

// GetTd retrieves a block's total difficulty in the canonical chain from the
// database by hash and number, caching it if found.
func (self *LightChain) GetTd(hash common.Hash, number uint64) *big.Int {
    return self.hc.GetTd(hash, number)
}

// GetTdByHash retrieves a block's total difficulty in the canonical chain from the
// database by hash, caching it if found.
func (self *LightChain) GetTdByHash(hash common.Hash) *big.Int {
    return self.hc.GetTdByHash(hash)
}

// GetHeader retrieves a block header from the database by hash and number,
// caching it if found.
func (self *LightChain) GetHeader(hash common.Hash, number uint64) *types.Header {
    return self.hc.GetHeader(hash, number)
}

// GetHeaderByHash retrieves a block header from the database by hash, caching it if
// found.
func (self *LightChain) GetHeaderByHash(hash common.Hash) *types.Header {
    return self.hc.GetHeaderByHash(hash)
}

// HasHeader checks if a block header is present in the database or not, caching
// it if present.
func (bc *LightChain) HasHeader(hash common.Hash, number uint64) bool {
    return bc.hc.HasHeader(hash, number)
}

// GetBlockHashesFromHash retrieves a number of block hashes starting at a given
// hash, fetching towards the genesis block.
func (self *LightChain) GetBlockHashesFromHash(hash common.Hash, max uint64) []common.Hash {
    return self.hc.GetBlockHashesFromHash(hash, max)
}

// GetAncestor retrieves the Nth ancestor of a given block. It assumes that either the given block or
// a close ancestor of it is canonical. maxNonCanonical points to a downwards counter limiting the
// number of blocks to be individually checked before we reach the canonical chain.
//
// Note: ancestor == 0 returns the same block, 1 returns its parent and so on.
func (bc *LightChain) GetAncestor(hash common.Hash, number, ancestor uint64, maxNonCanonical *uint64) (common.Hash, uint64) {
    bc.chainmu.Lock()
    defer bc.chainmu.Unlock()

    return bc.hc.GetAncestor(hash, number, ancestor, maxNonCanonical)
}

// GetHeaderByNumber retrieves a block header from the database by number,
// caching it (associated with its hash) if found.
func (self *LightChain) GetHeaderByNumber(number uint64) *types.Header {
    return self.hc.GetHeaderByNumber(number)
}

// GetHeaderByNumberOdr retrieves a block header from the database or network
// by number, caching it (associated with its hash) if found.
func (self *LightChain) GetHeaderByNumberOdr(ctx context.Context, number uint64) (*types.Header, error) {
    if header := self.hc.GetHeaderByNumber(number); header != nil {
        return header, nil
    }
    return GetHeaderByNumber(ctx, self.odr, number)
}

// Config retrieves the header chain's chain configuration.
func (self *LightChain) Config() *params.ChainConfig { return self.hc.Config() }

func (self *LightChain) SyncCht(ctx context.Context) bool {
    // If we don't have a CHT indexer, abort
    if self.odr.ChtIndexer() == nil {
        return false
    }
    // Ensure the remote CHT head is ahead of us
    head := self.CurrentHeader().Number.Uint64()
    sections, _, _ := self.odr.ChtIndexer().Sections()

    latest := sections*self.indexerConfig.ChtSize - 1
    if clique := self.hc.Config().Clique; clique != nil {
        latest -= latest % clique.Epoch // epoch snapshot for clique
    }
    if head >= latest {
        return false
    }
    // Retrieve the latest useful header and update to it
    if header, err := GetHeaderByNumber(ctx, self.odr, latest); header != nil && err == nil {
        self.mu.Lock()
        defer self.mu.Unlock()

        // Ensure the chain didn't move past the latest block while retrieving it
        if self.hc.CurrentHeader().Number.Uint64() < header.Number.Uint64() {
            log.Info("Updated latest header based on CHT", "number", header.Number, "hash", header.Hash(), "age", common.PrettyAge(time.Unix(int64(header.Time), 0)))
            self.hc.SetCurrentHeader(header)
        }
        return true
    }
    return false
}

// LockChain locks the chain mutex for reading so that multiple canonical hashes can be
// retrieved while it is guaranteed that they belong to the same version of the chain
func (self *LightChain) LockChain() {
    self.chainmu.RLock()
}

// UnlockChain unlocks the chain mutex
func (self *LightChain) UnlockChain() {
    self.chainmu.RUnlock()
}

// SubscribeChainEvent registers a subscription of ChainEvent.
func (self *LightChain) SubscribeChainEvent(ch chan<- core.ChainEvent) event.Subscription {
    return self.scope.Track(self.chainFeed.Subscribe(ch))
}

// SubscribeChainHeadEvent registers a subscription of ChainHeadEvent.
func (self *LightChain) SubscribeChainHeadEvent(ch chan<- core.ChainHeadEvent) event.Subscription {
    return self.scope.Track(self.chainHeadFeed.Subscribe(ch))
}

// SubscribeChainSideEvent registers a subscription of ChainSideEvent.
func (self *LightChain) SubscribeChainSideEvent(ch chan<- core.ChainSideEvent) event.Subscription {
    return self.scope.Track(self.chainSideFeed.Subscribe(ch))
}

// SubscribeLogsEvent implements the interface of filters.Backend
// LightChain does not send logs events, so return an empty subscription.
func (self *LightChain) SubscribeLogsEvent(ch chan<- []*types.Log) event.Subscription {
    return self.scope.Track(new(event.Feed).Subscribe(ch))
}

// SubscribeRemovedLogsEvent implements the interface of filters.Backend
// LightChain does not send core.RemovedLogsEvent, so return an empty subscription.
func (self *LightChain) SubscribeRemovedLogsEvent(ch chan<- core.RemovedLogsEvent) event.Subscription {
    return self.scope.Track(new(event.Feed).Subscribe(ch))
}

// StateAt returns a new mutable state based on a particular point in time.
func (self *LightChain) StateAt(root common.Hash) (*state.StateDB, error) {
    return nil, nil
}

// GetRoundHeight returns the height of a given round.
func (self *LightChain) GetRoundHeight(round uint64) (uint64, bool) {
    return 0, false
}