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/*
    This file is part of solidity.

    solidity is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    solidity is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with solidity.  If not, see <http://www.gnu.org/licenses/>.
*/
/**
 * Parser for Yul code and data object container.
 */

#pragma once

#include <libyul/YulString.h>
#include <libyul/Object.h>

#include <liblangutil/ErrorReporter.h>
#include <liblangutil/ParserBase.h>

#include <libdevcore/Common.h>

#include <memory>

namespace langutil
{
class Scanner;
}

namespace yul
{

/**
 * Yul object parser. Invokes the inline assembly parser.
 */
class ObjectParser: public langutil::ParserBase
{
public:
    explicit ObjectParser(
        langutil::ErrorReporter& _errorReporter,
        yul::AsmFlavour _flavour = yul::AsmFlavour::Loose
    ):
        ParserBase(_errorReporter), m_flavour(_flavour) {}

    /// Parses a Yul object.
    /// Falls back to code-only parsing if the source starts with `{`.
    /// @param _reuseScanner if true, do check for end of input after the last `}`.
    /// @returns an empty shared pointer on error.
    std::shared_ptr<Object> parse(std::shared_ptr<langutil::Scanner> const& _scanner, bool _reuseScanner);

private:
    std::shared_ptr<Object> parseObject(Object* _containingObject = nullptr);
    std::shared_ptr<Block> parseCode();
    std::shared_ptr<Block> parseBlock();
    void parseData(Object& _containingObject);

    /// Tries to parse a name that is non-empty and unique inside the containing object.
    YulString parseUniqueName(Object const* _containingObject);
    void addNamedSubObject(Object& _container, YulString _name, std::shared_ptr<ObjectNode> _subObject);

    yul::AsmFlavour m_flavour;
};

}