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/*
    This file is part of solidity.

    solidity is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    solidity is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with solidity.  If not, see <http://www.gnu.org/licenses/>.
*/
/**
 * @author Christian <c@ethdev.com>
 * @date 2014
 * Scope - object that holds declaration of names.
 */

#pragma once

#include <map>
#include <set>
#include <boost/noncopyable.hpp>

#include <libsolidity/ast/ASTForward.h>

namespace dev
{
namespace solidity
{

/**
 * Container that stores mappings between names and declarations. It also contains a link to the
 * enclosing scope.
 */
class DeclarationContainer
{
public:
    explicit DeclarationContainer(
        ASTNode const* _enclosingNode = nullptr,
        DeclarationContainer const* _enclosingContainer = nullptr
    ):
        m_enclosingNode(_enclosingNode), m_enclosingContainer(_enclosingContainer) {}
    /// Registers the declaration in the scope unless its name is already declared or the name is empty.
    /// @param _name the name to register, if nullptr the intrinsic name of @a _declaration is used.
    /// @param _invisible if true, registers the declaration, reports name clashes but does not return it in @a resolveName
    /// @param _update if true, replaces a potential declaration that is already present
    /// @returns false if the name was already declared.
    bool registerDeclaration(Declaration const& _declaration, ASTString const* _name = nullptr, bool _invisible = false, bool _update = false);
    std::vector<Declaration const*> resolveName(ASTString const& _name, bool _recursive = false, bool _alsoInvisible = false) const;
    ASTNode const* enclosingNode() const { return m_enclosingNode; }
    DeclarationContainer const* enclosingContainer() const { return m_enclosingContainer; }
    std::map<ASTString, std::vector<Declaration const*>> const& declarations() const { return m_declarations; }
    /// @returns whether declaration is valid, and if not also returns previous declaration.
    Declaration const* conflictingDeclaration(Declaration const& _declaration, ASTString const* _name = nullptr) const;

    /// Activates a previously inactive (invisible) variable. To be used in C99 scoping for
    /// VariableDeclarationStatements.
    void activateVariable(ASTString const& _name);

    /// @returns true if declaration is currently invisible.
    bool isInvisible(ASTString const& _name) const;

    /// @returns existing declaration names similar to @a _name.
    /// Searches this and all parent containers.
    std::vector<ASTString> similarNames(ASTString const& _name) const;

private:
    ASTNode const* m_enclosingNode;
    DeclarationContainer const* m_enclosingContainer;
    std::map<ASTString, std::vector<Declaration const*>> m_declarations;
    std::map<ASTString, std::vector<Declaration const*>> m_invisibleDeclarations;
};

}
}