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function(create_build_info NAME)
# Set build platform; to be written to BuildInfo.h
set(ETH_BUILD_OS "${CMAKE_SYSTEM_NAME}")
if (CMAKE_COMPILER_IS_MINGW)
set(ETH_BUILD_COMPILER "mingw")
elseif (CMAKE_COMPILER_IS_MSYS)
set(ETH_BUILD_COMPILER "msys")
elseif (CMAKE_COMPILER_IS_GNUCXX)
set(ETH_BUILD_COMPILER "g++")
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
set(ETH_BUILD_COMPILER "msvc")
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
set(ETH_BUILD_COMPILER "clang")
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "AppleClang")
set(ETH_BUILD_COMPILER "appleclang")
else ()
set(ETH_BUILD_COMPILER "unknown")
endif ()
set(ETH_BUILD_PLATFORM "${ETH_BUILD_OS}.${ETH_BUILD_COMPILER}")
#cmake build type may be not speCified when using msvc
if (CMAKE_BUILD_TYPE)
set(_cmake_build_type ${CMAKE_BUILD_TYPE})
else()
set(_cmake_build_type "${CMAKE_CFG_INTDIR}")
endif()
# Generate header file containing useful build information
add_custom_target(${NAME}_BuildInfo.h ALL
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
COMMAND ${CMAKE_COMMAND} -DETH_SOURCE_DIR="${PROJECT_SOURCE_DIR}" -DETH_BUILDINFO_IN="${ETH_CMAKE_DIR}/templates/BuildInfo.h.in" -DETH_DST_DIR="${PROJECT_BINARY_DIR}/include/${PROJECT_NAME}" -DETH_CMAKE_DIR="${ETH_CMAKE_DIR}"
-DETH_BUILD_TYPE="${_cmake_build_type}"
-DETH_BUILD_OS="${ETH_BUILD_OS}"
-DETH_BUILD_COMPILER="${ETH_BUILD_COMPILER}"
-DETH_BUILD_PLATFORM="${ETH_BUILD_PLATFORM}"
-DPROJECT_VERSION="${PROJECT_VERSION}"
-P "${ETH_SCRIPTS_DIR}/buildinfo.cmake"
)
include_directories(BEFORE ${PROJECT_BINARY_DIR})
endfunction()
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