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/*
    This file is part of cpp-ethereum.

    cpp-ethereum is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    cpp-ethereum is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with cpp-ethereum.  If not, see <http://www.gnu.org/licenses/>.
*/
/**
 * @author Christian <c@ethdev.com>
 * @date 2014
 * Solidity abstract syntax tree.
 */

#pragma once

#include <boost/noncopyable.hpp>

#include <string>
#include <vector>
#include <memory>

#include <libsolidity/ASTForward.h>
#include <libsolidity/BaseTypes.h>
#include <libsolidity/Token.h>
#include <libsolidity/Types.h>

namespace dev
{
namespace solidity
{

class ASTVisitor;

class ASTNode: private boost::noncopyable
{
public:
    explicit ASTNode(Location const& _location)
        : m_location(_location)
    {}

    virtual ~ASTNode() {}

    virtual void accept(ASTVisitor& _visitor) = 0;
    template <class T>
    static void listAccept(vecptr<T>& _list, ASTVisitor& _visitor)
    {
        for (ptr<T>& element: _list)
            element->accept(_visitor);
    }

    Location const& getLocation() const { return m_location; }
private:
    Location m_location;
};

class Declaration: public ASTNode
{
public:
    Declaration(Location const& _location, ptr<ASTString> const& _name)
        : ASTNode(_location), m_name(_name) {}

    const ASTString& getName() const { return *m_name; }
private:
    ptr<ASTString> m_name;
};

class ContractDefinition: public Declaration
{
public:
    ContractDefinition(Location const& _location,
                       ptr<ASTString> const& _name,
                       vecptr<StructDefinition> const& _definedStructs,
                       vecptr<VariableDeclaration> const& _stateVariables,
                       vecptr<FunctionDefinition> const& _definedFunctions)
        : Declaration(_location, _name),
          m_definedStructs(_definedStructs),
          m_stateVariables(_stateVariables),
          m_definedFunctions(_definedFunctions)
    {}

    virtual void accept(ASTVisitor& _visitor) override;

    vecptr<StructDefinition> const& getDefinedStructs() { return m_definedStructs; }
    vecptr<VariableDeclaration> const& getStateVariables() { return m_stateVariables; }
    vecptr<FunctionDefinition> const& getDefinedFunctions() { return m_definedFunctions; }
private:
    vecptr<StructDefinition> m_definedStructs;
    vecptr<VariableDeclaration> m_stateVariables;
    vecptr<FunctionDefinition> m_definedFunctions;
};

class StructDefinition: public Declaration
{
public:
    StructDefinition(Location const& _location,
                     ptr<ASTString> const& _name,
                     vecptr<VariableDeclaration> const& _members)
        : Declaration(_location, _name), m_members(_members) {}
    virtual void accept(ASTVisitor& _visitor) override;

private:
    vecptr<VariableDeclaration> m_members;
};

/// Used as function parameter list and return list
/// None of the parameters is allowed to contain mappings (not even recursively
/// inside structs)
class ParameterList: public ASTNode
{
public:
    ParameterList(Location const& _location, vecptr<VariableDeclaration> const& _parameters)
        : ASTNode(_location), m_parameters(_parameters) {}
    virtual void accept(ASTVisitor& _visitor) override;

    vecptr<VariableDeclaration> const& getParameters() { return m_parameters; }
private:
    vecptr<VariableDeclaration> m_parameters;
};

class FunctionDefinition: public Declaration
{
public:
    FunctionDefinition(Location const& _location, ptr<ASTString> const& _name, bool _isPublic,
                       ptr<ParameterList> const& _parameters,
                       bool _isDeclaredConst,
                       ptr<ParameterList> const& _returnParameters,
                       ptr<Block> const& _body)
        : Declaration(_location, _name), m_isPublic(_isPublic), m_parameters(_parameters),
          m_isDeclaredConst(_isDeclaredConst), m_returnParameters(_returnParameters),
          m_body(_body) {}
    virtual void accept(ASTVisitor& _visitor) override;

    bool isPublic() const { return m_isPublic; }
    bool isDeclaredConst() const { return m_isDeclaredConst; }
    vecptr<VariableDeclaration> const& getParameters() const { return m_parameters->getParameters(); }
    ParameterList& getParameterList() { return *m_parameters; }
    ptr<ParameterList> const& getReturnParameterList() const { return m_returnParameters; }
    Block& getBody() { return *m_body; }
private:
    bool m_isPublic;
    ptr<ParameterList> m_parameters;
    bool m_isDeclaredConst;
    ptr<ParameterList> m_returnParameters;
    ptr<Block> m_body;
};

class VariableDeclaration: public Declaration
{
public:
    VariableDeclaration(Location const& _location, ptr<TypeName> const& _type,
                        ptr<ASTString> const& _name)
        : Declaration(_location, _name), m_typeName(_type) {}
    virtual void accept(ASTVisitor& _visitor) override;

    bool isTypeGivenExplicitly() const { return m_typeName.get() != nullptr; }
    TypeName* getTypeName() const { return m_typeName.get(); }

    //! Returns the declared or inferred type. Can be an empty pointer if no type was explicitly
    //! declared and there is no assignment to the variable that fixes the type.
    ptr<Type> const& getType() const { return m_type; }
    void setType(ptr<Type> const& _type) { m_type = _type; }
private:
    ptr<TypeName> m_typeName; ///< can be empty ("var")

    ptr<Type> m_type;
};

/// types
/// @{

class TypeName: public ASTNode
{
public:
    explicit TypeName(Location const& _location): ASTNode(_location) {}
    virtual void accept(ASTVisitor& _visitor) override;

    virtual ptr<Type> toType() = 0;
};

/// any pre-defined type that is not a mapping
class ElementaryTypeName: public TypeName
{
public:
    explicit ElementaryTypeName(Location const& _location, Token::Value _type)
        : TypeName(_location), m_type(_type) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual ptr<Type> toType() override { return Type::fromElementaryTypeName(m_type); }

    Token::Value getType() const { return m_type; }
private:
    Token::Value m_type;
};

class UserDefinedTypeName: public TypeName
{
public:
    UserDefinedTypeName(Location const& _location, ptr<ASTString> const& _name)
        : TypeName(_location), m_name(_name) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual ptr<Type> toType() override { return Type::fromUserDefinedTypeName(*this); }

    const ASTString& getName() const { return *m_name; }
    void setReferencedStruct(StructDefinition& _referencedStruct) { m_referencedStruct = &_referencedStruct; }
    StructDefinition const* getReferencedStruct() const { return m_referencedStruct; }
private:
    ptr<ASTString> m_name;

    StructDefinition* m_referencedStruct;
};

class Mapping: public TypeName
{
public:
    Mapping(Location const& _location, ptr<ElementaryTypeName> const& _keyType,
            ptr<TypeName> const& _valueType)
        : TypeName(_location), m_keyType(_keyType), m_valueType(_valueType) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual ptr<Type> toType() override { return Type::fromMapping(*this); }
private:
    ptr<ElementaryTypeName> m_keyType;
    ptr<TypeName> m_valueType;
};

/// @}

/// Statements
/// @{

class Statement: public ASTNode
{
public:
    explicit Statement(Location const& _location): ASTNode(_location) {}
    virtual void accept(ASTVisitor& _visitor) override;

    //! Check all type requirements, throws exception if some requirement is not met.
    //! For expressions, this also returns the inferred type of the expression. For other
    //! statements, returns the empty pointer.
    virtual ptr<Type> checkTypeRequirements() = 0;
protected:
    //! Check that the inferred type for _expression is _expectedType or at least implicitly
    //! convertible to _expectedType. If not, throw exception.
    void expectType(Expression& _expression, Type const& _expectedType);
};

class Block: public Statement
{
public:
    Block(Location const& _location, vecptr<Statement> const& _statements)
        : Statement(_location), m_statements(_statements) {}
    virtual void accept(ASTVisitor& _visitor) override;

    virtual ptr<Type> checkTypeRequirements() override;
private:
    vecptr<Statement> m_statements;
};

class IfStatement: public Statement
{
public:
    IfStatement(Location const& _location, ptr<Expression> const& _condition,
                ptr<Statement> const& _trueBody, ptr<Statement> const& _falseBody)
        : Statement(_location), m_condition(_condition),
          m_trueBody(_trueBody), m_falseBody(_falseBody) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual ptr<Type> checkTypeRequirements() override;
private:
    ptr<Expression> m_condition;
    ptr<Statement> m_trueBody;
    ptr<Statement> m_falseBody; //< "else" part, optional
};

class BreakableStatement: public Statement
{
public:
    BreakableStatement(Location const& _location): Statement(_location) {}
    virtual void accept(ASTVisitor& _visitor) override;
};

class WhileStatement: public BreakableStatement
{
public:
    WhileStatement(Location const& _location, ptr<Expression> const& _condition,
                   ptr<Statement> const& _body)
        : BreakableStatement(_location), m_condition(_condition), m_body(_body) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual ptr<Type> checkTypeRequirements() override;
private:
    ptr<Expression> m_condition;
    ptr<Statement> m_body;
};

class Continue: public Statement
{
public:
    Continue(Location const& _location): Statement(_location) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual ptr<Type> checkTypeRequirements() override;
};

class Break: public Statement
{
public:
    Break(Location const& _location): Statement(_location) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual ptr<Type> checkTypeRequirements() override;
};

class Return: public Statement
{
public:
    Return(Location const& _location, ptr<Expression> _expression)
        : Statement(_location), m_expression(_expression) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual ptr<Type> checkTypeRequirements() override;

    void setFunctionReturnParameters(ParameterList& _parameters) { m_returnParameters = &_parameters; }
private:
    ptr<Expression> m_expression; //< value to return, optional

    ParameterList* m_returnParameters; //< extracted from the function declaration
};

class VariableDefinition: public Statement
{
public:
    VariableDefinition(Location const& _location, ptr<VariableDeclaration> _variable,
                       ptr<Expression> _value)
        : Statement(_location), m_variable(_variable), m_value(_value) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual ptr<Type> checkTypeRequirements() override;

private:
    ptr<VariableDeclaration> m_variable;
    ptr<Expression> m_value; ///< can be missing
};

class Expression: public Statement
{
public:
    Expression(Location const& _location): Statement(_location) {}
    ptr<Type> const& getType() { return m_type; }
protected:
    ptr<Type> m_type;
};

/// @}

/// Expressions
/// @{

class Assignment: public Expression
{
public:
    Assignment(Location const& _location, ptr<Expression> const& _leftHandSide,
               Token::Value _assignmentOperator, ptr<Expression> const& _rightHandSide)
        : Expression(_location), m_leftHandSide(_leftHandSide),
          m_assigmentOperator(_assignmentOperator), m_rightHandSide(_rightHandSide) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual ptr<Type> checkTypeRequirements() override;

    Token::Value getAssignmentOperator() const { return m_assigmentOperator; }
private:
    ptr<Expression> m_leftHandSide;
    Token::Value m_assigmentOperator;
    ptr<Expression> m_rightHandSide;
};

class UnaryOperation: public Expression
{
public:
    UnaryOperation(Location const& _location, Token::Value _operator,
                   ptr<Expression> const& _subExpression, bool _isPrefix)
        : Expression(_location), m_operator(_operator),
          m_subExpression(_subExpression), m_isPrefix(_isPrefix) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual ptr<Type> checkTypeRequirements() override;

    Token::Value getOperator() const { return m_operator; }
    bool isPrefixOperation() const { return m_isPrefix; }
private:
    Token::Value m_operator;
    ptr<Expression> m_subExpression;
    bool m_isPrefix;
};

class BinaryOperation: public Expression
{
public:
    BinaryOperation(Location const& _location, ptr<Expression> const& _left,
                    Token::Value _operator, ptr<Expression> const& _right)
        : Expression(_location), m_left(_left), m_operator(_operator), m_right(_right) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual ptr<Type> checkTypeRequirements() override;

    Token::Value getOperator() const { return m_operator; }
private:
    ptr<Expression> m_left;
    Token::Value m_operator;
    ptr<Expression> m_right;

    ptr<Type> m_commonType;
};

/// Can be ordinary function call, type cast or struct construction.
class FunctionCall: public Expression
{
public:
    FunctionCall(Location const& _location, ptr<Expression> const& _expression,
                 vecptr<Expression> const& _arguments)
        : Expression(_location), m_expression(_expression), m_arguments(_arguments) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual ptr<Type> checkTypeRequirements() override;
private:
    ptr<Expression> m_expression;
    vecptr<Expression> m_arguments;
};

class MemberAccess: public Expression
{
public:
    MemberAccess(Location const& _location, ptr<Expression> _expression,
                 ptr<ASTString> const& _memberName)
        : Expression(_location), m_expression(_expression), m_memberName(_memberName) {}
    virtual void accept(ASTVisitor& _visitor) override;
    const ASTString& getMemberName() const { return *m_memberName; }
    virtual ptr<Type> checkTypeRequirements() override;
private:
    ptr<Expression> m_expression;
    ptr<ASTString> m_memberName;
};

class IndexAccess: public Expression
{
public:
    IndexAccess(Location const& _location, ptr<Expression> const& _base,
                ptr<Expression> const& _index)
        : Expression(_location), m_base(_base), m_index(_index) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual ptr<Type> checkTypeRequirements() override;
private:
    ptr<Expression> m_base;
    ptr<Expression> m_index;
};

class PrimaryExpression: public Expression
{
public:
    PrimaryExpression(Location const& _location): Expression(_location) {}
};

class Identifier: public PrimaryExpression
{
public:
    Identifier(Location const& _location, ptr<ASTString> const& _name)
        : PrimaryExpression(_location), m_name(_name) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual ptr<Type> checkTypeRequirements() override;

    ASTString const& getName() const { return *m_name; }
    void setReferencedDeclaration(Declaration& _referencedDeclaration) { m_referencedDeclaration = &_referencedDeclaration; }
    Declaration* getReferencedDeclaration() { return m_referencedDeclaration; }
private:
    ptr<ASTString> m_name;

    //! Declaration the name refers to.
    Declaration* m_referencedDeclaration;
};

class ElementaryTypeNameExpression: public PrimaryExpression
{
public:
    ElementaryTypeNameExpression(Location const& _location, Token::Value _typeToken)
        : PrimaryExpression(_location), m_typeToken(_typeToken) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual ptr<Type> checkTypeRequirements() override;

    Token::Value getTypeToken() const { return m_typeToken; }
private:
    Token::Value m_typeToken;
};

class Literal: public PrimaryExpression
{
public:
    Literal(Location const& _location, Token::Value _token, ptr<ASTString> const& _value)
        : PrimaryExpression(_location), m_token(_token), m_value(_value) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual ptr<Type> checkTypeRequirements() override;

    Token::Value getToken() const { return m_token; }
    ASTString const& getValue() const { return *m_value; }
private:
    Token::Value m_token;
    ptr<ASTString> m_value;
};

/// @}

}
}