/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ /** * Scopes for identifiers. */ #pragma once #include #include #include #include #include #include #include namespace yul { struct Scope { using YulType = YulString; using LabelID = size_t; struct Variable { YulType type; }; struct Label { }; struct Function { std::vector arguments; std::vector returns; }; using Identifier = boost::variant; using Visitor = dev::GenericVisitor; using NonconstVisitor = dev::GenericVisitor; bool registerVariable(YulString _name, YulType const& _type); bool registerLabel(YulString _name); bool registerFunction( YulString _name, std::vector const& _arguments, std::vector const& _returns ); /// Looks up the identifier in this or super scopes and returns a valid pointer if found /// or a nullptr if not found. Variable lookups up across function boundaries will fail, as /// will any lookups across assembly boundaries. /// The pointer will be invalidated if the scope is modified. /// @param _crossedFunction if true, we already crossed a function boundary during recursive lookup Identifier* lookup(YulString _name); /// Looks up the identifier in this and super scopes (will not find variables across function /// boundaries and generally stops at assembly boundaries) and calls the visitor, returns /// false if not found. template bool lookup(YulString _name, V const& _visitor) { if (Identifier* id = lookup(_name)) { boost::apply_visitor(_visitor, *id); return true; } else return false; } /// @returns true if the name exists in this scope or in super scopes (also searches /// across function and assembly boundaries). bool exists(YulString _name) const; /// @returns the number of variables directly registered inside the scope. size_t numberOfVariables() const; /// @returns true if this scope is inside a function. bool insideFunction() const; Scope* superScope = nullptr; /// If true, variables from the super scope are not visible here (other identifiers are), /// but they are still taken into account to prevent shadowing. bool functionScope = false; std::map identifiers; }; }