/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ /** * @author Christian * @date 2014 * Routines used by both the compiler and the expression compiler. */ #pragma once #include #include namespace dev { namespace solidity { class Type; // forward class CompilerUtils { public: explicit CompilerUtils(CompilerContext& _context): m_context(_context) {} /// Stores the initial value of the free-memory-pointer at its position; void initialiseFreeMemoryPointer(); /// Copies the free memory pointer to the stack. /// Stack pre: /// Stack post: void fetchFreeMemoryPointer(); /// Stores the free memory pointer from the stack. /// Stack pre: /// Stack post: void storeFreeMemoryPointer(); /// Allocates a number of bytes in memory as given on the stack. /// Stack pre: /// Stack post: void allocateMemory(); /// Appends code that transforms memptr to (memptr - free_memptr) memptr /// Stack pre: /// Stack post: void toSizeAfterFreeMemoryPointer(); /// Loads data from memory to the stack. /// @param _offset offset in memory (or calldata) /// @param _type data type to load /// @param _fromCalldata if true, load from calldata, not from memory /// @param _padToWords if true, assume the data is padded to full words (32 bytes) /// @returns the number of bytes consumed in memory. unsigned loadFromMemory( unsigned _offset, Type const& _type = IntegerType(256), bool _fromCalldata = false, bool _padToWords = false ); /// Dynamic version of @see loadFromMemory, expects the memory offset on the stack. /// Stack pre: memory_offset /// Stack post: value... (memory_offset+length) void loadFromMemoryDynamic( Type const& _type, bool _fromCalldata = false, bool _padToWords = true, bool _keepUpdatedMemoryOffset = true ); /// Stores a 256 bit integer from stack in memory. /// @param _offset offset in memory /// @param _type type of the data on the stack void storeInMemory(unsigned _offset); /// Dynamic version of @see storeInMemory, expects the memory offset below the value on the stack /// and also updates that. For reference types, only copies the data pointer. Fails for /// non-memory-references. /// @param _padToWords if true, adds zeros to pad to multiple of 32 bytes. Array elements /// are always padded (except for byte arrays), regardless of this parameter. /// Stack pre: memory_offset value... /// Stack post: (memory_offset+length) void storeInMemoryDynamic(Type const& _type, bool _padToWords = true); /// Creates code that unpacks the arguments according to their types specified by a vector of TypePointers. /// From memory if @a _fromMemory is true, otherwise from call data. /// Calls revert if @a _revertOnOutOfBounds is true and the supplied size is shorter /// than the static data requirements or if dynamic data pointers reach outside of the /// area. Also has a hard cap of 0x100000000 for any given length/offset field. /// Stack pre: /// Stack post: ... void abiDecode(TypePointers const& _typeParameters, bool _fromMemory = false, bool _revertOnOutOfBounds = false); /// Copies values (of types @a _givenTypes) given on the stack to a location in memory given /// at the stack top, encoding them according to the ABI as the given types @a _targetTypes. /// Removes the values from the stack and leaves the updated memory pointer. /// Stack pre: ... /// Stack post: /// Does not touch the memory-free pointer. /// @param _padToWords if false, all values are concatenated without padding. /// @param _copyDynamicDataInPlace if true, dynamic types is stored (without length) /// together with fixed-length data. /// @param _encodeAsLibraryTypes if true, encodes for a library function, e.g. does not /// convert storage pointer types to memory types. /// @note the locations of target reference types are ignored, because it will always be /// memory. void encodeToMemory( TypePointers const& _givenTypes, TypePointers const& _targetTypes, bool _padToWords, bool _copyDynamicDataInPlace, bool _encodeAsLibraryTypes = false ); /// Special case of @a encodeToMemory which assumes tight packing, e.g. no zero padding /// and dynamic data is encoded in-place. /// Stack pre: ... /// Stack post: void packedEncode( TypePointers const& _givenTypes, TypePointers const& _targetTypes, bool _encodeAsLibraryTypes = false ) { encodeToMemory(_givenTypes, _targetTypes, false, true, _encodeAsLibraryTypes); } /// Special case of @a encodeToMemory which assumes that everything is padded to words /// and dynamic data is not copied in place (i.e. a proper ABI encoding). /// Stack pre: ... /// Stack post: void abiEncode( TypePointers const& _givenTypes, TypePointers const& _targetTypes, bool _encodeAsLibraryTypes = false ) { encodeToMemory(_givenTypes, _targetTypes, true, false, _encodeAsLibraryTypes); } /// Special case of @a encodeToMemory which assumes that everything is padded to words /// and dynamic data is not copied in place (i.e. a proper ABI encoding). /// Uses a new, less tested encoder implementation. /// Stack pre: ... /// Stack post: void abiEncodeV2( TypePointers const& _givenTypes, TypePointers const& _targetTypes, bool _encodeAsLibraryTypes = false ); /// Decodes data from ABI encoding into internal encoding. If @a _fromMemory is set to true, /// the data is taken from memory instead of from calldata. /// Can allocate memory. /// Stack pre: /// Stack post: ... void abiDecodeV2(TypePointers const& _parameterTypes, bool _fromMemory = false); /// Zero-initialises (the data part of) an already allocated memory array. /// Length has to be nonzero! /// Stack pre: /// Stack post: void zeroInitialiseMemoryArray(ArrayType const& _type); /// Copies full 32 byte words in memory (regions cannot overlap), i.e. may copy more than length. /// Length can be zero, in this case, it copies nothing. /// Stack pre: /// Stack post: void memoryCopy32(); /// Copies data in memory (regions cannot overlap). /// Length can be zero, in this case, it copies nothing. /// Stack pre: /// Stack post: void memoryCopy(); /// Converts the combined and left-aligned (right-aligned if @a _rightAligned is true) /// external function type
into two stack slots: /// address (right aligned), function identifier (right aligned) void splitExternalFunctionType(bool _rightAligned); /// Performs the opposite operation of splitExternalFunctionType(_rightAligned) void combineExternalFunctionType(bool _rightAligned); /// Appends code that combines the construction-time (if available) and runtime function /// entry label of the given function into a single stack slot. /// Note: This might cause the compilation queue of the runtime context to be extended. void pushCombinedFunctionEntryLabel(Declaration const& _function); /// Appends code for an implicit or explicit type conversion. This includes erasing higher /// order bits (@see appendHighBitCleanup) when widening integer but also copy to memory /// if a reference type is converted from calldata or storage to memory. /// If @a _cleanupNeeded, high order bits cleanup is also done if no type conversion would be /// necessary. /// If @a _chopSignBits, the function resets the signed bits out of the width of the signed integer. /// If @a _asPartOfArgumentDecoding is true, failed conversions are flagged via REVERT, /// otherwise they are flagged with INVALID. void convertType( Type const& _typeOnStack, Type const& _targetType, bool _cleanupNeeded = false, bool _chopSignBits = false, bool _asPartOfArgumentDecoding = false ); /// Creates a zero-value for the given type and puts it onto the stack. This might allocate /// memory for memory references. void pushZeroValue(Type const& _type); /// Moves the value that is at the top of the stack to a stack variable. void moveToStackVariable(VariableDeclaration const& _variable); /// Copies an item that occupies @a _itemSize stack slots from a stack depth of @a _stackDepth /// to the top of the stack. void copyToStackTop(unsigned _stackDepth, unsigned _itemSize); /// Moves an item that occupies @a _itemSize stack slots and has items occupying @a _stackDepth /// slots above it to the top of the stack. void moveToStackTop(unsigned _stackDepth, unsigned _itemSize = 1); /// Moves @a _itemSize elements past @a _stackDepth other stack elements void moveIntoStack(unsigned _stackDepth, unsigned _itemSize = 1); /// Rotates the topmost @a _items items on the stack, such that the previously topmost element /// is bottom-most. void rotateStackUp(unsigned _items); /// Rotates the topmost @a _items items on the stack, such that the previously bottom-most element /// is now topmost. void rotateStackDown(unsigned _items); /// Removes the current value from the top of the stack. void popStackElement(Type const& _type); /// Removes element from the top of the stack _amount times. void popStackSlots(size_t _amount); template static unsigned sizeOnStack(std::vector const& _variables); static unsigned sizeOnStack(std::vector> const& _variableTypes); /// Helper function to shift top value on the stack to the left. /// Stack pre: /// Stack post: void leftShiftNumberOnStack(unsigned _bits); /// Helper function to shift top value on the stack to the right. /// Stack pre: /// Stack post: void rightShiftNumberOnStack(unsigned _bits, bool _isSigned = false); /// Appends code that computes tha Keccak-256 hash of the topmost stack element of 32 byte type. void computeHashStatic(); /// Bytes we need to the start of call data. /// - The size in bytes of the function (hash) identifier. static const unsigned dataStartOffset; /// Position of the free-memory-pointer in memory; static const size_t freeMemoryPointer; private: /// Address of the precompiled identity contract. static const unsigned identityContractAddress; /// Stores the given string in memory. /// Stack pre: mempos /// Stack post: void storeStringData(bytesConstRef _data); /// Appends code that cleans higher-order bits for integer types. void cleanHigherOrderBits(IntegerType const& _typeOnStack); /// Prepares the given type for storing in memory by shifting it if necessary. unsigned prepareMemoryStore(Type const& _type, bool _padToWords); /// Loads type from memory assuming memory offset is on stack top. unsigned loadFromMemoryHelper(Type const& _type, bool _fromCalldata, bool _padToWords); CompilerContext& m_context; }; template unsigned CompilerUtils::sizeOnStack(std::vector const& _variables) { unsigned size = 0; for (T const& variable: _variables) size += variable->annotation().type->sizeOnStack(); return size; } } }