/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ /** * @author Christian * @date 2017 * Routines that generate Yul code related to ABI encoding, decoding and type conversions. */ #pragma once #include #include #include #include #include namespace dev { namespace solidity { class Type; class ArrayType; class StructType; class FunctionType; using TypePointer = std::shared_ptr; using TypePointers = std::vector; /// /// Class to generate encoding and decoding functions. Also maintains a collection /// of "functions to be generated" in order to avoid generating the same function /// multiple times. /// /// Make sure to include the result of ``requestedFunctions()`` to a block that /// is visible from the code that was generated here, or use named labels. class ABIFunctions { public: explicit ABIFunctions(EVMVersion _evmVersion = EVMVersion{}) : m_evmVersion(_evmVersion) {} /// @returns name of an assembly function to ABI-encode values of @a _givenTypes /// into memory, converting the types to @a _targetTypes on the fly. /// Parameters are: ... , i.e. /// the layout on the stack is ... with /// the top of the stack on the right. /// The values represent stack slots. If a type occupies more or less than one /// stack slot, it takes exactly that number of values. /// Returns a pointer to the end of the area written in memory. /// Does not allocate memory (does not change the memory head pointer), but writes /// to memory starting at $headStart and an unrestricted amount after that. /// Assigns the end of encoded memory either to $value0 or (if that is not present) /// to $headStart. std::string tupleEncoder( TypePointers const& _givenTypes, TypePointers const& _targetTypes, bool _encodeAsLibraryTypes = false ); /// @returns name of an assembly function to ABI-decode values of @a _types /// into memory. If @a _fromMemory is true, decodes from memory instead of /// from calldata. /// Can allocate memory. /// Inputs: (layout reversed on stack) /// Outputs: ... /// The values represent stack slots. If a type occupies more or less than one /// stack slot, it takes exactly that number of values. std::string tupleDecoder(TypePointers const& _types, bool _fromMemory = false); /// @returns concatenation of all generated functions. std::string requestedFunctions(); private: /// @returns the name of the cleanup function for the given type and /// adds its implementation to the requested functions. /// @param _revertOnFailure if true, causes revert on invalid data, /// otherwise an assertion failure. std::string cleanupFunction(Type const& _type, bool _revertOnFailure = false); /// @returns the name of the function that converts a value of type @a _from /// to a value of type @a _to. The resulting vale is guaranteed to be in range /// (i.e. "clean"). Asserts on failure. std::string conversionFunction(Type const& _from, Type const& _to); std::string cleanupCombinedExternalFunctionIdFunction(); /// @returns a function that combines the address and selector to a single value /// for use in the ABI. std::string combineExternalFunctionIdFunction(); /// @returns a function that splits the address and selector from a single value /// for use in the ABI. std::string splitExternalFunctionIdFunction(); /// @returns the name of the ABI encoding function with the given type /// and queues the generation of the function to the requested functions. /// @param _fromStack if false, the input value was just loaded from storage /// or memory and thus might be compacted into a single slot (depending on the type). std::string abiEncodingFunction( Type const& _givenType, Type const& _targetType, bool _encodeAsLibraryTypes, bool _fromStack ); /// Part of @a abiEncodingFunction for array target type and given calldata array. std::string abiEncodingFunctionCalldataArray( Type const& _givenType, Type const& _targetType, bool _encodeAsLibraryTypes ); /// Part of @a abiEncodingFunction for array target type and given memory array or /// a given storage array with one item per slot. std::string abiEncodingFunctionSimpleArray( ArrayType const& _givenType, ArrayType const& _targetType, bool _encodeAsLibraryTypes ); std::string abiEncodingFunctionMemoryByteArray( ArrayType const& _givenType, ArrayType const& _targetType, bool _encodeAsLibraryTypes ); /// Part of @a abiEncodingFunction for array target type and given storage array /// where multiple items are packed into the same storage slot. std::string abiEncodingFunctionCompactStorageArray( ArrayType const& _givenType, ArrayType const& _targetType, bool _encodeAsLibraryTypes ); /// Part of @a abiEncodingFunction for struct types. std::string abiEncodingFunctionStruct( StructType const& _givenType, StructType const& _targetType, bool _encodeAsLibraryTypes ); // @returns the name of the ABI encoding function with the given type // and queues the generation of the function to the requested functions. // Case for _givenType being a string literal std::string abiEncodingFunctionStringLiteral( Type const& _givenType, Type const& _targetType, bool _encodeAsLibraryTypes ); std::string abiEncodingFunctionFunctionType( FunctionType const& _from, Type const& _to, bool _encodeAsLibraryTypes, bool _fromStack ); /// @returns the name of the ABI decoding function for the given type /// and queues the generation of the function to the requested functions. /// The caller has to ensure that no out of bounds access (at least to the static /// part) can happen inside this function. /// @param _fromMemory if decoding from memory instead of from calldata /// @param _forUseOnStack if the decoded value is stored on stack or in memory. std::string abiDecodingFunction( Type const& _Type, bool _fromMemory, bool _forUseOnStack ); /// Part of @a abiDecodingFunction for value types. std::string abiDecodingFunctionValueType(Type const& _type, bool _fromMemory); /// Part of @a abiDecodingFunction for "regular" array types. std::string abiDecodingFunctionArray(ArrayType const& _type, bool _fromMemory); /// Part of @a abiDecodingFunction for calldata array types. std::string abiDecodingFunctionCalldataArray(ArrayType const& _type); /// Part of @a abiDecodingFunction for byte array types. std::string abiDecodingFunctionByteArray(ArrayType const& _type, bool _fromMemory); /// Part of @a abiDecodingFunction for struct types. std::string abiDecodingFunctionStruct(StructType const& _type, bool _fromMemory); /// Part of @a abiDecodingFunction for array types. std::string abiDecodingFunctionFunctionType(FunctionType const& _type, bool _fromMemory, bool _forUseOnStack); /// @returns a function that copies raw bytes of dynamic length from calldata /// or memory to memory. /// Pads with zeros and might write more than exactly length. std::string copyToMemoryFunction(bool _fromCalldata); std::string shiftLeftFunction(size_t _numBits); std::string shiftRightFunction(size_t _numBits); /// @returns the name of a function that rounds its input to the next multiple /// of 32 or the input if it is a multiple of 32. std::string roundUpFunction(); std::string arrayLengthFunction(ArrayType const& _type); /// @returns the name of a function that computes the number of bytes required /// to store an array in memory given its length (internally encoded, not ABI encoded). /// The function reverts for too large lengthes. std::string arrayAllocationSizeFunction(ArrayType const& _type); /// @returns the name of a function that converts a storage slot number /// or a memory pointer to the slot number / memory pointer for the data position of an array /// which is stored in that slot / memory area. std::string arrayDataAreaFunction(ArrayType const& _type); /// @returns the name of a function that advances an array data pointer to the next element. /// Only works for memory arrays and storage arrays that store one item per slot. std::string nextArrayElementFunction(ArrayType const& _type); /// @returns the name of a function that allocates memory. /// Modifies the "free memory pointer" /// Arguments: size /// Return value: pointer std::string allocationFunction(); /// Helper function that uses @a _creator to create a function and add it to /// @a m_requestedFunctions if it has not been created yet and returns @a _name in both /// cases. std::string createFunction(std::string const& _name, std::function const& _creator); /// @returns the size of the static part of the encoding of the given types. static size_t headSize(TypePointers const& _targetTypes); /// Map from function name to code for a multi-use function. std::map m_requestedFunctions; EVMVersion m_evmVersion; }; } }