/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ /** * @author Christian * @date 2014 * Solidity abstract syntax tree. */ #pragma once #include #include #include #include #include #include #include #include #include #include #include #include #include namespace yul { // Forward-declaration to struct Block; } namespace dev { namespace solidity { class ASTVisitor; class ASTConstVisitor; /** * The root (abstract) class of the AST inheritance tree. * It is possible to traverse all direct and indirect children of an AST node by calling * accept, providing an ASTVisitor. */ class ASTNode: private boost::noncopyable { public: using SourceLocation = langutil::SourceLocation; explicit ASTNode(SourceLocation const& _location); virtual ~ASTNode(); /// @returns an identifier of this AST node that is unique for a single compilation run. size_t id() const { return m_id; } /// Resets the global ID counter. This invalidates all previous IDs. static void resetID(); virtual void accept(ASTVisitor& _visitor) = 0; virtual void accept(ASTConstVisitor& _visitor) const = 0; template static void listAccept(std::vector const& _list, ASTVisitor& _visitor) { for (T const& element: _list) element->accept(_visitor); } template static void listAccept(std::vector const& _list, ASTConstVisitor& _visitor) { for (T const& element: _list) element->accept(_visitor); } /// @returns a copy of the vector containing only the nodes which derive from T. template static std::vector<_T const*> filteredNodes(std::vector> const& _nodes); /// Returns the source code location of this node. SourceLocation const& location() const { return m_location; } ///@todo make this const-safe by providing a different way to access the annotation virtual ASTAnnotation& annotation() const; ///@{ ///@name equality operators /// Equality relies on the fact that nodes cannot be copied. bool operator==(ASTNode const& _other) const { return this == &_other; } bool operator!=(ASTNode const& _other) const { return !operator==(_other); } ///@} protected: size_t const m_id = 0; /// Annotation - is specialised in derived classes, is created upon request (because of polymorphism). mutable ASTAnnotation* m_annotation = nullptr; private: SourceLocation m_location; }; template std::vector<_T const*> ASTNode::filteredNodes(std::vector> const& _nodes) { std::vector<_T const*> ret; for (auto const& n: _nodes) if (auto const* nt = dynamic_cast<_T const*>(n.get())) ret.push_back(nt); return ret; } /** * Source unit containing import directives and contract definitions. */ class SourceUnit: public ASTNode { public: SourceUnit(SourceLocation const& _location, std::vector> const& _nodes): ASTNode(_location), m_nodes(_nodes) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; SourceUnitAnnotation& annotation() const override; std::vector> nodes() const { return m_nodes; } /// @returns a set of referenced SourceUnits. Recursively if @a _recurse is true. std::set referencedSourceUnits(bool _recurse = false, std::set _skipList = std::set()) const; private: std::vector> m_nodes; }; /** * Abstract class that is added to each AST node that is stored inside a scope * (including scopes). */ class Scopable { public: virtual ~Scopable() = default; /// @returns the scope this declaration resides in. Can be nullptr if it is the global scope. /// Available only after name and type resolution step. ASTNode const* scope() const { return m_scope; } void setScope(ASTNode const* _scope) { m_scope = _scope; } /// @returns the source unit this scopable is present in. SourceUnit const& sourceUnit() const; /// @returns the source name this scopable is present in. /// Can be combined with annotation().canonicalName (if present) to form a globally unique name. std::string sourceUnitName() const; protected: ASTNode const* m_scope = nullptr; }; /** * Abstract AST class for a declaration (contract, function, struct, variable, import directive). */ class Declaration: public ASTNode, public Scopable { public: /// Visibility ordered from restricted to unrestricted. enum class Visibility { Default, Private, Internal, Public, External }; static std::string visibilityToString(Declaration::Visibility _visibility) { switch(_visibility) { case Declaration::Visibility::Public: return "public"; case Declaration::Visibility::Internal: return "internal"; case Declaration::Visibility::Private: return "private"; case Declaration::Visibility::External: return "external"; default: solAssert(false, "Invalid visibility specifier."); } return std::string(); } Declaration( SourceLocation const& _location, ASTPointer const& _name, Visibility _visibility = Visibility::Default ): ASTNode(_location), m_name(_name), m_visibility(_visibility) {} /// @returns the declared name. ASTString const& name() const { return *m_name; } bool noVisibilitySpecified() const { return m_visibility == Visibility::Default; } Visibility visibility() const { return m_visibility == Visibility::Default ? defaultVisibility() : m_visibility; } bool isPublic() const { return visibility() >= Visibility::Public; } virtual bool isVisibleInContract() const { return visibility() != Visibility::External; } bool isVisibleInDerivedContracts() const { return isVisibleInContract() && visibility() >= Visibility::Internal; } bool isVisibleAsLibraryMember() const { return visibility() >= Visibility::Internal; } virtual bool isLValue() const { return false; } virtual bool isPartOfExternalInterface() const { return false; } /// @returns the type of expressions referencing this declaration. /// The current contract has to be given since this context can change the type, especially of /// contract types. /// This can only be called once types of variable declarations have already been resolved. virtual TypePointer type() const = 0; /// @param _internal false indicates external interface is concerned, true indicates internal interface is concerned. /// @returns null when it is not accessible as a function. virtual FunctionTypePointer functionType(bool /*_internal*/) const { return {}; } protected: virtual Visibility defaultVisibility() const { return Visibility::Public; } private: ASTPointer m_name; Visibility m_visibility; }; /** * Pragma directive, only version requirements in the form `pragma solidity "^0.4.0";` are * supported for now. */ class PragmaDirective: public ASTNode { public: PragmaDirective( SourceLocation const& _location, std::vector const& _tokens, std::vector const& _literals ): ASTNode(_location), m_tokens(_tokens), m_literals(_literals) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; std::vector const& tokens() const { return m_tokens; } std::vector const& literals() const { return m_literals; } private: /// Sequence of tokens following the "pragma" keyword. std::vector m_tokens; /// Sequence of literals following the "pragma" keyword. std::vector m_literals; }; /** * Import directive for referencing other files / source objects. * Example: import "abc.sol" // imports all symbols of "abc.sol" into current scope * Source objects are identified by a string which can be a file name but does not have to be. * Other ways to use it: * import "abc" as x; // creates symbol "x" that contains all symbols in "abc" * import * as x from "abc"; // same as above * import {a as b, c} from "abc"; // creates new symbols "b" and "c" referencing "a" and "c" in "abc", respectively. */ class ImportDirective: public Declaration { public: ImportDirective( SourceLocation const& _location, ASTPointer const& _path, ASTPointer const& _unitAlias, std::vector, ASTPointer>>&& _symbolAliases ): Declaration(_location, _unitAlias), m_path(_path), m_symbolAliases(_symbolAliases) { } void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; ASTString const& path() const { return *m_path; } std::vector, ASTPointer>> const& symbolAliases() const { return m_symbolAliases; } ImportAnnotation& annotation() const override; TypePointer type() const override; private: ASTPointer m_path; /// The aliases for the specific symbols to import. If non-empty import the specific symbols. /// If the second component is empty, import the identifier unchanged. /// If both m_unitAlias and m_symbolAlias are empty, import all symbols into the current scope. std::vector, ASTPointer>> m_symbolAliases; }; /** * Abstract class that is added to each AST node that can store local variables. * Local variables in functions are always added to functions, even though they are not * in scope for the whole function. */ class VariableScope { public: virtual ~VariableScope() = default; void addLocalVariable(VariableDeclaration const& _localVariable) { m_localVariables.push_back(&_localVariable); } std::vector const& localVariables() const { return m_localVariables; } private: std::vector m_localVariables; }; /** * Abstract class that is added to each AST node that can receive documentation. */ class Documented { public: virtual ~Documented() = default; explicit Documented(ASTPointer const& _documentation): m_documentation(_documentation) {} /// @return A shared pointer of an ASTString. /// Can contain a nullptr in which case indicates absence of documentation ASTPointer const& documentation() const { return m_documentation; } protected: ASTPointer m_documentation; }; /** * Abstract class that is added to AST nodes that can be marked as not being fully implemented */ class ImplementationOptional { public: virtual ~ImplementationOptional() = default; explicit ImplementationOptional(bool _implemented): m_implemented(_implemented) {} /// @return whether this node is fully implemented or not bool isImplemented() const { return m_implemented; } protected: bool m_implemented; }; /// @} /** * Definition of a contract or library. This is the only AST nodes where child nodes are not visited in * document order. It first visits all struct declarations, then all variable declarations and * finally all function declarations. */ class ContractDefinition: public Declaration, public Documented { public: enum class ContractKind { Interface, Contract, Library }; ContractDefinition( SourceLocation const& _location, ASTPointer const& _name, ASTPointer const& _documentation, std::vector> const& _baseContracts, std::vector> const& _subNodes, ContractKind _contractKind = ContractKind::Contract ): Declaration(_location, _name), Documented(_documentation), m_baseContracts(_baseContracts), m_subNodes(_subNodes), m_contractKind(_contractKind) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; std::vector> const& baseContracts() const { return m_baseContracts; } std::vector> const& subNodes() const { return m_subNodes; } std::vector usingForDirectives() const { return filteredNodes(m_subNodes); } std::vector definedStructs() const { return filteredNodes(m_subNodes); } std::vector definedEnums() const { return filteredNodes(m_subNodes); } std::vector stateVariables() const { return filteredNodes(m_subNodes); } std::vector functionModifiers() const { return filteredNodes(m_subNodes); } std::vector definedFunctions() const { return filteredNodes(m_subNodes); } std::vector events() const { return filteredNodes(m_subNodes); } std::vector const& interfaceEvents() const; bool isLibrary() const { return m_contractKind == ContractKind::Library; } /// @returns a map of canonical function signatures to FunctionDefinitions /// as intended for use by the ABI. std::map, FunctionTypePointer> interfaceFunctions() const; std::vector, FunctionTypePointer>> const& interfaceFunctionList() const; /// @returns a list of the inheritable members of this contract std::vector const& inheritableMembers() const; /// Returns the constructor or nullptr if no constructor was specified. FunctionDefinition const* constructor() const; /// @returns true iff the constructor of this contract is public (or non-existing). bool constructorIsPublic() const; /// Returns the fallback function or nullptr if no fallback function was specified. FunctionDefinition const* fallbackFunction() const; std::string fullyQualifiedName() const { return sourceUnitName() + ":" + name(); } TypePointer type() const override; ContractDefinitionAnnotation& annotation() const override; ContractKind contractKind() const { return m_contractKind; } private: std::vector> m_baseContracts; std::vector> m_subNodes; ContractKind m_contractKind; std::vector m_linearizedBaseContracts; mutable std::unique_ptr, FunctionTypePointer>>> m_interfaceFunctionList; mutable std::unique_ptr> m_interfaceEvents; mutable std::unique_ptr> m_inheritableMembers; }; class InheritanceSpecifier: public ASTNode { public: InheritanceSpecifier( SourceLocation const& _location, ASTPointer const& _baseName, std::unique_ptr>> _arguments ): ASTNode(_location), m_baseName(_baseName), m_arguments(std::move(_arguments)) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; UserDefinedTypeName const& name() const { return *m_baseName; } // Returns nullptr if no argument list was given (``C``). // If an argument list is given (``C(...)``), the arguments are returned // as a vector of expressions. Note that this vector can be empty (``C()``). std::vector> const* arguments() const { return m_arguments.get(); } private: ASTPointer m_baseName; std::unique_ptr>> m_arguments; }; /** * `using LibraryName for uint` will attach all functions from the library LibraryName * to `uint` if the first parameter matches the type. `using LibraryName for *` attaches * the function to any matching type. */ class UsingForDirective: public ASTNode { public: UsingForDirective( SourceLocation const& _location, ASTPointer const& _libraryName, ASTPointer const& _typeName ): ASTNode(_location), m_libraryName(_libraryName), m_typeName(_typeName) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; UserDefinedTypeName const& libraryName() const { return *m_libraryName; } /// @returns the type name the library is attached to, null for `*`. TypeName const* typeName() const { return m_typeName.get(); } private: ASTPointer m_libraryName; ASTPointer m_typeName; }; class StructDefinition: public Declaration { public: StructDefinition( SourceLocation const& _location, ASTPointer const& _name, std::vector> const& _members ): Declaration(_location, _name), m_members(_members) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; std::vector> const& members() const { return m_members; } TypePointer type() const override; TypeDeclarationAnnotation& annotation() const override; private: std::vector> m_members; }; class EnumDefinition: public Declaration { public: EnumDefinition( SourceLocation const& _location, ASTPointer const& _name, std::vector> const& _members ): Declaration(_location, _name), m_members(_members) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; std::vector> const& members() const { return m_members; } TypePointer type() const override; TypeDeclarationAnnotation& annotation() const override; private: std::vector> m_members; }; /** * Declaration of an Enum Value */ class EnumValue: public Declaration { public: EnumValue(SourceLocation const& _location, ASTPointer const& _name): Declaration(_location, _name) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; TypePointer type() const override; }; /** * Parameter list, used as function parameter list and return list. * None of the parameters is allowed to contain mappings (not even recursively * inside structs). */ class ParameterList: public ASTNode { public: ParameterList( SourceLocation const& _location, std::vector> const& _parameters ): ASTNode(_location), m_parameters(_parameters) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; std::vector> const& parameters() const { return m_parameters; } private: std::vector> m_parameters; }; /** * Base class for all nodes that define function-like objects, i.e. FunctionDefinition, * EventDefinition and ModifierDefinition. */ class CallableDeclaration: public Declaration, public VariableScope { public: CallableDeclaration( SourceLocation const& _location, ASTPointer const& _name, Declaration::Visibility _visibility, ASTPointer const& _parameters, ASTPointer const& _returnParameters = ASTPointer() ): Declaration(_location, _name, _visibility), m_parameters(_parameters), m_returnParameters(_returnParameters) { } std::vector> const& parameters() const { return m_parameters->parameters(); } ParameterList const& parameterList() const { return *m_parameters; } ASTPointer const& returnParameterList() const { return m_returnParameters; } protected: ASTPointer m_parameters; ASTPointer m_returnParameters; }; class FunctionDefinition: public CallableDeclaration, public Documented, public ImplementationOptional { public: FunctionDefinition( SourceLocation const& _location, ASTPointer const& _name, Declaration::Visibility _visibility, StateMutability _stateMutability, bool _isConstructor, ASTPointer const& _documentation, ASTPointer const& _parameters, std::vector> const& _modifiers, ASTPointer const& _returnParameters, ASTPointer const& _body ): CallableDeclaration(_location, _name, _visibility, _parameters, _returnParameters), Documented(_documentation), ImplementationOptional(_body != nullptr), m_stateMutability(_stateMutability), m_isConstructor(_isConstructor), m_functionModifiers(_modifiers), m_body(_body) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; StateMutability stateMutability() const { return m_stateMutability; } bool isConstructor() const { return m_isConstructor; } bool isFallback() const { return !m_isConstructor && name().empty(); } bool isPayable() const { return m_stateMutability == StateMutability::Payable; } std::vector> const& modifiers() const { return m_functionModifiers; } std::vector> const& returnParameters() const { return m_returnParameters->parameters(); } Block const& body() const { solAssert(m_body, ""); return *m_body; } bool isVisibleInContract() const override { return Declaration::isVisibleInContract() && !isConstructor() && !isFallback(); } bool isPartOfExternalInterface() const override { return isPublic() && !isConstructor() && !isFallback(); } /// @returns the external signature of the function /// That consists of the name of the function followed by the types of the /// arguments separated by commas all enclosed in parentheses without any spaces. std::string externalSignature() const; ContractDefinition::ContractKind inContractKind() const; TypePointer type() const override; /// @param _internal false indicates external interface is concerned, true indicates internal interface is concerned. /// @returns null when it is not accessible as a function. FunctionTypePointer functionType(bool /*_internal*/) const override; FunctionDefinitionAnnotation& annotation() const override; private: StateMutability m_stateMutability; bool m_isConstructor; std::vector> m_functionModifiers; ASTPointer m_body; }; /** * Declaration of a variable. This can be used in various places, e.g. in function parameter * lists, struct definitions and even function bodies. */ class VariableDeclaration: public Declaration { public: enum Location { Unspecified, Storage, Memory, CallData }; VariableDeclaration( SourceLocation const& _sourceLocation, ASTPointer const& _type, ASTPointer const& _name, ASTPointer _value, Visibility _visibility, bool _isStateVar = false, bool _isIndexed = false, bool _isConstant = false, Location _referenceLocation = Location::Unspecified ): Declaration(_sourceLocation, _name, _visibility), m_typeName(_type), m_value(_value), m_isStateVariable(_isStateVar), m_isIndexed(_isIndexed), m_isConstant(_isConstant), m_location(_referenceLocation) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; TypeName* typeName() const { return m_typeName.get(); } ASTPointer const& value() const { return m_value; } bool isLValue() const override; bool isPartOfExternalInterface() const override { return isPublic(); } /// @returns true iff this variable is the parameter (or return parameter) of a function /// (or function type name or event) or declared inside a function body. bool isLocalVariable() const; /// @returns true if this variable is a parameter or return parameter of a function. bool isCallableParameter() const; /// @returns true if this variable is a return parameter of a function. bool isReturnParameter() const; /// @returns true if this variable is a local variable or return parameter. bool isLocalOrReturn() const; /// @returns true if this variable is a parameter (not return parameter) of an external function. /// This excludes parameters of external function type names. bool isExternalCallableParameter() const; /// @returns true if this variable is a parameter or return parameter of an internal function /// or a function type of internal visibility. bool isInternalCallableParameter() const; /// @returns true iff this variable is a parameter(or return parameter of a library function bool isLibraryFunctionParameter() const; /// @returns true if the type of the variable does not need to be specified, i.e. it is declared /// in the body of a function or modifier. /// @returns true if this variable is a parameter of an event. bool isEventParameter() const; /// @returns true if the type of the variable is a reference or mapping type, i.e. /// array, struct or mapping. These types can take a data location (and often require it). /// Can only be called after reference resolution. bool hasReferenceOrMappingType() const; bool isStateVariable() const { return m_isStateVariable; } bool isIndexed() const { return m_isIndexed; } bool isConstant() const { return m_isConstant; } Location referenceLocation() const { return m_location; } /// @returns a set of allowed storage locations for the variable. std::set allowedDataLocations() const; TypePointer type() const override; /// @param _internal false indicates external interface is concerned, true indicates internal interface is concerned. /// @returns null when it is not accessible as a function. FunctionTypePointer functionType(bool /*_internal*/) const override; VariableDeclarationAnnotation& annotation() const override; protected: Visibility defaultVisibility() const override { return Visibility::Internal; } private: ASTPointer m_typeName; ///< can be empty ("var") /// Initially assigned value, can be missing. For local variables, this is stored inside /// VariableDeclarationStatement and not here. ASTPointer m_value; bool m_isStateVariable; ///< Whether or not this is a contract state variable bool m_isIndexed; ///< Whether this is an indexed variable (used by events). bool m_isConstant; ///< Whether the variable is a compile-time constant. Location m_location; ///< Location of the variable if it is of reference type. }; /** * Definition of a function modifier. */ class ModifierDefinition: public CallableDeclaration, public Documented { public: ModifierDefinition( SourceLocation const& _location, ASTPointer const& _name, ASTPointer const& _documentation, ASTPointer const& _parameters, ASTPointer const& _body ): CallableDeclaration(_location, _name, Visibility::Internal, _parameters), Documented(_documentation), m_body(_body) { } void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; Block const& body() const { return *m_body; } TypePointer type() const override; ModifierDefinitionAnnotation& annotation() const override; private: ASTPointer m_body; }; /** * Invocation/usage of a modifier in a function header or a base constructor call. */ class ModifierInvocation: public ASTNode { public: ModifierInvocation( SourceLocation const& _location, ASTPointer const& _name, std::unique_ptr>> _arguments ): ASTNode(_location), m_modifierName(_name), m_arguments(std::move(_arguments)) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; ASTPointer const& name() const { return m_modifierName; } // Returns nullptr if no argument list was given (``mod``). // If an argument list is given (``mod(...)``), the arguments are returned // as a vector of expressions. Note that this vector can be empty (``mod()``). std::vector> const* arguments() const { return m_arguments.get(); } private: ASTPointer m_modifierName; std::unique_ptr>> m_arguments; }; /** * Definition of a (loggable) event. */ class EventDefinition: public CallableDeclaration, public Documented { public: EventDefinition( SourceLocation const& _location, ASTPointer const& _name, ASTPointer const& _documentation, ASTPointer const& _parameters, bool _anonymous = false ): CallableDeclaration(_location, _name, Visibility::Default, _parameters), Documented(_documentation), m_anonymous(_anonymous) { } void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; bool isAnonymous() const { return m_anonymous; } TypePointer type() const override; FunctionTypePointer functionType(bool /*_internal*/) const override; EventDefinitionAnnotation& annotation() const override; private: bool m_anonymous = false; }; /** * Pseudo AST node that is used as declaration for "this", "msg", "tx", "block" and the global * functions when such an identifier is encountered. Will never have a valid location in the source code. */ class MagicVariableDeclaration: public Declaration { public: MagicVariableDeclaration(ASTString const& _name, std::shared_ptr const& _type): Declaration(SourceLocation(), std::make_shared(_name)), m_type(_type) {} void accept(ASTVisitor&) override { solAssert(false, "MagicVariableDeclaration used inside real AST."); } void accept(ASTConstVisitor&) const override { solAssert(false, "MagicVariableDeclaration used inside real AST."); } FunctionTypePointer functionType(bool) const override { solAssert(m_type->category() == Type::Category::Function, ""); return std::dynamic_pointer_cast(m_type); } TypePointer type() const override { return m_type; } private: std::shared_ptr m_type; }; /// Types /// @{ /** * Abstract base class of a type name, can be any built-in or user-defined type. */ class TypeName: public ASTNode { protected: explicit TypeName(SourceLocation const& _location): ASTNode(_location) {} public: TypeNameAnnotation& annotation() const override; }; /** * Any pre-defined type name represented by a single keyword (and possibly a state mutability for address types), * i.e. it excludes mappings, contracts, functions, etc. */ class ElementaryTypeName: public TypeName { public: ElementaryTypeName( SourceLocation const& _location, ElementaryTypeNameToken const& _elem, boost::optional _stateMutability = {} ): TypeName(_location), m_type(_elem), m_stateMutability(_stateMutability) { solAssert(!_stateMutability.is_initialized() || _elem.token() == Token::Address, ""); } void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; ElementaryTypeNameToken const& typeName() const { return m_type; } boost::optional const& stateMutability() const { return m_stateMutability; } private: ElementaryTypeNameToken m_type; boost::optional m_stateMutability; ///< state mutability for address type }; /** * Name referring to a user-defined type (i.e. a struct, contract, etc.). */ class UserDefinedTypeName: public TypeName { public: UserDefinedTypeName(SourceLocation const& _location, std::vector const& _namePath): TypeName(_location), m_namePath(_namePath) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; std::vector const& namePath() const { return m_namePath; } UserDefinedTypeNameAnnotation& annotation() const override; private: std::vector m_namePath; }; /** * A literal function type. Its source form is "function (paramType1, paramType2) internal / external returns (retType1, retType2)" */ class FunctionTypeName: public TypeName { public: FunctionTypeName( SourceLocation const& _location, ASTPointer const& _parameterTypes, ASTPointer const& _returnTypes, Declaration::Visibility _visibility, StateMutability _stateMutability ): TypeName(_location), m_parameterTypes(_parameterTypes), m_returnTypes(_returnTypes), m_visibility(_visibility), m_stateMutability(_stateMutability) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; std::vector> const& parameterTypes() const { return m_parameterTypes->parameters(); } std::vector> const& returnParameterTypes() const { return m_returnTypes->parameters(); } ASTPointer const& parameterTypeList() const { return m_parameterTypes; } ASTPointer const& returnParameterTypeList() const { return m_returnTypes; } Declaration::Visibility visibility() const { return m_visibility == Declaration::Visibility::Default ? Declaration::Visibility::Internal : m_visibility; } StateMutability stateMutability() const { return m_stateMutability; } bool isPayable() const { return m_stateMutability == StateMutability::Payable; } private: ASTPointer m_parameterTypes; ASTPointer m_returnTypes; Declaration::Visibility m_visibility; StateMutability m_stateMutability; }; /** * A mapping type. Its source form is "mapping('keyType' => 'valueType')" */ class Mapping: public TypeName { public: Mapping( SourceLocation const& _location, ASTPointer const& _keyType, ASTPointer const& _valueType ): TypeName(_location), m_keyType(_keyType), m_valueType(_valueType) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; ElementaryTypeName const& keyType() const { return *m_keyType; } TypeName const& valueType() const { return *m_valueType; } private: ASTPointer m_keyType; ASTPointer m_valueType; }; /** * An array type, can be "typename[]" or "typename[]". */ class ArrayTypeName: public TypeName { public: ArrayTypeName( SourceLocation const& _location, ASTPointer const& _baseType, ASTPointer const& _length ): TypeName(_location), m_baseType(_baseType), m_length(_length) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; TypeName const& baseType() const { return *m_baseType; } Expression const* length() const { return m_length.get(); } private: ASTPointer m_baseType; ASTPointer m_length; ///< Length of the array, might be empty. }; /// @} /// Statements /// @{ /** * Abstract base class for statements. */ class Statement: public ASTNode, public Documented { public: explicit Statement( SourceLocation const& _location, ASTPointer const& _docString ): ASTNode(_location), Documented(_docString) {} StatementAnnotation& annotation() const override; }; /** * Inline assembly. */ class InlineAssembly: public Statement { public: InlineAssembly( SourceLocation const& _location, ASTPointer const& _docString, std::shared_ptr const& _operations ): Statement(_location, _docString), m_operations(_operations) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; yul::Block const& operations() const { return *m_operations; } InlineAssemblyAnnotation& annotation() const override; private: std::shared_ptr m_operations; }; /** * Brace-enclosed block containing zero or more statements. */ class Block: public Statement, public Scopable { public: Block( SourceLocation const& _location, ASTPointer const& _docString, std::vector> const& _statements ): Statement(_location, _docString), m_statements(_statements) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; std::vector> const& statements() const { return m_statements; } private: std::vector> m_statements; }; /** * Special placeholder statement denoted by "_" used in function modifiers. This is replaced by * the original function when the modifier is applied. */ class PlaceholderStatement: public Statement { public: explicit PlaceholderStatement( SourceLocation const& _location, ASTPointer const& _docString ): Statement(_location, _docString) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; }; /** * If-statement with an optional "else" part. Note that "else if" is modeled by having a new * if-statement as the false (else) body. */ class IfStatement: public Statement { public: IfStatement( SourceLocation const& _location, ASTPointer const& _docString, ASTPointer const& _condition, ASTPointer const& _trueBody, ASTPointer const& _falseBody ): Statement(_location, _docString), m_condition(_condition), m_trueBody(_trueBody), m_falseBody(_falseBody) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; Expression const& condition() const { return *m_condition; } Statement const& trueStatement() const { return *m_trueBody; } /// @returns the "else" part of the if statement or nullptr if there is no "else" part. Statement const* falseStatement() const { return m_falseBody.get(); } private: ASTPointer m_condition; ASTPointer m_trueBody; ASTPointer m_falseBody; ///< "else" part, optional }; /** * Statement in which a break statement is legal (abstract class). */ class BreakableStatement: public Statement { public: explicit BreakableStatement( SourceLocation const& _location, ASTPointer const& _docString ): Statement(_location, _docString) {} }; class WhileStatement: public BreakableStatement { public: WhileStatement( SourceLocation const& _location, ASTPointer const& _docString, ASTPointer const& _condition, ASTPointer const& _body, bool _isDoWhile ): BreakableStatement(_location, _docString), m_condition(_condition), m_body(_body), m_isDoWhile(_isDoWhile) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; Expression const& condition() const { return *m_condition; } Statement const& body() const { return *m_body; } bool isDoWhile() const { return m_isDoWhile; } private: ASTPointer m_condition; ASTPointer m_body; bool m_isDoWhile; }; /** * For loop statement */ class ForStatement: public BreakableStatement, public Scopable { public: ForStatement( SourceLocation const& _location, ASTPointer const& _docString, ASTPointer const& _initExpression, ASTPointer const& _conditionExpression, ASTPointer const& _loopExpression, ASTPointer const& _body ): BreakableStatement(_location, _docString), m_initExpression(_initExpression), m_condExpression(_conditionExpression), m_loopExpression(_loopExpression), m_body(_body) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; Statement const* initializationExpression() const { return m_initExpression.get(); } Expression const* condition() const { return m_condExpression.get(); } ExpressionStatement const* loopExpression() const { return m_loopExpression.get(); } Statement const& body() const { return *m_body; } private: /// For statement's initialization expression. for (XXX; ; ). Can be empty ASTPointer m_initExpression; /// For statement's condition expression. for (; XXX ; ). Can be empty ASTPointer m_condExpression; /// For statement's loop expression. for (;;XXX). Can be empty ASTPointer m_loopExpression; /// The body of the loop ASTPointer m_body; }; class Continue: public Statement { public: explicit Continue(SourceLocation const& _location, ASTPointer const& _docString): Statement(_location, _docString) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; }; class Break: public Statement { public: explicit Break(SourceLocation const& _location, ASTPointer const& _docString): Statement(_location, _docString) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; }; class Return: public Statement { public: Return( SourceLocation const& _location, ASTPointer const& _docString, ASTPointer _expression ): Statement(_location, _docString), m_expression(_expression) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; Expression const* expression() const { return m_expression.get(); } ReturnAnnotation& annotation() const override; private: ASTPointer m_expression; ///< value to return, optional }; /** * @brief The Throw statement to throw that triggers a solidity exception(jump to ErrorTag) */ class Throw: public Statement { public: explicit Throw(SourceLocation const& _location, ASTPointer const& _docString): Statement(_location, _docString) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; }; /** * The emit statement is used to emit events: emit EventName(arg1, ..., argn) */ class EmitStatement: public Statement { public: explicit EmitStatement( SourceLocation const& _location, ASTPointer const& _docString, ASTPointer const& _functionCall ): Statement(_location, _docString), m_eventCall(_functionCall) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; FunctionCall const& eventCall() const { return *m_eventCall; } private: ASTPointer m_eventCall; }; /** * Definition of one or more variables as a statement inside a function. * If multiple variables are declared, a value has to be assigned directly. * If only a single variable is declared, the value can be missing. * Examples: * uint[] memory a; uint a = 2; * (uint a, bytes32 b, ) = f(); (, uint a, , StructName storage x) = g(); */ class VariableDeclarationStatement: public Statement { public: VariableDeclarationStatement( SourceLocation const& _location, ASTPointer const& _docString, std::vector> const& _variables, ASTPointer const& _initialValue ): Statement(_location, _docString), m_variables(_variables), m_initialValue(_initialValue) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; std::vector> const& declarations() const { return m_variables; } Expression const* initialValue() const { return m_initialValue.get(); } private: /// List of variables, some of which can be empty pointers (unnamed components). /// Note that the ``m_value`` member of these is unused. Instead, ``m_initialValue`` /// below is used, because the initial value can be a single expression assigned /// to all variables. std::vector> m_variables; /// The assigned expression / initial value. ASTPointer m_initialValue; }; /** * A statement that contains only an expression (i.e. an assignment, function call, ...). */ class ExpressionStatement: public Statement { public: ExpressionStatement( SourceLocation const& _location, ASTPointer const& _docString, ASTPointer _expression ): Statement(_location, _docString), m_expression(_expression) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; Expression const& expression() const { return *m_expression; } private: ASTPointer m_expression; }; /// @} /// Expressions /// @{ /** * An expression, i.e. something that has a value (which can also be of type "void" in case * of some function calls). * @abstract */ class Expression: public ASTNode { public: explicit Expression(SourceLocation const& _location): ASTNode(_location) {} ExpressionAnnotation& annotation() const override; }; class Conditional: public Expression { public: Conditional( SourceLocation const& _location, ASTPointer const& _condition, ASTPointer const& _trueExpression, ASTPointer const& _falseExpression ): Expression(_location), m_condition(_condition), m_trueExpression(_trueExpression), m_falseExpression(_falseExpression) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; Expression const& condition() const { return *m_condition; } Expression const& trueExpression() const { return *m_trueExpression; } Expression const& falseExpression() const { return *m_falseExpression; } private: ASTPointer m_condition; ASTPointer m_trueExpression; ASTPointer m_falseExpression; }; /// Assignment, can also be a compound assignment. /// Examples: (a = 7 + 8) or (a *= 2) class Assignment: public Expression { public: Assignment( SourceLocation const& _location, ASTPointer const& _leftHandSide, Token _assignmentOperator, ASTPointer const& _rightHandSide ): Expression(_location), m_leftHandSide(_leftHandSide), m_assigmentOperator(_assignmentOperator), m_rightHandSide(_rightHandSide) { solAssert(TokenTraits::isAssignmentOp(_assignmentOperator), ""); } void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; Expression const& leftHandSide() const { return *m_leftHandSide; } Token assignmentOperator() const { return m_assigmentOperator; } Expression const& rightHandSide() const { return *m_rightHandSide; } private: ASTPointer m_leftHandSide; Token m_assigmentOperator; ASTPointer m_rightHandSide; }; /** * Tuple, parenthesized expression, or bracketed expression. * Examples: (1, 2), (x,), (x), (), [1, 2], * Individual components might be empty shared pointers (as in the second example). * The respective types in lvalue context are: 2-tuple, 2-tuple (with wildcard), type of x, 0-tuple * Not in lvalue context: 2-tuple, _1_-tuple, type of x, 0-tuple. */ class TupleExpression: public Expression { public: TupleExpression( SourceLocation const& _location, std::vector> const& _components, bool _isArray ): Expression(_location), m_components(_components), m_isArray(_isArray) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; std::vector> const& components() const { return m_components; } bool isInlineArray() const { return m_isArray; } private: std::vector> m_components; bool m_isArray; }; /** * Operation involving a unary operator, pre- or postfix. * Examples: ++i, delete x or !true */ class UnaryOperation: public Expression { public: UnaryOperation( SourceLocation const& _location, Token _operator, ASTPointer const& _subExpression, bool _isPrefix ): Expression(_location), m_operator(_operator), m_subExpression(_subExpression), m_isPrefix(_isPrefix) { solAssert(TokenTraits::isUnaryOp(_operator), ""); } void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; Token getOperator() const { return m_operator; } bool isPrefixOperation() const { return m_isPrefix; } Expression const& subExpression() const { return *m_subExpression; } private: Token m_operator; ASTPointer m_subExpression; bool m_isPrefix; }; /** * Operation involving a binary operator. * Examples: 1 + 2, true && false or 1 <= 4 */ class BinaryOperation: public Expression { public: BinaryOperation( SourceLocation const& _location, ASTPointer const& _left, Token _operator, ASTPointer const& _right ): Expression(_location), m_left(_left), m_operator(_operator), m_right(_right) { solAssert(TokenTraits::isBinaryOp(_operator) || TokenTraits::isCompareOp(_operator), ""); } void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; Expression const& leftExpression() const { return *m_left; } Expression const& rightExpression() const { return *m_right; } Token getOperator() const { return m_operator; } BinaryOperationAnnotation& annotation() const override; private: ASTPointer m_left; Token m_operator; ASTPointer m_right; }; /** * Can be ordinary function call, type cast or struct construction. */ class FunctionCall: public Expression { public: FunctionCall( SourceLocation const& _location, ASTPointer const& _expression, std::vector> const& _arguments, std::vector> const& _names ): Expression(_location), m_expression(_expression), m_arguments(_arguments), m_names(_names) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; Expression const& expression() const { return *m_expression; } std::vector> arguments() const { return {m_arguments.begin(), m_arguments.end()}; } std::vector> const& names() const { return m_names; } FunctionCallAnnotation& annotation() const override; private: ASTPointer m_expression; std::vector> m_arguments; std::vector> m_names; }; /** * Expression that creates a new contract or memory-array, * e.g. the "new SomeContract" part in "new SomeContract(1, 2)". */ class NewExpression: public Expression { public: NewExpression( SourceLocation const& _location, ASTPointer const& _typeName ): Expression(_location), m_typeName(_typeName) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; TypeName const& typeName() const { return *m_typeName; } private: ASTPointer m_typeName; }; /** * Access to a member of an object. Example: x.name */ class MemberAccess: public Expression { public: MemberAccess( SourceLocation const& _location, ASTPointer _expression, ASTPointer const& _memberName ): Expression(_location), m_expression(_expression), m_memberName(_memberName) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; Expression const& expression() const { return *m_expression; } ASTString const& memberName() const { return *m_memberName; } MemberAccessAnnotation& annotation() const override; private: ASTPointer m_expression; ASTPointer m_memberName; }; /** * Index access to an array. Example: a[2] */ class IndexAccess: public Expression { public: IndexAccess( SourceLocation const& _location, ASTPointer const& _base, ASTPointer const& _index ): Expression(_location), m_base(_base), m_index(_index) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; Expression const& baseExpression() const { return *m_base; } Expression const* indexExpression() const { return m_index.get(); } private: ASTPointer m_base; ASTPointer m_index; }; /** * Primary expression, i.e. an expression that cannot be divided any further. Examples are literals * or variable references. */ class PrimaryExpression: public Expression { public: PrimaryExpression(SourceLocation const& _location): Expression(_location) {} }; /** * An identifier, i.e. a reference to a declaration by name like a variable or function. */ class Identifier: public PrimaryExpression { public: Identifier( SourceLocation const& _location, ASTPointer const& _name ): PrimaryExpression(_location), m_name(_name) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; ASTString const& name() const { return *m_name; } IdentifierAnnotation& annotation() const override; private: ASTPointer m_name; }; /** * An elementary type name expression is used in expressions like "a = uint32(2)" to change the * type of an expression explicitly. Here, "uint32" is the elementary type name expression and * "uint32(2)" is a @ref FunctionCall. */ class ElementaryTypeNameExpression: public PrimaryExpression { public: ElementaryTypeNameExpression(SourceLocation const& _location, ElementaryTypeNameToken const& _type): PrimaryExpression(_location), m_typeToken(_type) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; ElementaryTypeNameToken const& typeName() const { return m_typeToken; } private: ElementaryTypeNameToken m_typeToken; }; /** * A literal string or number. @see ExpressionCompiler::endVisit() is used to actually parse its value. */ class Literal: public PrimaryExpression { public: enum class SubDenomination { None = static_cast(Token::Illegal), Wei = static_cast(Token::SubWei), Szabo = static_cast(Token::SubSzabo), Finney = static_cast(Token::SubFinney), Ether = static_cast(Token::SubEther), Second = static_cast(Token::SubSecond), Minute = static_cast(Token::SubMinute), Hour = static_cast(Token::SubHour), Day = static_cast(Token::SubDay), Week = static_cast(Token::SubWeek), Year = static_cast(Token::SubYear) }; Literal( SourceLocation const& _location, Token _token, ASTPointer const& _value, SubDenomination _sub = SubDenomination::None ): PrimaryExpression(_location), m_token(_token), m_value(_value), m_subDenomination(_sub) {} void accept(ASTVisitor& _visitor) override; void accept(ASTConstVisitor& _visitor) const override; Token token() const { return m_token; } /// @returns the non-parsed value of the literal ASTString const& value() const { return *m_value; } ASTString valueWithoutUnderscores() const; SubDenomination subDenomination() const { return m_subDenomination; } /// @returns true if this is a number with a hex prefix. bool isHexNumber() const; /// @returns true if this looks like a checksummed address. bool looksLikeAddress() const; /// @returns true if it passes the address checksum test. bool passesAddressChecksum() const; /// @returns the checksummed version of an address (or empty string if not valid) std::string getChecksummedAddress() const; private: Token m_token; ASTPointer m_value; SubDenomination m_subDenomination; }; /// @} } }