/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ /** * @author Christian * @date 2014 * Parser part that determines the declarations corresponding to names and the types of expressions. */ #pragma once #include #include #include #include #include #include #include namespace dev { namespace solidity { /** * Resolves name references, typenames and sets the (explicitly given) types for all variable * declarations. */ class NameAndTypeResolver: private boost::noncopyable { public: /// Creates the resolver with the given declarations added to the global scope. /// @param _scopes mapping of scopes to be used (usually default constructed), these /// are filled during the lifetime of this object. NameAndTypeResolver( std::vector const& _globals, std::map>& _scopes, ErrorList& _errors ); /// Registers all declarations found in the AST node, usually a source unit. /// @returns false in case of error. /// @param _currentScope should be nullptr but can be used to inject new declarations into /// existing scopes, used by the snippets feature. bool registerDeclarations(ASTNode& _sourceUnit, ASTNode const* _currentScope = nullptr); /// Applies the effect of import directives. bool performImports(SourceUnit& _sourceUnit, std::map const& _sourceUnits); /// Resolves all names and types referenced from the given AST Node. /// This is usually only called at the contract level, but with a bit of care, it can also /// be called at deeper levels. /// @param _resolveInsideCode if false, does not descend into nodes that contain code. /// @returns false in case of error. bool resolveNamesAndTypes(ASTNode& _node, bool _resolveInsideCode = true); /// Updates the given global declaration (used for "this"). Not to be used with declarations /// that create their own scope. /// @returns false in case of error. bool updateDeclaration(Declaration const& _declaration); /// Resolves the given @a _name inside the scope @a _scope. If @a _scope is omitted, /// the global scope is used (i.e. the one containing only the pre-defined global variables). /// @returns a pointer to the declaration on success or nullptr on failure. std::vector resolveName(ASTString const& _name, ASTNode const* _scope = nullptr) const; /// Resolves a name in the "current" scope. Should only be called during the initial /// resolving phase. std::vector nameFromCurrentScope(ASTString const& _name, bool _recursive = true) const; /// Resolves a path starting from the "current" scope. Should only be called during the initial /// resolving phase. /// @note Returns a null pointer if any component in the path was not unique or not found. Declaration const* pathFromCurrentScope(std::vector const& _path, bool _recursive = true) const; /// returns the vector of declarations without repetitions std::vector cleanedDeclarations( Identifier const& _identifier, std::vector const& _declarations ); private: /// Internal version of @a resolveNamesAndTypes (called from there) throws exceptions on fatal errors. bool resolveNamesAndTypesInternal(ASTNode& _node, bool _resolveInsideCode = true); /// Imports all members declared directly in the given contract (i.e. does not import inherited members) /// into the current scope if they are not present already. void importInheritedScope(ContractDefinition const& _base); /// Computes "C3-Linearization" of base contracts and stores it inside the contract. Reports errors if any void linearizeBaseContracts(ContractDefinition& _contract); /// Computes the C3-merge of the given list of lists of bases. /// @returns the linearized vector or an empty vector if linearization is not possible. template static std::vector<_T const*> cThreeMerge(std::list>& _toMerge); // creates the Declaration error and adds it in the errors list void reportDeclarationError( SourceLocation _sourceLoction, std::string const& _description, SourceLocation _secondarySourceLocation, std::string const& _secondaryDescription ); // creates the Declaration error and adds it in the errors list void reportDeclarationError(SourceLocation _sourceLocation, std::string const& _description); // creates the Declaration error and adds it in the errors list and throws FatalError void reportFatalDeclarationError(SourceLocation _sourceLocation, std::string const& _description); // creates the Declaration error and adds it in the errors list void reportTypeError(Error const& _e); // creates the Declaration error and adds it in the errors list and throws FatalError void reportFatalTypeError(Error const& _e); /// Maps nodes declaring a scope to scopes, i.e. ContractDefinition and FunctionDeclaration, /// where nullptr denotes the global scope. Note that structs are not scope since they do /// not contain code. /// Aliases (for example `import "x" as y;`) create multiple pointers to the same scope. std::map>& m_scopes; DeclarationContainer* m_currentScope = nullptr; ErrorList& m_errors; }; /** * Traverses the given AST upon construction and fills _scopes with all declarations inside the * AST. */ class DeclarationRegistrationHelper: private ASTVisitor { public: /// Registers declarations in their scopes and creates new scopes as a side-effect /// of construction. /// @param _currentScope should be nullptr if we start at SourceUnit, but can be different /// to inject new declarations into an existing scope, used by snippets. DeclarationRegistrationHelper( std::map>& _scopes, ASTNode& _astRoot, ErrorList& _errors, ASTNode const* _currentScope = nullptr ); private: bool visit(SourceUnit& _sourceUnit) override; void endVisit(SourceUnit& _sourceUnit) override; bool visit(ImportDirective& _declaration) override; bool visit(ContractDefinition& _contract) override; void endVisit(ContractDefinition& _contract) override; bool visit(StructDefinition& _struct) override; void endVisit(StructDefinition& _struct) override; bool visit(EnumDefinition& _enum) override; void endVisit(EnumDefinition& _enum) override; bool visit(EnumValue& _value) override; bool visit(FunctionDefinition& _function) override; void endVisit(FunctionDefinition& _function) override; bool visit(ModifierDefinition& _modifier) override; void endVisit(ModifierDefinition& _modifier) override; void endVisit(VariableDeclarationStatement& _variableDeclarationStatement) override; bool visit(VariableDeclaration& _declaration) override; bool visit(EventDefinition& _event) override; void endVisit(EventDefinition& _event) override; void enterNewSubScope(Declaration const& _declaration); void closeCurrentScope(); void registerDeclaration(Declaration& _declaration, bool _opensScope); /// @returns the canonical name of the current scope. std::string currentCanonicalName() const; // creates the Declaration error and adds it in the errors list void declarationError( SourceLocation _sourceLocation, std::string const& _description, SourceLocation _secondarySourceLocation, std::string const& _secondaryDescription ); // creates the Declaration error and adds it in the errors list void declarationError(SourceLocation _sourceLocation, std::string const& _description); // creates the Declaration error and adds it in the errors list and throws FatalError void fatalDeclarationError(SourceLocation _sourceLocation, std::string const& _description); std::map>& m_scopes; ASTNode const* m_currentScope = nullptr; VariableScope* m_currentFunction = nullptr; ErrorList& m_errors; }; } }