/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ #pragma once #include #include #include #include #include #include #include namespace dev { namespace solidity { /** Basic Control Flow Block. * Basic block of control flow. Consists of a set of (unordered) AST nodes * for which control flow is always linear. A basic control flow block * encompasses at most one scope. Reverts are considered to break the control * flow. * @todo Handle function calls correctly. So far function calls are not considered * to change the control flow. */ struct ControlFlowBlock { /// All variable declarations inside this control flow block. std::vector variableDeclarations; /// All expressions inside this control flow block (this includes all subexpressions!). std::vector expressions; /// All inline assembly statements inside in this control flow block. std::vector inlineAssemblyStatements; /// If control flow returns in this node, the return statement is stored in returnStatement, /// otherwise returnStatement is nullptr. Return const* returnStatement = nullptr; }; /** Node of the Control Flow Graph. * The control flow is a directed graph connecting control flow blocks. * An arc between two nodes indicates that the control flow can possibly * move from its start node to its end node during execution. */ struct CFGNode { /// Entry nodes. All CFG nodes from which control flow may move into this node. std::vector entries; /// Exit nodes. All CFG nodes to which control flow may continue after this node. std::vector exits; /// Control flow in the node. ControlFlowBlock block; }; /** Describes the control flow of a function. */ struct FunctionFlow { virtual ~FunctionFlow() {} /// Entry node. Control flow of the function starts here. /// This node is empty and does not have any entries. CFGNode* entry = nullptr; /// Exit node. All non-reverting control flow of the function ends here. /// This node is empty and does not have any exits, but may have multiple entries /// (e.g. all return statements of the function). CFGNode* exit = nullptr; /// Revert node. Control flow of the function in case of revert. /// This node is empty does not have any exits, but may have multiple entries /// (e.g. all assert, require, revert and throw statements). CFGNode* revert = nullptr; }; /** Describes the control flow of a modifier. * Every placeholder breaks the control flow. The node preceding the * placeholder is assigned placeholderEntry as exit and the node * following the placeholder is assigned placeholderExit as entry. */ struct ModifierFlow: FunctionFlow { /// Control flow leading towards a placeholder exit in placeholderEntry. CFGNode* placeholderEntry = nullptr; /// Control flow coming from a placeholder enter from placeholderExit. CFGNode* placeholderExit = nullptr; }; class CFG: private ASTConstVisitor { public: explicit CFG(ErrorReporter& _errorReporter): m_errorReporter(_errorReporter) {} bool constructFlow(ASTNode const& _astRoot); virtual bool visit(ModifierDefinition const& _modifier) override; virtual bool visit(FunctionDefinition const& _function) override; FunctionFlow const& functionFlow(FunctionDefinition const& _function) const; class NodeContainer { public: CFGNode* newNode(); private: std::vector> m_nodes; }; private: /// Initially the control flow for all functions *ignoring* modifiers and for /// all modifiers is constructed. Afterwards the control flow of functions /// is adjusted by applying all modifiers. void applyModifiers(); /// Creates a copy of the modifier flow @a _modifierFlow, while replacing the /// placeholder entry and exit with the function entry and exit, as well as /// replacing the modifier revert node with the function's revert node. /// The resulting control flow is the new function flow with the modifier applied. /// @a _functionFlow is updated in-place. void applyModifierFlowToFunctionFlow( ModifierFlow const& _modifierFlow, FunctionFlow* _functionFlow ); ErrorReporter& m_errorReporter; /// Node container. /// All nodes allocated during the construction of the control flow graph /// are owned by the CFG class and stored in this container. NodeContainer m_nodeContainer; std::map> m_functionControlFlow; std::map> m_modifierControlFlow; }; } }