/* This file is part of cpp-ethereum. cpp-ethereum is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. cpp-ethereum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with cpp-ethereum. If not, see . */ /** * @author Christian * @author Gav Wood * @date 2014 * Full-stack compiler that converts a source code string to bytecode. */ #pragma once #include #include #include #include #include #include #include #include #include namespace dev { namespace eth { class AssemblyItem; using AssemblyItems = std::vector; } namespace solidity { // forward declarations class Scanner; class ContractDefinition; class FunctionDefinition; class SourceUnit; class Compiler; class GlobalContext; class InterfaceHandler; enum class DocumentationType: uint8_t { NatspecUser = 1, NatspecDev, ABIInterface, ABISolidityInterface }; /** * Easy to use and self-contained Solidity compiler with as few header dependencies as possible. * It holds state and can be used to either step through the compilation stages (and abort e.g. * before compilation to bytecode) or run the whole compilation in one call. */ class CompilerStack: boost::noncopyable { public: /// Creates a new compiler stack. Adds standard sources if @a _addStandardSources. explicit CompilerStack(bool _addStandardSources = true); /// Resets the compiler to a state where the sources are not parsed or even removed. void reset(bool _keepSources = false, bool _addStandardSources = true); /// Adds a source object (e.g. file) to the parser. After this, parse has to be called again. /// @returns true if a source object by the name already existed and was replaced. void addSources(StringMap const& _nameContents, bool _isLibrary = false) { for (auto const& i: _nameContents) addSource(i.first, i.second, _isLibrary); } bool addSource(std::string const& _name, std::string const& _content, bool _isLibrary = false); void setSource(std::string const& _sourceCode); /// Parses all source units that were added void parse(); /// Sets the given source code as the only source unit apart from standard sources and parses it. void parse(std::string const& _sourceCode); /// Returns a list of the contract names in the sources. std::vector getContractNames() const; std::string defaultContractName() const; /// Compiles the source units that were previously added and parsed. void compile(bool _optimize = false, unsigned _runs = 200); /// Parses and compiles the given source code. /// @returns the compiled bytecode bytes const& compile(std::string const& _sourceCode, bool _optimize = false); /// @returns the assembled bytecode for a contract. bytes const& getBytecode(std::string const& _contractName = "") const; /// @returns the runtime bytecode for the contract, i.e. the code that is returned by the constructor. bytes const& getRuntimeBytecode(std::string const& _contractName = "") const; /// @returns the bytecode of a contract that uses an already deployed contract via CALLCODE. /// The returned bytes will contain a sequence of 20 bytes of the format "XXX...XXX" which have to /// substituted by the actual address. Note that this sequence starts end ends in three X /// characters but can contain anything in between. bytes const& getCloneBytecode(std::string const& _contractName = "") const; /// @returns normal contract assembly items eth::AssemblyItems const* getAssemblyItems(std::string const& _contractName = "") const; /// @returns runtime contract assembly items eth::AssemblyItems const* getRuntimeAssemblyItems(std::string const& _contractName = "") const; /// @returns hash of the runtime bytecode for the contract, i.e. the code that is returned by the constructor. dev::h256 getContractCodeHash(std::string const& _contractName = "") const; /// Streams a verbose version of the assembly to @a _outStream. /// @arg _sourceCodes is the map of input files to source code strings /// @arg _inJsonFromat shows whether the out should be in Json format /// Prerequisite: Successful compilation. Json::Value streamAssembly(std::ostream& _outStream, std::string const& _contractName = "", StringMap _sourceCodes = StringMap(), bool _inJsonFormat = false) const; /// Returns a string representing the contract interface in JSON. /// Prerequisite: Successful call to parse or compile. std::string const& getInterface(std::string const& _contractName = "") const; /// Returns a string representing the contract interface in Solidity. /// Prerequisite: Successful call to parse or compile. std::string const& getSolidityInterface(std::string const& _contractName = "") const; /// Returns a string representing the contract's documentation in JSON. /// Prerequisite: Successful call to parse or compile. /// @param type The type of the documentation to get. /// Can be one of 4 types defined at @c DocumentationType std::string const& getMetadata(std::string const& _contractName, DocumentationType _type) const; /// @returns the previously used scanner, useful for counting lines during error reporting. Scanner const& getScanner(std::string const& _sourceName = "") const; /// @returns the parsed source unit with the supplied name. SourceUnit const& getAST(std::string const& _sourceName = "") const; /// @returns the parsed contract with the supplied name. Throws an exception if the contract /// does not exist. ContractDefinition const& getContractDefinition(std::string const& _contractName) const; /// @returns the offset of the entry point of the given function into the list of assembly items /// or zero if it is not found or does not exist. size_t getFunctionEntryPoint( std::string const& _contractName, FunctionDefinition const& _function ) const; /// Compile the given @a _sourceCode to bytecode. If a scanner is provided, it is used for /// scanning the source code - this is useful for printing exception information. static bytes staticCompile(std::string const& _sourceCode, bool _optimize = false); /// Helper function for logs printing. Do only use in error cases, it's quite expensive. /// line and columns are numbered starting from 1 with following order: /// start line, start column, end line, end column std::tuple positionFromSourceLocation(SourceLocation const& _sourceLocation) const; private: /** * Information pertaining to one source unit, filled gradually during parsing and compilation. */ struct Source { std::shared_ptr scanner; std::shared_ptr ast; std::string interface; bool isLibrary = false; void reset() { scanner.reset(); ast.reset(); interface.clear(); } }; struct Contract { ContractDefinition const* contract = nullptr; std::shared_ptr compiler; bytes bytecode; bytes runtimeBytecode; bytes cloneBytecode; std::shared_ptr interfaceHandler; mutable std::unique_ptr interface; mutable std::unique_ptr solidityInterface; mutable std::unique_ptr userDocumentation; mutable std::unique_ptr devDocumentation; Contract(); }; void resolveImports(); Contract const& getContract(std::string const& _contractName = "") const; Source const& getSource(std::string const& _sourceName = "") const; bool m_parseSuccessful; std::map m_sources; std::shared_ptr m_globalContext; std::vector m_sourceOrder; std::map m_contracts; }; } }