/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ /** * Optimiser component that performs function inlining for arbitrary functions. */ #pragma once #include #include #include #include #include #include #include #include namespace dev { namespace julia { class NameCollector; /** * Optimiser component that modifies an AST in place, inlining arbitrary functions. * * Code of the form * * function f(a, b) -> c { ... } * h(g(x(...), f(arg1(...), arg2(...)), y(...)), z(...)) * * is transformed into * * function f(a, b) -> c { ... } * * let z1 := z(...) let y1 := y(...) let a2 := arg2(...) let a1 := arg1(...) * let c1 := 0 * { code of f, with replacements: a -> a1, b -> a2, c -> c1, d -> d1 } * h(g(x(...), c1, y1), z1) * * No temporary variable is created for expressions that are "movable" * (i.e. they are "pure", have no side-effects and also do not depend on other code * that might have side-effects). * * This component can only be used on sources with unique names and with hoisted functions, * i.e. the root node has to be a block that itself contains a single block followed by all * function definitions. */ class FullInliner: public ASTModifier { public: explicit FullInliner(Block& _ast); void run(); /// Perform inlining operations inside the given function. void handleFunction(FunctionDefinition& _function); FunctionDefinition& function(std::string _name) { return *m_functions.at(_name); } private: /// The AST to be modified. The root block itself will not be modified, because /// we store pointers to functions. Block& m_ast; std::map m_functions; std::set m_functionsToVisit; NameDispenser m_nameDispenser; }; /** * Class that walks the AST of a block that does not contain function definitions and perform * the actual code modifications. */ class InlineModifier: public ASTModifier { public: InlineModifier(FullInliner& _driver, NameDispenser& _nameDispenser, std::string _functionName): m_currentFunction(std::move(_functionName)), m_driver(_driver), m_nameDispenser(_nameDispenser) { } ~InlineModifier() { solAssert(m_statementsToPrefix.empty(), ""); } virtual void operator()(FunctionalInstruction&) override; virtual void operator()(FunctionCall&) override; virtual void operator()(ForLoop&) override; virtual void operator()(Block& _block) override; using ASTModifier::visit; virtual void visit(Expression& _expression) override; virtual void visit(Statement& _st) override; private: /// Visits a list of expressions (usually an argument list to a function call) and tries /// to inline them. If one of them is inlined, all right of it have to be moved to the front /// (to keep the order of evaluation). If @a _moveToFront is true, all elements are moved /// to the front. @a _nameHints and @_types are used for the newly created variables, but /// both can be empty. void visitArguments( std::vector& _arguments, std::vector const& _nameHints = {}, std::vector const& _types = {}, bool _moveToFront = false ); /// Visits an expression, but saves and restores the current statements to prefix and returns /// the statements that should be prefixed for @a _expression. std::vector visitRecursively(Expression& _expression); std::string newName(std::string const& _prefix); /// @returns an expression returning nothing. Expression noop(SourceLocation const& _location); /// List of statements that should go in front of the currently visited AST element, /// at the statement level. std::vector m_statementsToPrefix; std::string m_currentFunction; FullInliner& m_driver; NameDispenser& m_nameDispenser; }; /** * Creates a copy of a block that is supposed to be the body of a function. * Applies replacements to referenced variables and creates new names for * variable declarations. */ class BodyCopier: public ASTCopier { public: BodyCopier( NameDispenser& _nameDispenser, std::string const& _varNamePrefix, std::map const& _variableReplacements ): m_nameDispenser(_nameDispenser), m_varNamePrefix(_varNamePrefix), m_variableReplacements(_variableReplacements) {} using ASTCopier::operator (); virtual Statement operator()(VariableDeclaration const& _varDecl) override; virtual Statement operator()(FunctionDefinition const& _funDef) override; virtual std::string translateIdentifier(std::string const& _name) override; NameDispenser& m_nameDispenser; std::string const& m_varNamePrefix; std::map m_variableReplacements; }; } }