/* This file is part of cpp-ethereum. cpp-ethereum is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. cpp-ethereum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with cpp-ethereum. If not, see . */ /** * @file ControlFlowGraph.h * @author Christian * @date 2015 * Control flow analysis for the optimizer. */ #pragma once #include #include #include #include #include namespace dev { namespace eth { class KnownState; using KnownStatePointer = std::shared_ptr; /** * Identifier for a block, coincides with the tag number of an AssemblyItem but adds a special * ID for the inital block. */ class BlockId { public: BlockId() { *this = invalid(); } explicit BlockId(unsigned _id): m_id(_id) {} explicit BlockId(u256 const& _id); static BlockId initial() { return BlockId(-2); } static BlockId invalid() { return BlockId(-1); } bool operator==(BlockId const& _other) const { return m_id == _other.m_id; } bool operator!=(BlockId const& _other) const { return m_id != _other.m_id; } bool operator<(BlockId const& _other) const { return m_id < _other.m_id; } explicit operator bool() const { return *this != invalid(); } private: unsigned m_id; }; /** * Control flow block inside which instruction counter is always incremented by one * (except for possibly the last instruction). */ struct BasicBlock { /// Start index into assembly item list. unsigned begin = 0; /// End index (excluded) inte assembly item list. unsigned end = 0; /// Tags pushed inside this block, with multiplicity. std::vector pushedTags; /// ID of the block that always follows this one (either non-branching part of JUMPI or flow /// into new block), or BlockId::invalid() otherwise BlockId next = BlockId::invalid(); /// ID of the block that has to precede this one (because control flows into it). BlockId prev = BlockId::invalid(); enum class EndType { JUMP, JUMPI, STOP, HANDOVER }; EndType endType = EndType::HANDOVER; /// Knowledge about the state when this block is entered. Intersection of all possible ways /// to enter this block. KnownStatePointer startState; /// Knowledge about the state at the end of this block. KnownStatePointer endState; }; using BasicBlocks = std::vector; class ControlFlowGraph { public: /// Initializes the control flow graph. /// @a _items has to persist across the usage of this class. ControlFlowGraph(AssemblyItems const& _items): m_items(_items) {} /// @returns vector of basic blocks in the order they should be used in the final code. /// Should be called only once. BasicBlocks optimisedBlocks(); private: void findLargestTag(); void splitBlocks(); void resolveNextLinks(); void removeUnusedBlocks(); void gatherKnowledge(); void setPrevLinks(); BasicBlocks rebuildCode(); BlockId generateNewId(); unsigned m_lastUsedId = 0; AssemblyItems const& m_items; std::map m_blocks; }; } }