diff options
Diffstat (limited to 'libsolidity/ast/AST.h')
-rw-r--r-- | libsolidity/ast/AST.h | 79 |
1 files changed, 41 insertions, 38 deletions
diff --git a/libsolidity/ast/AST.h b/libsolidity/ast/AST.h index e270afd5..84e9e706 100644 --- a/libsolidity/ast/AST.h +++ b/libsolidity/ast/AST.h @@ -120,6 +120,7 @@ public: virtual void accept(ASTVisitor& _visitor) override; virtual void accept(ASTConstVisitor& _visitor) const override; + virtual SourceUnitAnnotation& annotation() const override; std::vector<ASTPointer<ASTNode>> nodes() const { return m_nodes; } @@ -128,44 +129,7 @@ private: }; /** - * Import directive for referencing other files / source objects. - * Example: import "abc.sol" // imports all symbols of "abc.sol" into current scope - * Source objects are identified by a string which can be a file name but does not have to be. - * Other ways to use it: - * import "abc" as x; // creates symbol "x" that contains all symbols in "abc" - * import * as x from "abc"; // same as above - * import {a as b, c} from "abc"; // creates new symbols "b" and "c" referencing "a" and "c" in "abc", respectively. - */ -class ImportDirective: public ASTNode -{ -public: - ImportDirective( - SourceLocation const& _location, - ASTPointer<ASTString> const& _path, - ASTPointer<ASTString> const& _unitAlias, - std::vector<std::pair<ASTPointer<Identifier>, ASTPointer<ASTString>>>&& _symbolAliases - ): - ASTNode(_location), m_path(_path), m_unitAlias(_unitAlias), m_symbolAliases(_symbolAliases) {} - - virtual void accept(ASTVisitor& _visitor) override; - virtual void accept(ASTConstVisitor& _visitor) const override; - - ASTString const& path() const { return *m_path; } - virtual ImportAnnotation& annotation() const override; - -private: - ASTPointer<ASTString> m_path; - /// The alias for the module itself. If present, import the whole unit under that name and - /// ignore m_symbolAlias. - ASTPointer<ASTString> m_unitAlias; - /// The aliases for the specific symbols to import. If non-empty import the specific symbols. - /// If the second component is empty, import the identifier unchanged. - /// If both m_unitAlias and m_symbolAlias are empty, import all symbols into the current scope. - std::vector<std::pair<ASTPointer<Identifier>, ASTPointer<ASTString>>> m_symbolAliases; -}; - -/** - * Abstract AST class for a declaration (contract, function, struct, variable). + * Abstract AST class for a declaration (contract, function, struct, variable, import directive). */ class Declaration: public ASTNode { @@ -211,6 +175,45 @@ private: }; /** + * Import directive for referencing other files / source objects. + * Example: import "abc.sol" // imports all symbols of "abc.sol" into current scope + * Source objects are identified by a string which can be a file name but does not have to be. + * Other ways to use it: + * import "abc" as x; // creates symbol "x" that contains all symbols in "abc" + * import * as x from "abc"; // same as above + * import {a as b, c} from "abc"; // creates new symbols "b" and "c" referencing "a" and "c" in "abc", respectively. + */ +class ImportDirective: public Declaration +{ +public: + ImportDirective( + SourceLocation const& _location, + ASTPointer<ASTString> const& _path, + ASTPointer<ASTString> const& _unitAlias, + std::vector<std::pair<ASTPointer<Identifier>, ASTPointer<ASTString>>>&& _symbolAliases + ): + Declaration(_location, _unitAlias), + m_path(_path), + m_symbolAliases(_symbolAliases) + { } + + virtual void accept(ASTVisitor& _visitor) override; + virtual void accept(ASTConstVisitor& _visitor) const override; + + ASTString const& path() const { return *m_path; } + virtual ImportAnnotation& annotation() const override; + + virtual TypePointer type() const override; + +private: + ASTPointer<ASTString> m_path; + /// The aliases for the specific symbols to import. If non-empty import the specific symbols. + /// If the second component is empty, import the identifier unchanged. + /// If both m_unitAlias and m_symbolAlias are empty, import all symbols into the current scope. + std::vector<std::pair<ASTPointer<Identifier>, ASTPointer<ASTString>>> m_symbolAliases; +}; + +/** * Abstract class that is added to each AST node that can store local variables. */ class VariableScope |