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authorAlex Beregszaszi <alex@rtfs.hu>2017-04-22 00:35:56 +0800
committerAlex Beregszaszi <alex@rtfs.hu>2017-11-22 11:33:06 +0800
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Include section for Julia objects
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@@ -64,6 +64,8 @@ and ``add`` to be available.
Specification of JULIA
======================
+JULIA code is described in this chapter. JULIA code is usually placed into a JULIA object, which is described in the following chapter.
+
Grammar::
Block = '{' Statement* '}'
@@ -445,3 +447,69 @@ Backend: eWASM
--------------
TBD
+
+Specification of JULIA Object
+=============================
+
+Grammar::
+
+ TopLevelObject = 'object' '{' Code? ( Object | Data )* '}'
+ Object = 'object' StringLiteral '{' Code? ( Object | Data )* '}'
+ Code = 'code' Block
+ Data = 'data' StringLiteral HexLiteral
+ HexLiteral = 'hex' ('"' ([0-9a-fA-F]{2})* '"' | '\'' ([0-9a-fA-F]{2})* '\'')
+ StringLiteral = '"' ([^"\r\n\\] | '\\' .)* '"'
+
+Above, ``Block`` refers to ``Block`` in the JULIA code grammar explained in the previous chapter.
+
+An example JULIA Object is shown below:
+
+..code::
+
+ // Code consists of a single object. A single "code" node is the code of the object.
+ // Every (other) named object or data section is serialized and
+ // made accessible to the special built-in functions datacopy / dataoffset / datasize
+ object {
+ code {
+ let size = datasize("runtime")
+ let offset = allocate(size)
+ // This will turn into a memory->memory copy for eWASM and
+ // a codecopy for EVM
+ datacopy(dataoffset("runtime"), offset, size)
+ // this is a constructor and the runtime code is returned
+ return(offset, size)
+ }
+
+ data "Table2" hex"4123"
+
+ object "runtime" {
+ code {
+ // runtime code
+
+ let size = datasize("Contract2")
+ let offset = allocate(size)
+ // This will turn into a memory->memory copy for eWASM and
+ // a codecopy for EVM
+ datacopy(dataoffset("Contract2"), offset, size)
+ // constructor parameter is a single number 0x1234
+ mstore(add(offset, size), 0x1234)
+ create(offset, add(size, 32))
+ }
+
+ // Embedded object. Use case is that the outside is a factory contract,
+ // and Contract2 is the code to be created by the factory
+ object "Contract2" {
+ code {
+ // code here ...
+ }
+
+ object "runtime" {
+ code {
+ // code here ...
+ }
+ }
+
+ data "Table1" hex"4123"
+ }
+ }
+ }