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/*
    This file is part of cpp-ethereum.

    cpp-ethereum is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    cpp-ethereum is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with cpp-ethereum.  If not, see <http://www.gnu.org/licenses/>.
*/
/**
 * @author Christian <c@ethdev.com>
 * @date 2014
 * Solidity abstract syntax tree.
 */

#pragma once


#include <string>
#include <vector>
#include <memory>
#include <boost/noncopyable.hpp>
#include <libevmasm/SourceLocation.h>
#include <libsolidity/Utils.h>
#include <libsolidity/ASTForward.h>
#include <libsolidity/Token.h>
#include <libsolidity/Types.h>
#include <libsolidity/Exceptions.h>
#include <libsolidity/ASTAnnotations.h>

namespace dev
{
namespace solidity
{

class ASTVisitor;
class ASTConstVisitor;
struct ASTAnnotation;


/**
 * The root (abstract) class of the AST inheritance tree.
 * It is possible to traverse all direct and indirect children of an AST node by calling
 * accept, providing an ASTVisitor.
 */
class ASTNode: private boost::noncopyable
{
public:
    explicit ASTNode(SourceLocation const& _location);
    virtual ~ASTNode();

    virtual void accept(ASTVisitor& _visitor) = 0;
    virtual void accept(ASTConstVisitor& _visitor) const = 0;
    template <class T>
    static void listAccept(std::vector<ASTPointer<T>>& _list, ASTVisitor& _visitor)
    {
        for (ASTPointer<T>& element: _list)
            element->accept(_visitor);
    }
    template <class T>
    static void listAccept(std::vector<ASTPointer<T>> const& _list, ASTConstVisitor& _visitor)
    {
        for (ASTPointer<T> const& element: _list)
            element->accept(_visitor);
    }

    /// Returns the source code location of this node.
    SourceLocation const& location() const { return m_location; }

    /// Creates a @ref TypeError exception and decorates it with the location of the node and
    /// the given description
    TypeError createTypeError(std::string const& _description) const;

    ///@todo make this const-safe by providing a different way to access the annotation
    ASTAnnotation& annotation() const { return const_cast<ASTAnnotation&>(m_annotation); }

    ///@{
    ///@name equality operators
    /// Equality relies on the fact that nodes cannot be copied.
    bool operator==(ASTNode const& _other) const { return this == &_other; }
    bool operator!=(ASTNode const& _other) const { return !operator==(_other); }
    ///@}

private:
    SourceLocation m_location;

    ASTAnnotation m_annotation;
};

/**
 * Source unit containing import directives and contract definitions.
 */
class SourceUnit: public ASTNode
{
public:
    SourceUnit(SourceLocation const& _location, std::vector<ASTPointer<ASTNode>> const& _nodes):
        ASTNode(_location), m_nodes(_nodes) {}

    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    std::vector<ASTPointer<ASTNode>> nodes() const { return m_nodes; }

private:
    std::vector<ASTPointer<ASTNode>> m_nodes;
};

/**
 * Import directive for referencing other files / source objects.
 * Example: import "abc.sol"
 * Source objects are identified by a string which can be a file name but does not have to be.
 */
class ImportDirective: public ASTNode
{
public:
    ImportDirective(SourceLocation const& _location, ASTPointer<ASTString> const& _identifier):
        ASTNode(_location), m_identifier(_identifier) {}

    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    ASTString const& identifier() const { return *m_identifier; }

private:
    ASTPointer<ASTString> m_identifier;
};

/**
 * Abstract AST class for a declaration (contract, function, struct, variable).
 */
class Declaration: public ASTNode
{
public:
    /// Visibility ordered from restricted to unrestricted.
    enum class Visibility { Default, Private, Internal, Public, External };

    Declaration(SourceLocation const& _location, ASTPointer<ASTString> const& _name,
                Visibility _visibility = Visibility::Default):
        ASTNode(_location), m_name(_name), m_visibility(_visibility), m_scope(nullptr) {}

    /// @returns the declared name.
    ASTString const& name() const { return *m_name; }
    Visibility visibility() const { return m_visibility == Visibility::Default ? defaultVisibility() : m_visibility; }
    bool isPublic() const { return visibility() >= Visibility::Public; }
    virtual bool isVisibleInContract() const { return visibility() != Visibility::External; }
    bool isVisibleInDerivedContracts() const { return isVisibleInContract() && visibility() >= Visibility::Internal; }

    /// @returns the scope this declaration resides in. Can be nullptr if it is the global scope.
    /// Available only after name and type resolution step.
    Declaration const* scope() const { return m_scope; }
    void setScope(Declaration const* _scope) { m_scope = _scope; }

    virtual bool isLValue() const { return false; }
    virtual bool isPartOfExternalInterface() const { return false; }

    /// @returns the type of expressions referencing this declaration.
    /// The current contract has to be given since this context can change the type, especially of
    /// contract types.
    /// This can only be called once types of variable declarations have already been resolved.
    virtual TypePointer type(ContractDefinition const* m_currentContract = nullptr) const = 0;

protected:
    virtual Visibility defaultVisibility() const { return Visibility::Public; }

private:
    ASTPointer<ASTString> m_name;
    Visibility m_visibility;
    Declaration const* m_scope;
};

/**
 * Abstract class that is added to each AST node that can store local variables.
 */
class VariableScope
{
public:
    void addLocalVariable(VariableDeclaration const& _localVariable) { m_localVariables.push_back(&_localVariable); }
    std::vector<VariableDeclaration const*> const& localVariables() const { return m_localVariables; }

private:
    std::vector<VariableDeclaration const*> m_localVariables;
};

/**
 * Abstract class that is added to each AST node that can receive documentation.
 */
class Documented
{
public:
    explicit Documented(ASTPointer<ASTString> const& _documentation): m_documentation(_documentation) {}

    /// @return A shared pointer of an ASTString.
    /// Can contain a nullptr in which case indicates absence of documentation
    ASTPointer<ASTString> const& documentation() const { return m_documentation; }

protected:
    ASTPointer<ASTString> m_documentation;
};

/**
 * Abstract class that is added to AST nodes that can be marked as not being fully implemented
 */
class ImplementationOptional
{
public:
    explicit ImplementationOptional(bool _implemented): m_implemented(_implemented) {}

    /// @return whether this node is fully implemented or not
    bool isImplemented() const { return m_implemented; }

protected:
    bool m_implemented;
};

/// @}

/**
 * Definition of a contract or library. This is the only AST nodes where child nodes are not visited in
 * document order. It first visits all struct declarations, then all variable declarations and
 * finally all function declarations.
 */
class ContractDefinition: public Declaration, public Documented
{
public:
    ContractDefinition(
        SourceLocation const& _location,
        ASTPointer<ASTString> const& _name,
        ASTPointer<ASTString> const& _documentation,
        std::vector<ASTPointer<InheritanceSpecifier>> const& _baseContracts,
        std::vector<ASTPointer<StructDefinition>> const& _definedStructs,
        std::vector<ASTPointer<EnumDefinition>> const& _definedEnums,
        std::vector<ASTPointer<VariableDeclaration>> const& _stateVariables,
        std::vector<ASTPointer<FunctionDefinition>> const& _definedFunctions,
        std::vector<ASTPointer<ModifierDefinition>> const& _functionModifiers,
        std::vector<ASTPointer<EventDefinition>> const& _events,
        bool _isLibrary
    ):
        Declaration(_location, _name),
        Documented(_documentation),
        m_baseContracts(_baseContracts),
        m_definedStructs(_definedStructs),
        m_definedEnums(_definedEnums),
        m_stateVariables(_stateVariables),
        m_definedFunctions(_definedFunctions),
        m_functionModifiers(_functionModifiers),
        m_events(_events),
        m_isLibrary(_isLibrary)
    {}

    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    std::vector<ASTPointer<InheritanceSpecifier>> const& baseContracts() const { return m_baseContracts; }
    std::vector<ASTPointer<StructDefinition>> const& definedStructs() const { return m_definedStructs; }
    std::vector<ASTPointer<EnumDefinition>> const& definedEnums() const { return m_definedEnums; }
    std::vector<ASTPointer<VariableDeclaration>> const& stateVariables() const { return m_stateVariables; }
    std::vector<ASTPointer<ModifierDefinition>> const& functionModifiers() const { return m_functionModifiers; }
    std::vector<ASTPointer<FunctionDefinition>> const& definedFunctions() const { return m_definedFunctions; }
    std::vector<ASTPointer<EventDefinition>> const& events() const { return m_events; }
    std::vector<ASTPointer<EventDefinition>> const& interfaceEvents() const;
    bool isLibrary() const { return m_isLibrary; }

    /// @returns a map of canonical function signatures to FunctionDefinitions
    /// as intended for use by the ABI.
    std::map<FixedHash<4>, FunctionTypePointer> interfaceFunctions() const;
    std::vector<std::pair<FixedHash<4>, FunctionTypePointer>> const& interfaceFunctionList() const;

    /// @returns a list of the inheritable members of this contract
    std::vector<Declaration const*> const& inheritableMembers() const;

    /// Returns the constructor or nullptr if no constructor was specified.
    FunctionDefinition const* constructor() const;
    /// Returns the fallback function or nullptr if no fallback function was specified.
    FunctionDefinition const* fallbackFunction() const;

    std::string const& userDocumentation() const;
    void setUserDocumentation(std::string const& _userDocumentation);

    std::string const& devDocumentation() const;
    void setDevDocumentation(std::string const& _devDocumentation);

    virtual TypePointer type(ContractDefinition const* m_currentContract) const override;

private:
    std::vector<ASTPointer<InheritanceSpecifier>> m_baseContracts;
    std::vector<ASTPointer<StructDefinition>> m_definedStructs;
    std::vector<ASTPointer<EnumDefinition>> m_definedEnums;
    std::vector<ASTPointer<VariableDeclaration>> m_stateVariables;
    std::vector<ASTPointer<FunctionDefinition>> m_definedFunctions;
    std::vector<ASTPointer<ModifierDefinition>> m_functionModifiers;
    std::vector<ASTPointer<EventDefinition>> m_events;
    bool m_isLibrary;

    // parsed Natspec documentation of the contract.
    std::string m_userDocumentation;
    std::string m_devDocumentation;

    std::vector<ContractDefinition const*> m_linearizedBaseContracts;
    mutable std::unique_ptr<std::vector<std::pair<FixedHash<4>, FunctionTypePointer>>> m_interfaceFunctionList;
    mutable std::unique_ptr<std::vector<ASTPointer<EventDefinition>>> m_interfaceEvents;
    mutable std::unique_ptr<std::vector<Declaration const*>> m_inheritableMembers;
};

class InheritanceSpecifier: public ASTNode
{
public:
    InheritanceSpecifier(
        SourceLocation const& _location,
        ASTPointer<Identifier> const& _baseName,
        std::vector<ASTPointer<Expression>> _arguments
    ):
        ASTNode(_location), m_baseName(_baseName), m_arguments(_arguments) {}

    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    Identifier const& name() const { return *m_baseName; }
    std::vector<ASTPointer<Expression>> const& arguments() const { return m_arguments; }

private:
    ASTPointer<Identifier> m_baseName;
    std::vector<ASTPointer<Expression>> m_arguments;
};

class StructDefinition: public Declaration
{
public:
    StructDefinition(
        SourceLocation const& _location,
        ASTPointer<ASTString> const& _name,
        std::vector<ASTPointer<VariableDeclaration>> const& _members
    ):
        Declaration(_location, _name), m_members(_members) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    std::vector<ASTPointer<VariableDeclaration>> const& members() const { return m_members; }

    virtual TypePointer type(ContractDefinition const* m_currentContract) const override;

private:
    std::vector<ASTPointer<VariableDeclaration>> m_members;
};

class EnumDefinition: public Declaration
{
public:
    EnumDefinition(
        SourceLocation const& _location,
        ASTPointer<ASTString> const& _name,
        std::vector<ASTPointer<EnumValue>> const& _members
    ):
        Declaration(_location, _name), m_members(_members) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    std::vector<ASTPointer<EnumValue>> const& members() const { return m_members; }

    virtual TypePointer type(ContractDefinition const* m_currentContract) const override;

private:
    std::vector<ASTPointer<EnumValue>> m_members;
};

/**
 * Declaration of an Enum Value
 */
class EnumValue: public Declaration
{
public:
    EnumValue(SourceLocation const& _location, ASTPointer<ASTString> const& _name):
        Declaration(_location, _name) {}

    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    virtual TypePointer type(ContractDefinition const* m_currentContract) const override;
};

/**
 * Parameter list, used as function parameter list and return list.
 * None of the parameters is allowed to contain mappings (not even recursively
 * inside structs).
 */
class ParameterList: public ASTNode
{
public:
    ParameterList(SourceLocation const& _location,
                  std::vector<ASTPointer<VariableDeclaration>> const& _parameters):
        ASTNode(_location), m_parameters(_parameters) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    std::vector<ASTPointer<VariableDeclaration>> const& parameters() const { return m_parameters; }

private:
    std::vector<ASTPointer<VariableDeclaration>> m_parameters;
};

/**
 * Base class for all nodes that define function-like objects, i.e. FunctionDefinition,
 * EventDefinition and ModifierDefinition.
 */
class CallableDeclaration: public Declaration, public VariableScope
{
public:
    CallableDeclaration(
        SourceLocation const& _location,
        ASTPointer<ASTString> const& _name,
        Declaration::Visibility _visibility,
        ASTPointer<ParameterList> const& _parameters,
        ASTPointer<ParameterList> const& _returnParameters = ASTPointer<ParameterList>()
    ):
        Declaration(_location, _name, _visibility),
        m_parameters(_parameters),
        m_returnParameters(_returnParameters)
    {
    }

    std::vector<ASTPointer<VariableDeclaration>> const& parameters() const { return m_parameters->parameters(); }
    ParameterList const& parameterList() const { return *m_parameters; }
    ASTPointer<ParameterList> const& returnParameterList() const { return m_returnParameters; }

protected:
    ASTPointer<ParameterList> m_parameters;
    ASTPointer<ParameterList> m_returnParameters;
};

class FunctionDefinition: public CallableDeclaration, public Documented, public ImplementationOptional
{
public:
    FunctionDefinition(
        SourceLocation const& _location,
        ASTPointer<ASTString> const& _name,
        Declaration::Visibility _visibility,
        bool _isConstructor,
        ASTPointer<ASTString> const& _documentation,
        ASTPointer<ParameterList> const& _parameters,
        bool _isDeclaredConst,
        std::vector<ASTPointer<ModifierInvocation>> const& _modifiers,
        ASTPointer<ParameterList> const& _returnParameters,
        ASTPointer<Block> const& _body
    ):
        CallableDeclaration(_location, _name, _visibility, _parameters, _returnParameters),
        Documented(_documentation),
        ImplementationOptional(_body != nullptr),
        m_isConstructor(_isConstructor),
        m_isDeclaredConst(_isDeclaredConst),
        m_functionModifiers(_modifiers),
        m_body(_body)
    {}

    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    bool isConstructor() const { return m_isConstructor; }
    bool isDeclaredConst() const { return m_isDeclaredConst; }
    std::vector<ASTPointer<ModifierInvocation>> const& modifiers() const { return m_functionModifiers; }
    std::vector<ASTPointer<VariableDeclaration>> const& returnParameters() const { return m_returnParameters->parameters(); }
    Block const& body() const { return *m_body; }

    virtual bool isVisibleInContract() const override
    {
        return Declaration::isVisibleInContract() && !isConstructor() && !name().empty();
    }
    virtual bool isPartOfExternalInterface() const override { return isPublic() && !m_isConstructor && !name().empty(); }

    /// @returns the external signature of the function
    /// That consists of the name of the function followed by the types of the
    /// arguments separated by commas all enclosed in parentheses without any spaces.
    std::string externalSignature() const;

    virtual TypePointer type(ContractDefinition const* m_currentContract) const override;

private:
    bool m_isConstructor;
    bool m_isDeclaredConst;
    std::vector<ASTPointer<ModifierInvocation>> m_functionModifiers;
    ASTPointer<Block> m_body;
};

/**
 * Declaration of a variable. This can be used in various places, e.g. in function parameter
 * lists, struct definitions and even function bodys.
 */
class VariableDeclaration: public Declaration
{
public:
    enum Location { Default, Storage, Memory };

    VariableDeclaration(
        SourceLocation const& _sourceLocation,
        ASTPointer<TypeName> const& _type,
        ASTPointer<ASTString> const& _name,
        ASTPointer<Expression> _value,
        Visibility _visibility,
        bool _isStateVar = false,
        bool _isIndexed = false,
        bool _isConstant = false,
        Location _referenceLocation = Location::Default
    ):
        Declaration(_sourceLocation, _name, _visibility),
        m_typeName(_type),
        m_value(_value),
        m_isStateVariable(_isStateVar),
        m_isIndexed(_isIndexed),
        m_isConstant(_isConstant),
        m_location(_referenceLocation) {}

    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    TypeName* typeName() const { return m_typeName.get(); }
    ASTPointer<Expression> const& value() const { return m_value; }

    virtual bool isLValue() const override;
    virtual bool isPartOfExternalInterface() const override { return isPublic(); }

    bool isLocalVariable() const { return !!dynamic_cast<FunctionDefinition const*>(scope()); }
    /// @returns true if this variable is a parameter or return parameter of a function.
    bool isCallableParameter() const;
    /// @returns true if this variable is a parameter (not return parameter) of an external function.
    bool isExternalCallableParameter() const;
    /// @returns true if the type of the variable does not need to be specified, i.e. it is declared
    /// in the body of a function or modifier.
    bool canHaveAutoType() const;
    bool isStateVariable() const { return m_isStateVariable; }
    bool isIndexed() const { return m_isIndexed; }
    bool isConstant() const { return m_isConstant; }
    Location referenceLocation() const { return m_location; }

    virtual TypePointer type(ContractDefinition const* m_currentContract) const override;

protected:
    Visibility defaultVisibility() const override { return Visibility::Internal; }

private:
    ASTPointer<TypeName> m_typeName; ///< can be empty ("var")
    ASTPointer<Expression> m_value; ///< the assigned value, can be missing
    bool m_isStateVariable; ///< Whether or not this is a contract state variable
    bool m_isIndexed; ///< Whether this is an indexed variable (used by events).
    bool m_isConstant; ///< Whether the variable is a compile-time constant.
    Location m_location; ///< Location of the variable if it is of reference type.
};

/**
 * Definition of a function modifier.
 */
class ModifierDefinition: public CallableDeclaration, public Documented
{
public:
    ModifierDefinition(
        SourceLocation const& _location,
        ASTPointer<ASTString> const& _name,
        ASTPointer<ASTString> const& _documentation,
        ASTPointer<ParameterList> const& _parameters,
        ASTPointer<Block> const& _body
    ):
        CallableDeclaration(_location, _name, Visibility::Default, _parameters),
        Documented(_documentation),
        m_body(_body)
    {
    }

    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    Block const& body() const { return *m_body; }

    virtual TypePointer type(ContractDefinition const* m_currentContract) const override;

private:
    ASTPointer<Block> m_body;
};

/**
 * Invocation/usage of a modifier in a function header or a base constructor call.
 */
class ModifierInvocation: public ASTNode
{
public:
    ModifierInvocation(
        SourceLocation const& _location,
        ASTPointer<Identifier> const& _name,
        std::vector<ASTPointer<Expression>> _arguments
    ):
        ASTNode(_location), m_modifierName(_name), m_arguments(_arguments) {}

    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    ASTPointer<Identifier> const& name() const { return m_modifierName; }
    std::vector<ASTPointer<Expression>> const& arguments() const { return m_arguments; }

private:
    ASTPointer<Identifier> m_modifierName;
    std::vector<ASTPointer<Expression>> m_arguments;
};

/**
 * Definition of a (loggable) event.
 */
class EventDefinition: public CallableDeclaration, public Documented
{
public:
    EventDefinition(
        SourceLocation const& _location,
        ASTPointer<ASTString> const& _name,
        ASTPointer<ASTString> const& _documentation,
        ASTPointer<ParameterList> const& _parameters,
        bool _anonymous = false
    ):
        CallableDeclaration(_location, _name, Visibility::Default, _parameters),
        Documented(_documentation),
        m_anonymous(_anonymous)
    {
    }

    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    bool isAnonymous() const { return m_anonymous; }

    virtual TypePointer type(ContractDefinition const* m_currentContract) const override;

private:
    bool m_anonymous = false;
};

/**
 * Pseudo AST node that is used as declaration for "this", "msg", "tx", "block" and the global
 * functions when such an identifier is encountered. Will never have a valid location in the source code.
 */
class MagicVariableDeclaration: public Declaration
{
public:
    MagicVariableDeclaration(ASTString const& _name, std::shared_ptr<Type const> const& _type):
        Declaration(SourceLocation(), std::make_shared<ASTString>(_name)), m_type(_type) {}
    virtual void accept(ASTVisitor&) override { BOOST_THROW_EXCEPTION(InternalCompilerError()
                            << errinfo_comment("MagicVariableDeclaration used inside real AST.")); }
    virtual void accept(ASTConstVisitor&) const override { BOOST_THROW_EXCEPTION(InternalCompilerError()
                            << errinfo_comment("MagicVariableDeclaration used inside real AST.")); }

    virtual TypePointer type(ContractDefinition const*) const override { return m_type; }

private:
    std::shared_ptr<Type const> m_type;
};

/// Types
/// @{

/**
 * Abstract base class of a type name, can be any built-in or user-defined type.
 */
class TypeName: public ASTNode
{
public:
    explicit TypeName(SourceLocation const& _location): ASTNode(_location) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;
};

/**
 * Any pre-defined type name represented by a single keyword, i.e. it excludes mappings,
 * contracts, functions, etc.
 */
class ElementaryTypeName: public TypeName
{
public:
    explicit ElementaryTypeName(SourceLocation const& _location, Token::Value _type):
        TypeName(_location), m_type(_type)
    {
        solAssert(Token::isElementaryTypeName(_type), "");
    }
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    Token::Value typeName() const { return m_type; }

private:
    Token::Value m_type;
};

/**
 * Name referring to a user-defined type (i.e. a struct, contract, etc.).
 */
class UserDefinedTypeName: public TypeName
{
public:
    UserDefinedTypeName(SourceLocation const& _location, ASTPointer<ASTString> const& _name):
        TypeName(_location), m_name(_name) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    ASTString const& name() const { return *m_name; }

private:
    ASTPointer<ASTString> m_name;
};

/**
 * A mapping type. Its source form is "mapping('keyType' => 'valueType')"
 */
class Mapping: public TypeName
{
public:
    Mapping(SourceLocation const& _location, ASTPointer<ElementaryTypeName> const& _keyType,
            ASTPointer<TypeName> const& _valueType):
        TypeName(_location), m_keyType(_keyType), m_valueType(_valueType) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    ElementaryTypeName const& keyType() const { return *m_keyType; }
    TypeName const& valueType() const { return *m_valueType; }

private:
    ASTPointer<ElementaryTypeName> m_keyType;
    ASTPointer<TypeName> m_valueType;
};

/**
 * An array type, can be "typename[]" or "typename[<expression>]".
 */
class ArrayTypeName: public TypeName
{
public:
    ArrayTypeName(SourceLocation const& _location, ASTPointer<TypeName> const& _baseType,
            ASTPointer<Expression> const& _length):
        TypeName(_location), m_baseType(_baseType), m_length(_length) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    TypeName const& baseType() const { return *m_baseType; }
    Expression const* length() const { return m_length.get(); }

private:
    ASTPointer<TypeName> m_baseType;
    ASTPointer<Expression> m_length; ///< Length of the array, might be empty.
};

/// @}

/// Statements
/// @{


/**
 * Abstract base class for statements.
 */
class Statement: public ASTNode
{
public:
    explicit Statement(SourceLocation const& _location): ASTNode(_location) {}
};

/**
 * Brace-enclosed block containing zero or more statements.
 */
class Block: public Statement
{
public:
    Block(SourceLocation const& _location, std::vector<ASTPointer<Statement>> const& _statements):
        Statement(_location), m_statements(_statements) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

private:
    std::vector<ASTPointer<Statement>> m_statements;
};

/**
 * Special placeholder statement denoted by "_" used in function modifiers. This is replaced by
 * the original function when the modifier is applied.
 */
class PlaceholderStatement: public Statement
{
public:
    PlaceholderStatement(SourceLocation const& _location): Statement(_location) {}

    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;
};

/**
 * If-statement with an optional "else" part. Note that "else if" is modeled by having a new
 * if-statement as the false (else) body.
 */
class IfStatement: public Statement
{
public:
    IfStatement(SourceLocation const& _location, ASTPointer<Expression> const& _condition,
                ASTPointer<Statement> const& _trueBody, ASTPointer<Statement> const& _falseBody):
        Statement(_location),
        m_condition(_condition), m_trueBody(_trueBody), m_falseBody(_falseBody) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    Expression const& condition() const { return *m_condition; }
    Statement const& trueStatement() const { return *m_trueBody; }
    /// @returns the "else" part of the if statement or nullptr if there is no "else" part.
    Statement const* falseStatement() const { return m_falseBody.get(); }

private:
    ASTPointer<Expression> m_condition;
    ASTPointer<Statement> m_trueBody;
    ASTPointer<Statement> m_falseBody; ///< "else" part, optional
};

/**
 * Statement in which a break statement is legal (abstract class).
 */
class BreakableStatement: public Statement
{
public:
    BreakableStatement(SourceLocation const& _location): Statement(_location) {}
};

class WhileStatement: public BreakableStatement
{
public:
    WhileStatement(SourceLocation const& _location, ASTPointer<Expression> const& _condition,
                   ASTPointer<Statement> const& _body):
        BreakableStatement(_location), m_condition(_condition), m_body(_body) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    Expression const& condition() const { return *m_condition; }
    Statement const& body() const { return *m_body; }

private:
    ASTPointer<Expression> m_condition;
    ASTPointer<Statement> m_body;
};

/**
 * For loop statement
 */
class ForStatement: public BreakableStatement
{
public:
    ForStatement(
        SourceLocation const& _location,
        ASTPointer<Statement> const& _initExpression,
        ASTPointer<Expression> const& _conditionExpression,
        ASTPointer<ExpressionStatement> const& _loopExpression,
        ASTPointer<Statement> const& _body
    ):
        BreakableStatement(_location),
        m_initExpression(_initExpression),
        m_condExpression(_conditionExpression),
        m_loopExpression(_loopExpression),
        m_body(_body)
    {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    Statement const* initializationExpression() const { return m_initExpression.get(); }
    Expression const* condition() const { return m_condExpression.get(); }
    ExpressionStatement const* loopExpression() const { return m_loopExpression.get(); }
    Statement const& body() const { return *m_body; }

private:
    /// For statement's initialization expresion. for(XXX; ; ). Can be empty
    ASTPointer<Statement> m_initExpression;
    /// For statement's condition expresion. for(; XXX ; ). Can be empty
    ASTPointer<Expression> m_condExpression;
    /// For statement's loop expresion. for(;;XXX). Can be empty
    ASTPointer<ExpressionStatement> m_loopExpression;
    /// The body of the loop
    ASTPointer<Statement> m_body;
};

class Continue: public Statement
{
public:
    Continue(SourceLocation const& _location): Statement(_location) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;
};

class Break: public Statement
{
public:
    Break(SourceLocation const& _location): Statement(_location) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;
};

class Return: public Statement
{
public:
    Return(SourceLocation const& _location, ASTPointer<Expression> _expression):
        Statement(_location), m_expression(_expression) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    Expression const* expression() const { return m_expression.get(); }

private:
    ASTPointer<Expression> m_expression; ///< value to return, optional
};

/**
 * @brief The Throw statement to throw that triggers a solidity exception(jump to ErrorTag)
 */
class Throw: public Statement
{
public:
    Throw(SourceLocation const& _location): Statement(_location) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;
};

/**
 * Definition of a variable as a statement inside a function. It requires a type name (which can
 * also be "var") but the actual assignment can be missing.
 * Examples: var a = 2; uint256 a;
 */
class VariableDeclarationStatement: public Statement
{
public:
    VariableDeclarationStatement(SourceLocation const& _location, ASTPointer<VariableDeclaration> _variable):
        Statement(_location), m_variable(_variable) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    VariableDeclaration const& declaration() const { return *m_variable; }
    Expression const* expression() const { return m_variable->value().get(); }

private:
    ASTPointer<VariableDeclaration> m_variable;
};

/**
 * A statement that contains only an expression (i.e. an assignment, function call, ...).
 */
class ExpressionStatement: public Statement
{
public:
    ExpressionStatement(SourceLocation const& _location, ASTPointer<Expression> _expression):
        Statement(_location), m_expression(_expression) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    Expression const& expression() const { return *m_expression; }

private:
    ASTPointer<Expression> m_expression;
};

/// @}

/// Expressions
/// @{

/**
 * An expression, i.e. something that has a value (which can also be of type "void" in case
 * of some function calls).
 * @abstract
 */
class Expression: public ASTNode
{
public:
    Expression(SourceLocation const& _location): ASTNode(_location) {}
};

/// Assignment, can also be a compound assignment.
/// Examples: (a = 7 + 8) or (a *= 2)
class Assignment: public Expression
{
public:
    Assignment(
        SourceLocation const& _location,
        ASTPointer<Expression> const& _leftHandSide,
        Token::Value _assignmentOperator,
        ASTPointer<Expression> const& _rightHandSide
    ):
        Expression(_location),
        m_leftHandSide(_leftHandSide),
        m_assigmentOperator(_assignmentOperator),
        m_rightHandSide(_rightHandSide)
    {
        solAssert(Token::isAssignmentOp(_assignmentOperator), "");
    }
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    Expression const& leftHandSide() const { return *m_leftHandSide; }
    Token::Value assignmentOperator() const { return m_assigmentOperator; }
    Expression const& rightHandSide() const { return *m_rightHandSide; }

private:
    ASTPointer<Expression> m_leftHandSide;
    Token::Value m_assigmentOperator;
    ASTPointer<Expression> m_rightHandSide;
};

/**
 * Operation involving a unary operator, pre- or postfix.
 * Examples: ++i, delete x or !true
 */
class UnaryOperation: public Expression
{
public:
    UnaryOperation(SourceLocation const& _location, Token::Value _operator,
                   ASTPointer<Expression> const& _subExpression, bool _isPrefix):
        Expression(_location), m_operator(_operator),
        m_subExpression(_subExpression), m_isPrefix(_isPrefix)
    {
        solAssert(Token::isUnaryOp(_operator), "");
    }
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    Token::Value getOperator() const { return m_operator; }
    bool isPrefixOperation() const { return m_isPrefix; }
    Expression const& subExpression() const { return *m_subExpression; }

private:
    Token::Value m_operator;
    ASTPointer<Expression> m_subExpression;
    bool m_isPrefix;
};

/**
 * Operation involving a binary operator.
 * Examples: 1 + 2, true && false or 1 <= 4
 */
class BinaryOperation: public Expression
{
public:
    BinaryOperation(SourceLocation const& _location, ASTPointer<Expression> const& _left,
                    Token::Value _operator, ASTPointer<Expression> const& _right):
        Expression(_location), m_left(_left), m_operator(_operator), m_right(_right)
    {
        solAssert(Token::isBinaryOp(_operator) || Token::isCompareOp(_operator), "");
    }
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    Expression const& leftExpression() const { return *m_left; }
    Expression const& rightExpression() const { return *m_right; }
    Token::Value getOperator() const { return m_operator; }

private:
    ASTPointer<Expression> m_left;
    Token::Value m_operator;
    ASTPointer<Expression> m_right;
};

/**
 * Can be ordinary function call, type cast or struct construction.
 */
class FunctionCall: public Expression
{
public:
    FunctionCall(SourceLocation const& _location, ASTPointer<Expression> const& _expression,
                 std::vector<ASTPointer<Expression>> const& _arguments, std::vector<ASTPointer<ASTString>> const& _names):
        Expression(_location), m_expression(_expression), m_arguments(_arguments), m_names(_names) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    Expression const& expression() const { return *m_expression; }
    std::vector<ASTPointer<Expression const>> arguments() const { return {m_arguments.begin(), m_arguments.end()}; }
    std::vector<ASTPointer<ASTString>> const& names() const { return m_names; }

private:
    ASTPointer<Expression> m_expression;
    std::vector<ASTPointer<Expression>> m_arguments;
    std::vector<ASTPointer<ASTString>> m_names;
};

/**
 * Expression that creates a new contract, e.g. the "new SomeContract" part in "new SomeContract(1, 2)".
 */
class NewExpression: public Expression
{
public:
    NewExpression(SourceLocation const& _location, ASTPointer<Identifier> const& _contractName):
        Expression(_location), m_contractName(_contractName) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    Identifier const& contractName() const { return *m_contractName; }

private:
    ASTPointer<Identifier> m_contractName;
};

/**
 * Access to a member of an object. Example: x.name
 */
class MemberAccess: public Expression
{
public:
    MemberAccess(SourceLocation const& _location, ASTPointer<Expression> _expression,
                 ASTPointer<ASTString> const& _memberName):
        Expression(_location), m_expression(_expression), m_memberName(_memberName) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;
    Expression const& expression() const { return *m_expression; }
    ASTString const& memberName() const { return *m_memberName; }

private:
    ASTPointer<Expression> m_expression;
    ASTPointer<ASTString> m_memberName;
};

/**
 * Index access to an array. Example: a[2]
 */
class IndexAccess: public Expression
{
public:
    IndexAccess(SourceLocation const& _location, ASTPointer<Expression> const& _base,
                ASTPointer<Expression> const& _index):
        Expression(_location), m_base(_base), m_index(_index) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    Expression const& baseExpression() const { return *m_base; }
    Expression const* indexExpression() const { return m_index.get(); }

private:
    ASTPointer<Expression> m_base;
    ASTPointer<Expression> m_index;
};

/**
 * Primary expression, i.e. an expression that cannot be divided any further. Examples are literals
 * or variable references.
 */
class PrimaryExpression: public Expression
{
public:
    PrimaryExpression(SourceLocation const& _location): Expression(_location) {}
};

/**
 * An identifier, i.e. a reference to a declaration by name like a variable or function.
 */
class Identifier: public PrimaryExpression
{
public:
    Identifier(SourceLocation const& _location, ASTPointer<ASTString> const& _name):
        PrimaryExpression(_location), m_name(_name) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    ASTString const& name() const { return *m_name; }

private:
    ASTPointer<ASTString> m_name;
};

/**
 * An elementary type name expression is used in expressions like "a = uint32(2)" to change the
 * type of an expression explicitly. Here, "uint32" is the elementary type name expression and
 * "uint32(2)" is a @ref FunctionCall.
 */
class ElementaryTypeNameExpression: public PrimaryExpression
{
public:
    ElementaryTypeNameExpression(SourceLocation const& _location, Token::Value _typeToken):
        PrimaryExpression(_location), m_typeToken(_typeToken)
    {
        solAssert(Token::isElementaryTypeName(_typeToken), "");
    }
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    Token::Value typeToken() const { return m_typeToken; }

private:
    Token::Value m_typeToken;
};

/**
 * A literal string or number. @see ExpressionCompiler::endVisit() is used to actually parse its value.
 */
class Literal: public PrimaryExpression
{
public:
    enum class SubDenomination
    {
        None = Token::Illegal,
        Wei = Token::SubWei,
        Szabo = Token::SubSzabo,
        Finney = Token::SubFinney,
        Ether = Token::SubEther,
        Second = Token::SubSecond,
        Minute = Token::SubMinute,
        Hour = Token::SubHour,
        Day = Token::SubDay,
        Week = Token::SubWeek,
        Year = Token::SubYear
    };
    Literal(SourceLocation const& _location, Token::Value _token,
            ASTPointer<ASTString> const& _value,
            SubDenomination _sub = SubDenomination::None):
        PrimaryExpression(_location), m_token(_token), m_value(_value), m_subDenomination(_sub) {}
    virtual void accept(ASTVisitor& _visitor) override;
    virtual void accept(ASTConstVisitor& _visitor) const override;

    Token::Value token() const { return m_token; }
    /// @returns the non-parsed value of the literal
    ASTString const& value() const { return *m_value; }

    SubDenomination subDenomination() const { return m_subDenomination; }

private:
    Token::Value m_token;
    ASTPointer<ASTString> m_value;
    SubDenomination m_subDenomination;
};

/// @}


}
}