import * as _ from 'lodash'; import { BIG_NUMBER_ZERO } from '../constants'; import { assetUtils } from '../util/asset'; import { coinbaseApi } from '../util/coinbase_api'; import { errorFlasher } from '../util/error_flasher'; import { actions } from './actions'; import { Store } from './store'; export const asyncData = { fetchEthPriceAndDispatchToStore: async (store: Store) => { try { const ethUsdPrice = await coinbaseApi.getEthUsdPrice(); store.dispatch(actions.updateEthUsdPrice(ethUsdPrice)); } catch (e) { const errorMessage = 'Error fetching ETH/USD price'; errorFlasher.flashNewErrorMessage(store.dispatch, errorMessage); store.dispatch(actions.updateEthUsdPrice(BIG_NUMBER_ZERO)); } }, fetchAvailableAssetDatasAndDispatchToStore: async (store: Store) => { const { providerState, assetMetaDataMap, network } = store.getState(); const assetBuyer = providerState.assetBuyer; try { const assetDatas = await assetBuyer.getAvailableAssetDatasAsync(); const assets = assetUtils.createAssetsFromAssetDatas(assetDatas, assetMetaDataMap, network); store.dispatch(actions.setAvailableAssets(assets)); } catch (e) { const errorMessage = 'Could not find any assets'; errorFlasher.flashNewErrorMessage(store.dispatch, errorMessage); // On error, just specify that none are available store.dispatch(actions.setAvailableAssets([])); } }, };