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authorLeonid Logvinov <logvinov.leon@gmail.com>2017-11-16 04:54:56 +0800
committerLeonid Logvinov <logvinov.leon@gmail.com>2017-11-16 04:54:56 +0800
commit88d020f9f2e78a1df76e93aa4d190100414c73cb (patch)
treeeb1bcebb958b11d8119f6d6d53cc8088adb98ff9 /packages/0x.js/src/utils
parentbc61b920706224f0bd9c82a2e5355dae3fcc0fa9 (diff)
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Add initial implementation of expiration watcher
Diffstat (limited to 'packages/0x.js/src/utils')
-rw-r--r--packages/0x.js/src/utils/heap.ts90
1 files changed, 90 insertions, 0 deletions
diff --git a/packages/0x.js/src/utils/heap.ts b/packages/0x.js/src/utils/heap.ts
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index 000000000..aaa17e719
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+++ b/packages/0x.js/src/utils/heap.ts
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+// Based on Original JavaScript Code from Marijn Haverbeke (http://eloquentjavascript.net/1st_edition/appendix2.html)
+export class Heap<T> {
+ private content: T[];
+ private scoreFunction: (x: T) => number;
+ constructor(scoreFunction: (x: T) => number) {
+ this.content = [];
+ this.scoreFunction = scoreFunction;
+ }
+ public push(element: T) {
+ this.content.push(element);
+ this.bubbleUp(this.content.length - 1);
+ }
+ public size(): number {
+ const size = this.content.length;
+ return size;
+ }
+ public head(): T {
+ const head = this.content[0];
+ return head;
+ }
+ public pop(): T {
+ const head = this.content[0];
+ const end = this.content.pop();
+ if (this.content.length > 0) {
+ this.content[0] = end as T;
+ this.sinkDown(0);
+ }
+ return head;
+ }
+ private bubbleUp(n: number) {
+ // Fetch the element that has to be moved.
+ const element = this.content[n];
+ const score = this.scoreFunction(element);
+ // When at 0, an element can not go up any further.
+ while (n > 0) {
+ // Compute the parent element's index, and fetch it.
+ const parentN = Math.floor((n + 1) / 2) - 1;
+ const parent = this.content[parentN];
+ // If the parent has a lesser score, things are in order and we
+ // are done.
+ if (score >= this.scoreFunction(parent)) {
+ break;
+ }
+
+ // Otherwise, swap the parent with the current element and
+ // continue.
+ this.content[parentN] = element;
+ this.content[n] = parent;
+ n = parentN;
+ }
+ }
+
+ private sinkDown(n: number) {
+ // Look up the target element and its score.
+ const length = this.content.length;
+ const element = this.content[n];
+ const elemScore = this.scoreFunction(element);
+
+ while (true) {
+ // Compute the indices of the child elements.
+ const child2N = (n + 1) * 2;
+ const child1N = child2N - 1;
+ // This is used to store the new position of the element, if any.
+ let swap = n;
+ let child1Score;
+ let child2Score;
+ // If the first child exists (is inside the array)...
+ if (child1N < length) {
+ // Look it up and compute its score.
+ const child1 = this.content[child1N];
+ child1Score = this.scoreFunction(child1);
+ // If the score is less than our element's, we need to swap.
+ if (child1Score < elemScore) {
+ swap = child1N;
+ }
+ // Do the same checks for the other child.
+ if (child2N < length) {
+ const child2 = this.content[child2N];
+ child2Score = this.scoreFunction(child2);
+ if (child2Score < (swap == null ? elemScore : child1Score)) {
+ swap = child2N;
+ }
+ }
+ }
+ this.content[n] = this.content[swap];
+ this.content[swap] = element;
+ n = swap;
+ }
+ }
+}